Compare Aeterna Noctis Steam key prices across 50+ stores and find the best deal. Developed by Aeternum Game Studios S.L. Published by Aeternum Game Studios S.L. Released on 12/14/2021. Available on PC, Xbox. Genres: Action, Adventure, Indie.

A hand-drawn Metroidvania where you play a fallen King of Darkness clawing back his power through brutal platforming and sprawling interconnected maps.

Aeterna Noctis is a Metroidvania action platformer from Aeternum Game Studios, built entirely around the fantasy of playing a humbled god trying to reclaim what was taken from him. You are the King of Darkness, stripped of your abilities, and the game's entire arc is about earning them back one painful, glorious step at a time. The world is wide, the backtracking is real, and the difficulty is not shy about telling you that you are not yet ready for whatever room you just walked into. The hand-drawn art is where this game earns genuine respect. Every biome has its own visual identity, painted with the kind of care that makes you stop moving just to look at the background. The sprite work on the King himself is fluid and expressive, and the enemy designs range from elegantly grotesque to straight-up intimidating. For a small Spanish studio, the visual ambition here punches well above its weight class. The soundtrack follows the same logic: dark, orchestral, atmospheric in a way that makes the quieter exploration corridors feel genuinely lonely. The combat leans on tight timing and aggressive momentum. You have a sword, ranged attacks, and a growing toolkit of movement abilities that double as offensive options. The boss fights are the highlight, long multi-phase encounters that demand you memorize patterns and keep composure under pressure. Here is where the mixed reviews come into focus though: the platforming challenge sections are ferocious. Some players will find the precision jumps exhilarating. Others will find them a patience tax that interrupts the flow of exploration. This is not a gentle Metroidvania. It sits closer to the harder end of the genre, and the checkpoint spacing in some areas will test your tolerance before it tests your skill. The map is genuinely large, which is both a strength and a mild frustration. Discovery feels rewarding, secrets are tucked away with intention, and the interconnected design is solid enough that fast travel does not feel like a crutch. The story is light but present, delivered through environmental storytelling and occasional cutscenes that lean into the mythology of an eternal conflict between Light and Darkness. It does not reinvent the narrative wheel, but it gives the world enough weight to make you care about the King's restoration. If you value handcrafted art, a strong sense of place, and a Metroidvania that takes its difficulty seriously, Aeterna Noctis has a lot to offer. Go in knowing the precision platforming will sometimes feel punishing before it feels fair, and that the slow opening hours are buying credit for a more satisfying mid-game. It is the kind of project that clearly came from people who love the genre deeply, and that love shows in the details even when the design occasionally overreaches. Kai, Scout Team

Aeterna Noctis Steam key
ActionAdventureIndie

Aeterna Noctis Steam key

Dec 14, 2021Aeternum Game Studios S.L
GamerScout Says

A hand-drawn Metroidvania where you play a fallen King of Darkness clawing back his power through brutal platforming and sprawling interconnected maps.

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About Aeterna Noctis Steam key

Aeterna Noctis is a Metroidvania action platformer from Aeternum Game Studios, built entirely around the fantasy of playing a humbled god trying to reclaim what was taken from him. You are the King of Darkness, stripped of your abilities, and the game's entire arc is about earning them back one painful, glorious step at a time. The world is wide, the backtracking is real, and the difficulty is not shy about telling you that you are not yet ready for whatever room you just walked into. The hand-drawn art is where this game earns genuine respect. Every biome has its own visual identity, painted with the kind of care that makes you stop moving just to look at the background. The sprite work on the King himself is fluid and expressive, and the enemy designs range from elegantly grotesque to straight-up intimidating. For a small Spanish studio, the visual ambition here punches well above its weight class. The soundtrack follows the same logic: dark, orchestral, atmospheric in a way that makes the quieter exploration corridors feel genuinely lonely. The combat leans on tight timing and aggressive momentum. You have a sword, ranged attacks, and a growing toolkit of movement abilities that double as offensive options. The boss fights are the highlight, long multi-phase encounters that demand you memorize patterns and keep composure under pressure. Here is where the mixed reviews come into focus though: the platforming challenge sections are ferocious. Some players will find the precision jumps exhilarating. Others will find them a patience tax that interrupts the flow of exploration. This is not a gentle Metroidvania. It sits closer to the harder end of the genre, and the checkpoint spacing in some areas will test your tolerance before it tests your skill. The map is genuinely large, which is both a strength and a mild frustration. Discovery feels rewarding, secrets are tucked away with intention, and the interconnected design is solid enough that fast travel does not feel like a crutch. The story is light but present, delivered through environmental storytelling and occasional cutscenes that lean into the mythology of an eternal conflict between Light and Darkness. It does not reinvent the narrative wheel, but it gives the world enough weight to make you care about the King's restoration. If you value handcrafted art, a strong sense of place, and a Metroidvania that takes its difficulty seriously, Aeterna Noctis has a lot to offer. Go in knowing the precision platforming will sometimes feel punishing before it feels fair, and that the slow opening hours are buying credit for a more satisfying mid-game. It is the kind of project that clearly came from people who love the genre deeply, and that love shows in the details even when the design occasionally overreaches. Kai, Scout Team

Tags

steamMetroidvaniaHand-drawn ArtPrecision PlatformingDark FantasyAbility GatingBoss Rush DifficultyAtmospheric SoundtrackLarge Map

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Reviews & Ratings

Steam
75%(2,018)

Game Info

Developer
Aeternum Game Studios S.L
Publisher
Aeternum Game Studios S.L
Release Date
Dec 14, 2021

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