Compara los precios de XCOM 2: War of the Chosen - Tactical Legacy Pack (DLC) Key en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Firaxis Games. Publicado por 2K Games. Lanzado el 29/8/2017. Disponible en PC. Géneros: Single Player, Multiplayer, Bird View, Strategy.

A pure-tactics DLC for XCOM 2: War of the Chosen that strips the strategy layer and replaces it with four story-driven Legacy Ops, a Skirmish editor, 28 remastered maps, and classic-series weapons and armor skins.

The Tactical Legacy Pack is a compact but dense DLC that asks a simple question: what if you played XCOM 2 with no Geoscape, no research queue, no base management, just pure squad-versus-alien turn-based tactics? The answer is four Legacy Ops mini-campaigns, each seven missions long, framed as Bradford and Lily Shen recounting the dark years between Enemy Unknown's fall and the opening of XCOM 2. Blast from the Past, It Came from the Sea, Avenger Assemble, and The Lazarus Project each drop you into a pre-built squad, march that squad through escalating engagements, and automatically bump soldiers from Squaddie to Colonel rank over the course of the operation. After each mission you pick one of two squad-wide upgrades, things like special grenades, custom ammo types, Personal Combat Sims, and even captured Chosen weapons late in a run. That upgrade loop is lean compared to a full campaign, but it keeps each op feeling like its own distinct tactical puzzle rather than a generic mission string. The tradeoff is real and worth naming upfront. Because squad selection and skill trees are predetermined, a portion of what makes XCOM 2 addictive, specifically the agonising Colonel build choices and the emotional weight of permadeath, is gone. Soldier deaths here are replaced automatically with equally-ranked units, and wounds heal between missions. The stakes shift from "keep Colonel Chen alive at any cost" to chasing score multipliers for Bronze, Silver, and Gold medals. Medals matter because completing an archive unlocks tangible campaign rewards: the first op (Blast from the Past) opens one copy each of the retro assault rifle, shotgun, cannon, and sniper rifle with pre-fitted mods, weapons that scale with your research tier and are a genuine early-game advantage. Subsequent ops unlock Kevlar, Carapace, and Titan armor skins, classic helmets, and new soldier attitude stances. None of it is game-breaking in the main campaign, but the weapons in particular are a satisfying head-start for a fresh War of the Chosen playthrough. The two other pillars of the pack fill out the value proposition. Skirmish Mode gives you a custom mission editor where you set the map, squad loadout, objective type, and enemy composition, making it the closest thing XCOM 2 has to a sandbox practice tool. It is underpowered by the standards of a full modding suite but useful for testing builds without campaign consequences. The 28 new maps are mostly remastered locations from Enemy Unknown and Enemy Within, recognisable enough to trigger nostalgia without feeling recycled. There is also an archive of over 100 past War of the Chosen daily challenge missions, which alone can absorb serious time for score-hunters. On the audio side, a brand new soundtrack inspired by the original X-COM: UFO Defense is available as an in-game option, noticeably more high-tempo and synth-driven than the standard score, and it fits the flashback framing well. Who is this for? XCOM 2 veterans who burned through the main War of the Chosen campaign and want structured content that does not demand re-running the full 40-plus-hour loop. It is also a reasonable entry point for players who find the full strategy layer overwhelming: Legacy Ops teach positioning, class synergy between Grenadiers, Rangers, Specialists, and Sharpshooters, and cover discipline in contained bursts with no runaway Avatar Project threatening to end your session early. The story continuity has some gaps that long-time fans will notice, and the forced ability selection can feel restrictive to players used to building their own Colonels from scratch. Those are real friction points. But as a focused, tactics-only slice of one of the best turn-based games on PC, the pack delivers more content and craft than most paid add-ons its size. Diego, Scout Team

XCOM 2: War of the Chosen - Tactical Legacy Pack (DLC) Key
Single PlayerMultiplayerBird ViewStrategy

XCOM 2: War of the Chosen - Tactical Legacy Pack (DLC) Key

Complemento / DLC de XCOM® 2 — ver juego completo
29 ago 2017Firaxis Games2K Games
GamerScout opina

A pure-tactics DLC for XCOM 2: War of the Chosen that strips the strategy layer and replaces it with four story-driven Legacy Ops, a Skirmish editor, 28 remastered maps, and classic-series weapons and armor skins.

PC
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The Tactical Legacy Pack is a compact but dense DLC that asks a simple question: what if you played XCOM 2 with no Geoscape, no research queue, no base management, just pure squad-versus-alien turn-based tactics? The answer is four Legacy Ops mini-campaigns, each seven missions long, framed as Bradford and Lily Shen recounting the dark years between Enemy Unknown's fall and the opening of XCOM 2. Blast from the Past, It Came from the Sea, Avenger Assemble, and The Lazarus Project each drop you into a pre-built squad, march that squad through escalating engagements, and automatically bump soldiers from Squaddie to Colonel rank over the course of the operation. After each mission you pick one of two squad-wide upgrades, things like special grenades, custom ammo types, Personal Combat Sims, and even captured Chosen weapons late in a run. That upgrade loop is lean compared to a full campaign, but it keeps each op feeling like its own distinct tactical puzzle rather than a generic mission string. The tradeoff is real and worth naming upfront. Because squad selection and skill trees are predetermined, a portion of what makes XCOM 2 addictive, specifically the agonising Colonel build choices and the emotional weight of permadeath, is gone. Soldier deaths here are replaced automatically with equally-ranked units, and wounds heal between missions. The stakes shift from "keep Colonel Chen alive at any cost" to chasing score multipliers for Bronze, Silver, and Gold medals. Medals matter because completing an archive unlocks tangible campaign rewards: the first op (Blast from the Past) opens one copy each of the retro assault rifle, shotgun, cannon, and sniper rifle with pre-fitted mods, weapons that scale with your research tier and are a genuine early-game advantage. Subsequent ops unlock Kevlar, Carapace, and Titan armor skins, classic helmets, and new soldier attitude stances. None of it is game-breaking in the main campaign, but the weapons in particular are a satisfying head-start for a fresh War of the Chosen playthrough. The two other pillars of the pack fill out the value proposition. Skirmish Mode gives you a custom mission editor where you set the map, squad loadout, objective type, and enemy composition, making it the closest thing XCOM 2 has to a sandbox practice tool. It is underpowered by the standards of a full modding suite but useful for testing builds without campaign consequences. The 28 new maps are mostly remastered locations from Enemy Unknown and Enemy Within, recognisable enough to trigger nostalgia without feeling recycled. There is also an archive of over 100 past War of the Chosen daily challenge missions, which alone can absorb serious time for score-hunters. On the audio side, a brand new soundtrack inspired by the original X-COM: UFO Defense is available as an in-game option, noticeably more high-tempo and synth-driven than the standard score, and it fits the flashback framing well. Who is this for? XCOM 2 veterans who burned through the main War of the Chosen campaign and want structured content that does not demand re-running the full 40-plus-hour loop. It is also a reasonable entry point for players who find the full strategy layer overwhelming: Legacy Ops teach positioning, class synergy between Grenadiers, Rangers, Specialists, and Sharpshooters, and cover discipline in contained bursts with no runaway Avatar Project threatening to end your session early. The story continuity has some gaps that long-time fans will notice, and the forced ability selection can feel restrictive to players used to building their own Colonels from scratch. Those are real friction points. But as a focused, tactics-only slice of one of the best turn-based games on PC, the pack delivers more content and craft than most paid add-ons its size.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamLegacy OpsSkirmish EditorNo Strategy LayerScore AttackClassic Series NostalgiaPre-built SquadsMilestone UnlocksChallenge Archive

Requisitos del sistema

Mínimos

Memory
4 GB RAM
Storage
65 GB
Graphics
1GB ATI Radeon HD 5770 / 1GB NVIDIA GeForce GTX 460
Processor
Intel Core 2 Duo E4700 2.6 GHz / AMD Phenom 9950 Quad Core 2.6 GHz
System requirements
Windows 7 x64-bit

Recomendados

Memory
8 GB RAM
Storage
70 GB
Graphics
2GB ATI Radeon HD 7970 / 2GB NVIDIA GeForce GTX 770
Processor
3GHz Quad Core
System requirements
Windows 7 x64-bit

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Información del juego

Desarrolladora
Firaxis Games
Distribuidora
2K Games
Fecha de lanzamiento
29 ago 2017

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XCOM 2: War of the Chosen - Tactical Legacy Pack (DLC) Key está disponible en PC.

¿Cuándo se lanzó XCOM 2: War of the Chosen - Tactical Legacy Pack (DLC) Key?

XCOM 2: War of the Chosen - Tactical Legacy Pack (DLC) Key se lanzó el 29 de agosto de 2017.

¿Quién desarrolló XCOM 2: War of the Chosen - Tactical Legacy Pack (DLC) Key?

XCOM 2: War of the Chosen - Tactical Legacy Pack (DLC) Key fue desarrollado por Firaxis Games y publicado por 2K Games.