Compare Adr1ft prices across trusted key stores and find the best deal. Developed by THREE ONE ZERO. Published by 505 Games. Released on 3/28/2016. Available on PC. Genres: Adventure, Indie. Metacritic score: 64/100.

You are the lone survivor of a destroyed space station, drifting through debris with a leaking suit and no memory. A slow, atmospheric survival puzzle that lives or dies on its mood.

Adr1ft drops you into low Earth orbit as Commander Alex Oshima, suited up, oxygen depleting, and completely alone in the wreckage of what used to be a manned space station. There is no combat, no dialogue trees, no NPCs. The whole game is about moving through floating wreckage, collecting oxygen canisters to stay alive long enough to piece together what went wrong, and eventually guiding yourself to an escape pod. That is the loop, start to finish, roughly three to four hours depending on how long you linger. The moment-to-moment experience is genuinely striking in short doses. THREE ONE ZERO clearly studied how objects behave in zero gravity and built the traversal around it. You push off surfaces, rotate slowly, drift in directions you didn't intend, and feel the creeping anxiety of watching your O2 bar shrink while a canister tumbles just out of reach. The environmental storytelling does real work here too. Scattered audio logs and personal items fill in the crew's relationships and the lead-up to the disaster without any cutscenes. It is patient, quiet storytelling and if that wavelength works for you, there are genuinely affecting moments scattered through the debris. Here is where honesty becomes necessary. The mixed reception on Steam is not unfair. The game shipped in 2016 as a showcase for VR hardware and first-person zero-g immersion, and without a headset the experience can feel unfinished around the edges. Movement is sluggish by design but tips into frustrating when you need to reverse direction through a tight corridor for the fifth time. The oxygen mechanic adds tension early but becomes more of a mild errand run once you learn canister locations. And the story, while atmospheric, lands a little softly at the end. The payoff is not quite proportionate to the deliberate pace it asks you to sustain. That said, I think Adr1ft gets undersold by its own reception. The art direction is genuinely beautiful. Watching Earth rotate beneath you while a piece of the station slowly drifts past is the kind of image you remember. Ryan Amon's score is spare and melancholy in exactly the right register, all sustained strings and silence, and it earns its keep every minute it plays. For a small team this is an impressively cohesive piece of work. If you have ever stared at a photo of the ISS and wanted to feel something about how isolated and fragile that environment really is, this game provides that feeling better than almost anything else on PC. The audience for Adr1ft is narrow but real. Walking simulators and ambient exploration games will feel right at home here. If you bounced off Tacoma or found Deliver Us The Moon too action-adjacent, this sits in a quieter register than both. Go in expecting a mood piece with mild puzzle friction rather than a survival game with stakes, and the three or four hours will feel earned rather than thin. Kai, Scout Team

Adr1ft

Adr1ft

Mar 28, 2016THREE ONE ZERO505 Games
GamerScout Says

You are the lone survivor of a destroyed space station, drifting through debris with a leaking suit and no memory. A slow, atmospheric survival puzzle that lives or dies on its mood.

PC
Steam Deck UnsupportedProtonDB Silver
Best Price Available
€0.00
at N/A
Historical low: €2.54

GamerScout Verdict

Worth it for ambient space fiction fans who want mood and isolation over mechanics - skip if you need tension that actually escalates.

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Price History

Historical low
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Screenshots & Media

About Adr1ft

Adr1ft drops you into low Earth orbit as Commander Alex Oshima, suited up, oxygen depleting, and completely alone in the wreckage of what used to be a manned space station. There is no combat, no dialogue trees, no NPCs. The whole game is about moving through floating wreckage, collecting oxygen canisters to stay alive long enough to piece together what went wrong, and eventually guiding yourself to an escape pod. That is the loop, start to finish, roughly three to four hours depending on how long you linger. The moment-to-moment experience is genuinely striking in short doses. THREE ONE ZERO clearly studied how objects behave in zero gravity and built the traversal around it. You push off surfaces, rotate slowly, drift in directions you didn't intend, and feel the creeping anxiety of watching your O2 bar shrink while a canister tumbles just out of reach. The environmental storytelling does real work here too. Scattered audio logs and personal items fill in the crew's relationships and the lead-up to the disaster without any cutscenes. It is patient, quiet storytelling and if that wavelength works for you, there are genuinely affecting moments scattered through the debris. Here is where honesty becomes necessary. The mixed reception on Steam is not unfair. The game shipped in 2016 as a showcase for VR hardware and first-person zero-g immersion, and without a headset the experience can feel unfinished around the edges. Movement is sluggish by design but tips into frustrating when you need to reverse direction through a tight corridor for the fifth time. The oxygen mechanic adds tension early but becomes more of a mild errand run once you learn canister locations. And the story, while atmospheric, lands a little softly at the end. The payoff is not quite proportionate to the deliberate pace it asks you to sustain. That said, I think Adr1ft gets undersold by its own reception. The art direction is genuinely beautiful. Watching Earth rotate beneath you while a piece of the station slowly drifts past is the kind of image you remember. Ryan Amon's score is spare and melancholy in exactly the right register, all sustained strings and silence, and it earns its keep every minute it plays. For a small team this is an impressively cohesive piece of work. If you have ever stared at a photo of the ISS and wanted to feel something about how isolated and fragile that environment really is, this game provides that feeling better than almost anything else on PC. The audience for Adr1ft is narrow but real. Walking simulators and ambient exploration games will feel right at home here. If you bounced off Tacoma or found Deliver Us The Moon too action-adjacent, this sits in a quieter register than both. Go in expecting a mood piece with mild puzzle friction rather than a survival game with stakes, and the three or four hours will feel earned rather than thin.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamWalking SimulatorZero GravityEnvironmental StorytellingAtmosphericSingle SessionAudio Log NarrativeSurvival TensionSpace Exploration

System Requirements

Minimum

Processor
Intel Core 2 Quad CPU Q9550 @ 2.83 GHz / AMD Phenom 9850 @ 2.5 GHz
Memory
8 GB RAM
Graphics
GPU: NVIDIA GTX 650 2GB or AMD HD7770 2GB
DirectX
Version 11
Storage
6000 MB available space

Recommended

OS
Windows 10 64 bits
Processor
Intel i5 4570 @ 3.2 GHz / AMD Phenom II 945 @ 3.0 GHz
Memory
16 GB RAM
Graphics
NVIDIA GTX 970 / AMD R9 290 equivalent or greater
DirectX
Version 11
Storage
6000 M…

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Reviews & Ratings

Metacritic
64
Steam
55%(1,848)

Game Info

Developer
THREE ONE ZERO
Publisher
505 Games
Release Date
Mar 28, 2016

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Frequently asked questions about Adr1ft

How much does Adr1ft cost?

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What platforms is Adr1ft available on?

Adr1ft is available on PC.

When was Adr1ft released?

Adr1ft was released on 28 March 2016.

Who developed Adr1ft?

Adr1ft was developed by THREE ONE ZERO and published by 505 Games.

Is Adr1ft worth buying?

Adr1ft holds a Metacritic score of 64/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.