Compare 5D Chess With Multiverse Time Travel prices across trusted key stores and find the best deal. Developed by Conor Petersen. Published by Conor Petersen, Thunkspace, LLC. Released on 7/22/2020. Available on PC. Genres: Indie.

Chess, but pieces can travel through time and parallel universes. Yes, that sentence is literal. Yes, it actually works.

There is a moment in 5D Chess With Multiverse Time Travel where you realize your opponent's queen is not attacking your king right now but three turns ago, in a timeline that branched off twenty moves back, and that both of those things are simultaneously your problem. That moment is either the point where you close the game forever or the point where something clicks open in your brain and you cannot stop thinking about it. Conor Petersen, a solo developer, built something that should not function as a coherent game, and it genuinely does. At its core this is still chess. Pawns move one square forward, knights jump in their L-shapes, the rules of check and checkmate still apply. What changes is the board itself. Pieces can move backward through time, depositing themselves onto earlier board states and creating new branching timelines. Every timeline that contains a living king must be defended simultaneously. A rook sliding left on turn seven might land on a copy of the board from turn three, forking two realities at once. The spatial grid becomes a four-dimensional grid: rank, file, time, and timeline. The UI renders this as multiple boards arranged in a scrollable 2D plane, one column per timeline and one row per turn. It is disorienting for roughly the first hour and then, slowly, it becomes readable. The puzzle mode is where most players will honestly spend the bulk of their time, and it is exceptional. Carefully constructed scenarios teach specific mechanics in isolation before combining them in ways that feel almost mean. There is a quiet satisfaction to solving a multiverse checkmate that you just cannot manufacture in ordinary tactics puzzles, because the solution space includes directions of movement that do not exist in any other game on the planet. The solo AI exists and provides resistance, though at higher difficulties it becomes more of an endurance test than a chess-like duel. The real magic, if you have a friend willing to learn alongside you, is local or online multiplayer. Two people discovering together that one of them accidentally left a king undefended in 2018-branch-C is a shared experience unlike anything else. Where the game asks patience is in the opening hours. The tutorial is honest about complexity but cannot fully prepare you for the cognitive weight of tracking obligations across multiple timelines during actual play. Expect to feel completely lost, lose a few games to threats you could not see coming, and then gradually develop a new spatial intuition. Petersen clearly made the decision that no amount of hand-holding would substitute for simply playing until it lands. For a game this conceptually dense that is probably the right call, but shorter sessions in the first few days will serve you better than marathon attempts. The presentation is clean and functional. The soundtrack sits at a calm, slightly abstract ambient register that quietly supports concentration without demanding attention, which is exactly what a game requiring this much mental load needs. There is nothing wasteful in the production. No splash screens, no filler menus. It opens, it gives you chess across spacetime, and it trusts you to meet it halfway. For an overwhelmingly positively reviewed solo-dev release, that restraint deserves notice. Kai, Scout Team

5D Chess With Multiverse Time Travel

5D Chess With Multiverse Time Travel

Jul 22, 2020Conor PetersenConor Petersen, Thunkspace, LLC
GamerScout Says

Chess, but pieces can travel through time and parallel universes. Yes, that sentence is literal. Yes, it actually works.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€5.39
at Kinguin
Lowest tracked: €5.10
Track this price

GamerScout Verdict

Worth it for patient strategy fans willing to rewire how they think about movement, threat, and time.

Compare Prices(5 stores)

KinguinBest price
StandardEurope (EU)Steam KeyGift copy
€5.39
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€5.88
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€5.91-41%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€6.02
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€6.52-19%
Priced in EUR by the store
Buy
StandardJapanSteam KeyGift copy
€7.67-20%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€8.68
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€8.99-10%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

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Price History

Lowest tracked
€5.1030 Jun 2026
Current best
€5.39
Keyshops
€5.01€5.33€5.65€5.975 Jun28 Jun22 Jul14 Aug6 Sept
5 Jun — 6 Sept
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Screenshots & Media

About 5D Chess With Multiverse Time Travel

There is a moment in 5D Chess With Multiverse Time Travel where you realize your opponent's queen is not attacking your king right now but three turns ago, in a timeline that branched off twenty moves back, and that both of those things are simultaneously your problem. That moment is either the point where you close the game forever or the point where something clicks open in your brain and you cannot stop thinking about it. Conor Petersen, a solo developer, built something that should not function as a coherent game, and it genuinely does. At its core this is still chess. Pawns move one square forward, knights jump in their L-shapes, the rules of check and checkmate still apply. What changes is the board itself. Pieces can move backward through time, depositing themselves onto earlier board states and creating new branching timelines. Every timeline that contains a living king must be defended simultaneously. A rook sliding left on turn seven might land on a copy of the board from turn three, forking two realities at once. The spatial grid becomes a four-dimensional grid: rank, file, time, and timeline. The UI renders this as multiple boards arranged in a scrollable 2D plane, one column per timeline and one row per turn. It is disorienting for roughly the first hour and then, slowly, it becomes readable. The puzzle mode is where most players will honestly spend the bulk of their time, and it is exceptional. Carefully constructed scenarios teach specific mechanics in isolation before combining them in ways that feel almost mean. There is a quiet satisfaction to solving a multiverse checkmate that you just cannot manufacture in ordinary tactics puzzles, because the solution space includes directions of movement that do not exist in any other game on the planet. The solo AI exists and provides resistance, though at higher difficulties it becomes more of an endurance test than a chess-like duel. The real magic, if you have a friend willing to learn alongside you, is local or online multiplayer. Two people discovering together that one of them accidentally left a king undefended in 2018-branch-C is a shared experience unlike anything else. Where the game asks patience is in the opening hours. The tutorial is honest about complexity but cannot fully prepare you for the cognitive weight of tracking obligations across multiple timelines during actual play. Expect to feel completely lost, lose a few games to threats you could not see coming, and then gradually develop a new spatial intuition. Petersen clearly made the decision that no amount of hand-holding would substitute for simply playing until it lands. For a game this conceptually dense that is probably the right call, but shorter sessions in the first few days will serve you better than marathon attempts. The presentation is clean and functional. The soundtrack sits at a calm, slightly abstract ambient register that quietly supports concentration without demanding attention, which is exactly what a game requiring this much mental load needs. There is nothing wasteful in the production. No splash screens, no filler menus. It opens, it gives you chess across spacetime, and it trusts you to meet it halfway. For an overwhelmingly positively reviewed solo-dev release, that restraint deserves notice.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamChess VariantTime ManipulationPuzzle-HeavyMind-BendingSolo DeveloperCompetitive MultiplayerAbstract StrategyHigh Learning Curve

System Requirements

Minimum

Processor
2Ghz or better.
Memory
512 MB RAM
Graphics
OpenGL 3.3 compatibility (everything since about 2010).
Storage
50 MB available space

Recommended

Requires a 64-bit processor and operating system

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Community Discussion

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Reviews & Ratings

Steam
97%(8,841)

Game Info

Developer
Conor Petersen
Publisher
Conor Petersen, Thunkspace, LLC
Release Date
Jul 22, 2020

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Frequently asked questions about 5D Chess With Multiverse Time Travel

How much does 5D Chess With Multiverse Time Travel cost?

As of 6 September 2026, the cheapest in-stock offer for 5D Chess With Multiverse Time Travel is €5.39 at Kinguin, out of 11 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy 5D Chess With Multiverse Time Travel cheapest?

The lowest in-stock price we track for 5D Chess With Multiverse Time Travel is €5.39 at Kinguin (6 September 2026). We compare 11 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is 5D Chess With Multiverse Time Travel available on?

5D Chess With Multiverse Time Travel is available on PC.

When was 5D Chess With Multiverse Time Travel released?

5D Chess With Multiverse Time Travel was released on 22 July 2020.

Who developed 5D Chess With Multiverse Time Travel?

5D Chess With Multiverse Time Travel was developed by Conor Petersen and published by Conor Petersen, Thunkspace, LLC.