Compara los precios de Xenonauts en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Goldhawk Interactive. Publicado por Goldhawk Interactive. Lanzado el 16/6/2014. Disponible en PC. Géneros: Indie, Simulation, Strategy. Puntuación Metacritic: 77/100.

Cold War alien invasion, turn-based squad tactics, and brutal resource management. Xenonauts is classic X-COM rebuilt from scratch with zero hand-holding.

Xenonauts is a turn-based strategy game that puts you in command of a multinational military organization tasked with stopping an alien invasion during a Cold War-era Earth. The structure will be immediately familiar to veterans of the original UFO: Enemy Unknown: you manage a global air defense network, intercept alien craft, fund research through a council of nervous nation-states, and deploy small squads of soldiers into tactically demanding ground missions. Goldhawk Interactive did not try to modernize the formula in the way Firaxis did with XCOM: Enemy Unknown. They rebuilt the 1994 template with near-religious fidelity, which is simultaneously its biggest selling point and its sharpest edge. The strategic layer is genuinely demanding. Base placement matters early. Radar coverage, interceptor range, and funding regions form an interlocking resource puzzle that punishes passive play. Lose too many nations and your monthly income collapses faster than you can recover. The research tree is deep enough that prioritizing correctly on your first run is unlikely - you will learn by making expensive mistakes, and the game respects your ability to recover from them or accept defeat. Air combat uses a real-time intercept mini-game that feels a little rough, but it adds friction to UFO takedowns that keeps the strategic layer tense rather than automatic. Ground missions are where Xenonauts earns its reputation. Soldiers have persistent names, stats, and gear. A corporal who survives twenty missions becomes irreplaceable. Cover is destructible in meaningful places, line-of-sight is strict, and alien AI is aggressive enough that standing still is a death sentence. The game ships with several enemy factions, each introducing new tactical problems as the campaign escalates. Early Sebillians charge aggressively. Later Reapers can wipe a squad in a single turn if you cluster your troops. Learning the alien roster and adjusting your squad composition accordingly is most of the mid-game challenge. There is no overwatch tutorial that spoon-feeds you the answer - you piece it together through losses. For newcomers to the genre, the learning curve is steep but fair. The tutorial covers mechanics rather than strategy, which means you will understand the buttons before you understand the decisions. My suggestion: play the first campaign as a deliberate learning run on Normal difficulty, accept early losses as tuition, and treat the second run as the real attempt. The mod ecosystem on Steam Workshop extends the experience substantially - rebalance mods, new missions, and the community-maintained Xenonauts: Community Edition patch fix several longstanding bugs and quality-of-life complaints. The base game at release had rough edges that the community has largely sanded down over years of updates and patches. What does not fully land: the air combat mini-game feels underdeveloped compared to the tactical depth everywhere else. Late-game alien base assaults can drag. The UI, while functional, requires you to learn its logic rather than discover it intuitively. None of these are dealbreakers for a player who came here for the tactical and strategic depth. Xenonauts delivers a slower, colder, more unforgiving alien-invasion experience than its contemporaries, and for a specific type of strategy player, that is exactly the point. Diego, Scout Team

Xenonauts

Xenonauts

16 jun 2014Goldhawk Interactive
GamerScout opina

Cold War alien invasion, turn-based squad tactics, and brutal resource management. Xenonauts is classic X-COM rebuilt from scratch with zero hand-holding.

PC
Steam Deck UnsupportedProtonDB Platinum
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€0.00
en N/A
Mínimo histórico: €16.43

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Xenonauts is a turn-based strategy game that puts you in command of a multinational military organization tasked with stopping an alien invasion during a Cold War-era Earth. The structure will be immediately familiar to veterans of the original UFO: Enemy Unknown: you manage a global air defense network, intercept alien craft, fund research through a council of nervous nation-states, and deploy small squads of soldiers into tactically demanding ground missions. Goldhawk Interactive did not try to modernize the formula in the way Firaxis did with XCOM: Enemy Unknown. They rebuilt the 1994 template with near-religious fidelity, which is simultaneously its biggest selling point and its sharpest edge. The strategic layer is genuinely demanding. Base placement matters early. Radar coverage, interceptor range, and funding regions form an interlocking resource puzzle that punishes passive play. Lose too many nations and your monthly income collapses faster than you can recover. The research tree is deep enough that prioritizing correctly on your first run is unlikely - you will learn by making expensive mistakes, and the game respects your ability to recover from them or accept defeat. Air combat uses a real-time intercept mini-game that feels a little rough, but it adds friction to UFO takedowns that keeps the strategic layer tense rather than automatic. Ground missions are where Xenonauts earns its reputation. Soldiers have persistent names, stats, and gear. A corporal who survives twenty missions becomes irreplaceable. Cover is destructible in meaningful places, line-of-sight is strict, and alien AI is aggressive enough that standing still is a death sentence. The game ships with several enemy factions, each introducing new tactical problems as the campaign escalates. Early Sebillians charge aggressively. Later Reapers can wipe a squad in a single turn if you cluster your troops. Learning the alien roster and adjusting your squad composition accordingly is most of the mid-game challenge. There is no overwatch tutorial that spoon-feeds you the answer - you piece it together through losses. For newcomers to the genre, the learning curve is steep but fair. The tutorial covers mechanics rather than strategy, which means you will understand the buttons before you understand the decisions. My suggestion: play the first campaign as a deliberate learning run on Normal difficulty, accept early losses as tuition, and treat the second run as the real attempt. The mod ecosystem on Steam Workshop extends the experience substantially - rebalance mods, new missions, and the community-maintained Xenonauts: Community Edition patch fix several longstanding bugs and quality-of-life complaints. The base game at release had rough edges that the community has largely sanded down over years of updates and patches. What does not fully land: the air combat mini-game feels underdeveloped compared to the tactical depth everywhere else. Late-game alien base assaults can drag. The UI, while functional, requires you to learn its logic rather than discover it intuitively. None of these are dealbreakers for a player who came here for the tactical and strategic depth. Xenonauts delivers a slower, colder, more unforgiving alien-invasion experience than its contemporaries, and for a specific type of strategy player, that is exactly the point.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamClassic X-COM StylePermadeathBase ManagementTurn-Based TacticsModdableCold War SettingAlien InvasionSquad PersistenceResearch Tree

Requisitos del sistema

Mínimos

Processor
Intel 2 GHz
Memory
1 GB RAM
Graphics
Integrated Graphics Hard Drive:3 GB HD space Sound:Integrated Monitor:1280x720 pixels minimum

Recomendados

Memory
2 GB RAM
Graphics
512 MB DirectX 9.0c Compliant Video Card Hard Drive:Solid State Hard Drive

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Reseñas y valoraciones

Metacritic
77
Steam
87%(5,034)

Información del juego

Desarrolladora
Goldhawk Interactive
Distribuidora
Goldhawk Interactive
Fecha de lanzamiento
16 jun 2014

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¿En qué plataformas está disponible Xenonauts?

Xenonauts está disponible en PC.

¿Cuándo se lanzó Xenonauts?

Xenonauts se lanzó el 16 de junio de 2014.

¿Quién desarrolló Xenonauts?

Xenonauts fue desarrollado por Goldhawk Interactive.

¿Merece la pena comprar Xenonauts?

Xenonauts tiene una puntuación Metacritic de 77/100, lo que lo convierte en uno de los títulos destacados de Indie. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.