Compare 18 Wheels of Steel: American Long Haul prices across 50+ stores and find the best deal. Developed by SCS Software. Published by Cosmi Valusoft. Released on 1/29/2008. Available on PC. Genres: Racing.

Skip this if you want modern sim polish, but if you need a chill cargo-running loop across all 48 states, Canada, and Mexico for next to nothing, American Long Haul still delivers the goods.

I've spent time with a lot of trucking titles over the years, and American Long Haul sits in a specific niche: a 2008 relic that commits fully to the slow-burn loop of picking up freight, nursing a rig across the continent, and eventually running a small fleet. It is the sixth entry in SCS Software's long-running 18 Wheels of Steel series, and it shows both the accumulated wisdom and the accumulated fatigue of that lineage. The map covers 36 cities across 48 US states, plus stops in Canada and northern Mexico, which gives the open-road fantasy genuine geographical scope. You get eight truck manufacturers, 34 models to choose from, and over 45 cargo types ranging from livestock to chemicals to mobile homes. Fragile loads like glass punish sloppy driving hard, while perishables demand a sense of urgency even if the game never makes deadlines crystal clear. That vagueness is a recurring theme. The moment-to-moment driving holds up better than you might expect for its age. Fuel management, weigh station stops, sleep timers, and trailer docking at loading bays all make an appearance, and on keyboard the handling is genuinely awkward enough to make a cheap USB wheel feel worthwhile. On hard mode you start $100,000 in debt with strict trailer-parking precision required, which is a sharper challenge than the marketing implies. Easy mode hands you $50,000 and forgives sloppy docking, so newcomers can ease in without reading a manual. The CB radio chatter from other trucks adds atmosphere, and the game lets you pipe in your own music through the in-cab radio player, which is a small touch that goes a long way on a long haul through the Rockies. Here is where I have to be straight with you, though: if you already own 18 Wheels of Steel: Haulin', the differences are thin. The map is slightly larger, a handful of companies have been renamed, and two truck models were added. That is basically it. Community players who came from Haulin' noted the near-identical feel immediately. The business simulation side also falls flat once you hire additional drivers, because at that point the cash largely manages itself and the sense of challenge evaporates. The AI traffic is frustratingly dim, there is no multiplayer of any kind (forget the Saturday night co-op bracket), and the visuals, even viewed charitably as period-appropriate, are rough by any standard. For the trucker-sim curious player who has not touched any of the 18 Wheels of Steel games before, this is actually a reasonable entry point. The difficulty scaling is accessible, the loop of bid, haul, and reinvest is genuinely easy to understand without a tutorial, and the cross-continent map gives you plenty to explore before the repetition bites. If you are coming from American Truck Simulator or Euro Truck Simulator 2, manage expectations hard: this is a much older, much rougher beast with none of the modern quality-of-life features those games offer. Solo players with patience and nostalgia for early 2000s sim roughness will find something here. Everyone else should look at what SCS has built since. Riley, Scout Team

18 Wheels of Steel: American Long Haul
Racing

18 Wheels of Steel: American Long Haul

Jan 29, 2008SCS SoftwareCosmi Valusoft
GamerScout Says

Skip this if you want modern sim polish, but if you need a chill cargo-running loop across all 48 states, Canada, and Mexico for next to nothing, American Long Haul still delivers the goods.

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Screenshots & Media

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About 18 Wheels of Steel: American Long Haul

I've spent time with a lot of trucking titles over the years, and American Long Haul sits in a specific niche: a 2008 relic that commits fully to the slow-burn loop of picking up freight, nursing a rig across the continent, and eventually running a small fleet. It is the sixth entry in SCS Software's long-running 18 Wheels of Steel series, and it shows both the accumulated wisdom and the accumulated fatigue of that lineage. The map covers 36 cities across 48 US states, plus stops in Canada and northern Mexico, which gives the open-road fantasy genuine geographical scope. You get eight truck manufacturers, 34 models to choose from, and over 45 cargo types ranging from livestock to chemicals to mobile homes. Fragile loads like glass punish sloppy driving hard, while perishables demand a sense of urgency even if the game never makes deadlines crystal clear. That vagueness is a recurring theme. The moment-to-moment driving holds up better than you might expect for its age. Fuel management, weigh station stops, sleep timers, and trailer docking at loading bays all make an appearance, and on keyboard the handling is genuinely awkward enough to make a cheap USB wheel feel worthwhile. On hard mode you start $100,000 in debt with strict trailer-parking precision required, which is a sharper challenge than the marketing implies. Easy mode hands you $50,000 and forgives sloppy docking, so newcomers can ease in without reading a manual. The CB radio chatter from other trucks adds atmosphere, and the game lets you pipe in your own music through the in-cab radio player, which is a small touch that goes a long way on a long haul through the Rockies. Here is where I have to be straight with you, though: if you already own 18 Wheels of Steel: Haulin', the differences are thin. The map is slightly larger, a handful of companies have been renamed, and two truck models were added. That is basically it. Community players who came from Haulin' noted the near-identical feel immediately. The business simulation side also falls flat once you hire additional drivers, because at that point the cash largely manages itself and the sense of challenge evaporates. The AI traffic is frustratingly dim, there is no multiplayer of any kind (forget the Saturday night co-op bracket), and the visuals, even viewed charitably as period-appropriate, are rough by any standard. For the trucker-sim curious player who has not touched any of the 18 Wheels of Steel games before, this is actually a reasonable entry point. The difficulty scaling is accessible, the loop of bid, haul, and reinvest is genuinely easy to understand without a tutorial, and the cross-continent map gives you plenty to explore before the repetition bites. If you are coming from American Truck Simulator or Euro Truck Simulator 2, manage expectations hard: this is a much older, much rougher beast with none of the modern quality-of-life features those games offer. Solo players with patience and nostalgia for early 2000s sim roughness will find something here. Everyone else should look at what SCS has built since. Riley, Scout Team

Tags

singleplayertier:indieTrucking SimBusiness ManagementFleet BuildingCargo VarietyWheel-FriendlyRetro SimSolo OnlyOpen RoadDifficulty Scaling

Steam Deck & Linux

ProtonDB Platinum

Runs flawlessly on Linux out of the box. Based on 3 ProtonDB community reports.

System Requirements

Minimum

OS
Microsoft® Windows® XP/Vista
Input
Keyboard and mouse
Memory
256 MB RAM
Graphics
64 MB AGP DirectX® 9 and T&L compatible video accelerator card
Processor
Pentium® 4 1.4 GHz or 100% compatible
Hard Drive
540MB hard drive space
Sound Card
DirectX compatible sound card
DirectX Version
DirectX 9.0c or later

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Game Info

Developer
SCS Software
Publisher
Cosmi Valusoft
Release Date
Jan 29, 2008

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Price History

2026-06-108.38(lowest)

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18 Wheels of Steel: American Long Haul is available on PC.

When was 18 Wheels of Steel: American Long Haul released?

18 Wheels of Steel: American Long Haul was released on 29 January 2008.

Who developed 18 Wheels of Steel: American Long Haul?

18 Wheels of Steel: American Long Haul was developed by SCS Software and published by Cosmi Valusoft.