Compare A Juggler's Tale prices across trusted key stores and find the best deal. Developed by kaleidoscube. Published by Mixtvision. Released on 9/29/2021. Available on PC, Xbox. Genres: Action, Adventure, Indie. Metacritic score: 74/100.

A string puppet named Abby tries to escape captivity in a hand-crafted, narrated fairy tale. Short, gorgeous, and quietly haunting.

A Juggler's Tale is a cinematic puzzle-adventure that lasts roughly two to three hours, and it earns every minute of that compact runtime. You play as Abby, a marionette performer held in a traveling circus, and the central gimmick - her strings - is not just visual flair. The strings are a physical presence in the world. They snag on branches, catch on fence posts, tangle around obstacles. Puzzles are built around this mechanic in ways that feel genuinely inventive rather than repeated to pad length. kaleidoscube, a small team, clearly understood that one strong idea executed cleanly beats five half-baked ones stretched thin. The world Abby moves through is bruised in the best sense. Village ruins, dark forests, firelit campsites - the art direction has this weathered storybook quality that reminds you someone made careful choices about every color and silhouette. It runs in a fixed side-scrolling perspective with foreground and background layers used smartly, so the sense of depth feels earned rather than decorative. The narrator voices the entire experience like a live fairy tale reading, commenting on Abby's choices, occasionally breaking the fourth wall in small, charming ways. That narration is the emotional spine of the game, and the voice performance holds up all the way through. What works: the string mechanic is original, the art is consistently lovely, the pacing respects your time, and the ending lands. What does not work as well: some chase sequences lean on trial-and-error more than they should, and a handful of puzzles have solutions that feel slightly arbitrary rather than logically deduced. None of these are dealbreakers in a two-hour experience, but players who strongly dislike reflex-based restarts may hit a wall or two. The game autosaves frequently enough that frustration stays brief. The soundtrack deserves its own mention. It sits somewhere between folk acoustic and orchestral underscore, and it has that quality where you might find yourself humming a motif two days later without knowing why. For a small release this size, the audio production is punching above its weight class considerably. Paired with the narration, it creates a genuinely cinematic atmosphere that bigger-budget adventure games sometimes fail to achieve with far more resources. This is a game for people who appreciate when a small, handmade thing knows exactly what it is and does not overstay its welcome. It is not trying to be a twenty-hour RPG. It is trying to be a moving, well-told fairy tale about autonomy and fate, told through the metaphor of a puppet cutting her strings. On that specific goal, it succeeds with confidence. The 92% positive Steam rating from over two thousand reviews tells you this is not a hidden miss - it is a quiet, well-loved little gem that simply did not get the coverage it deserved at launch. Kai, Scout Team

A Juggler's Tale

A Juggler's Tale

Sep 29, 2021kaleidoscubeMixtvision
GamerScout Says

A string puppet named Abby tries to escape captivity in a hand-crafted, narrated fairy tale. Short, gorgeous, and quietly haunting.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
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Historical low: €0.33

GamerScout Verdict

A rare two-hour game that feels complete - best for players who want a handcrafted fairy tale with a genuinely clever central mechanic.

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Screenshots & Media

About A Juggler's Tale

A Juggler's Tale is a cinematic puzzle-adventure that lasts roughly two to three hours, and it earns every minute of that compact runtime. You play as Abby, a marionette performer held in a traveling circus, and the central gimmick - her strings - is not just visual flair. The strings are a physical presence in the world. They snag on branches, catch on fence posts, tangle around obstacles. Puzzles are built around this mechanic in ways that feel genuinely inventive rather than repeated to pad length. kaleidoscube, a small team, clearly understood that one strong idea executed cleanly beats five half-baked ones stretched thin. The world Abby moves through is bruised in the best sense. Village ruins, dark forests, firelit campsites - the art direction has this weathered storybook quality that reminds you someone made careful choices about every color and silhouette. It runs in a fixed side-scrolling perspective with foreground and background layers used smartly, so the sense of depth feels earned rather than decorative. The narrator voices the entire experience like a live fairy tale reading, commenting on Abby's choices, occasionally breaking the fourth wall in small, charming ways. That narration is the emotional spine of the game, and the voice performance holds up all the way through. What works: the string mechanic is original, the art is consistently lovely, the pacing respects your time, and the ending lands. What does not work as well: some chase sequences lean on trial-and-error more than they should, and a handful of puzzles have solutions that feel slightly arbitrary rather than logically deduced. None of these are dealbreakers in a two-hour experience, but players who strongly dislike reflex-based restarts may hit a wall or two. The game autosaves frequently enough that frustration stays brief. The soundtrack deserves its own mention. It sits somewhere between folk acoustic and orchestral underscore, and it has that quality where you might find yourself humming a motif two days later without knowing why. For a small release this size, the audio production is punching above its weight class considerably. Paired with the narration, it creates a genuinely cinematic atmosphere that bigger-budget adventure games sometimes fail to achieve with far more resources. This is a game for people who appreciate when a small, handmade thing knows exactly what it is and does not overstay its welcome. It is not trying to be a twenty-hour RPG. It is trying to be a moving, well-told fairy tale about autonomy and fate, told through the metaphor of a puppet cutting her strings. On that specific goal, it succeeds with confidence. The 92% positive Steam rating from over two thousand reviews tells you this is not a hidden miss - it is a quiet, well-loved little gem that simply did not get the coverage it deserved at launch.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamFairy TaleCinematic NarrativeString MechanicPuppet ProtagonistShort but CompleteFolk SoundtrackFixed Camera PlatformerTrial and Error Sequences

System Requirements

Minimum

OS
Windows 7+ (64-bit OS required)
Processor
Intel Core 2 Quad Q6600
Memory
4 GB RAM
Graphics
NVIDIA Geforce GTX 660 / Radeon HD7870
DirectX
Version 11
Storage
3 GB…

Recommended

Processor
Intel Core i5-6600K
Memory
8 GB RAM
Graphics
NVIDIA Geforce GTX 980 / Radeon 5300
DirectX
Version 11…

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Reviews & Ratings

Metacritic
74
Steam
92%(2,177)

Game Info

Developer
kaleidoscube
Publisher
Mixtvision
Release Date
Sep 29, 2021

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How much does A Juggler's Tale cost?

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What platforms is A Juggler's Tale available on?

A Juggler's Tale is available on PC, Xbox.

When was A Juggler's Tale released?

A Juggler's Tale was released on 29 September 2021.

Who developed A Juggler's Tale?

A Juggler's Tale was developed by kaleidoscube and published by Mixtvision.

Is A Juggler's Tale worth buying?

A Juggler's Tale holds a Metacritic score of 74/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.