Compara los precios de Undead Horde en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por 10tons Ltd. Publicado por 10tons Ltd. Lanzado el 15/5/2019. Disponible en PC, Xbox. Géneros: Action, Adventure, Indie, RPG.

You are the necromancer. Raise an army of the dead from fallen enemies and steamroll through a cheery action RPG that leans hard into power fantasy.

Undead Horde is a top-down action RPG from 10tons Ltd where you play a resurrected necromancer with one very clear mandate: raise every corpse you walk past and use them to absolutely ruin the living. It sits comfortably in the hack-and-slash genre alongside games like Diablo or the early Dungeon Siege entries, but the hook here is that the mob you would normally be slaughtering becomes your standing army. Kill a knight, raise a knight. Kill a wolf, raise a wolf. The loop is simple, immediate, and genuinely satisfying in a way that bigger-budget ARPGs sometimes overthink. I should be upfront about what this is not. Undead Horde is not a deep narrative RPG. There is a story and it is perfectly fine, but you are not here for branching dialogue or moral weight. The writing is light, the world is bright and slightly cartoonish, and the tone is closer to fun-evil than grimdark. If you want Tyranny-level moral complexity in your necromancy, you will need to look elsewhere. What the game delivers instead is a clean, well-paced power trip with just enough mechanical texture to keep you engaged across its runtime. On the mechanics side, your necromancer has a staff for direct attacks plus a suite of active and passive abilities that shape how your horde behaves. Equipment matters, loot drops regularly, and you will spend time optimizing your loadout to buff minion damage, increase horde size, or boost your own survivability. The minion variety is one of the genuine highlights. Skeletons, zombies, archers, big armored knights, wolves, and other creature types all behave differently, and a well-mixed horde genuinely feels different to pilot than a blob of identical undead. It rewards a little strategic thinking without demanding a spreadsheet. The game does have some rough edges worth flagging. The map variety is decent but the biomes do start to blur together in the later stages. Some of the filler zones feel like they exist purely to pad the run time rather than introduce anything new, which is a pet peeve of mine. The difficulty curve is also fairly gentle, meaning experienced ARPG players may find the challenge low outside of specific encounter spikes. There is a replayability argument given equipment randomization, but this is not a roguelite with deep run variation. Once you have finished the campaign, you have seen most of what the game offers. At its best, Undead Horde nails the feeling of being a genuinely overpowered monster lord in a world that desperately underestimated you. The 87 percent positive Steam rating from over a thousand reviews reflects a game that does exactly what it advertises and earns genuine goodwill for it. It is a well-built, unpretentious action RPG that respects your time and commits fully to its concept. Recommended for players who want a chill but engaging ARPG session without a 60-hour commitment. Monika, Scout Team

Undead Horde

Undead Horde

15 may 201910tons Ltd
GamerScout opina

You are the necromancer. Raise an army of the dead from fallen enemies and steamroll through a cheery action RPG that leans hard into power fantasy.

PCXbox
Steam Deck PlayableProtonDB Silver
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Mínimo histórico: €2.99

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Undead Horde is a top-down action RPG from 10tons Ltd where you play a resurrected necromancer with one very clear mandate: raise every corpse you walk past and use them to absolutely ruin the living. It sits comfortably in the hack-and-slash genre alongside games like Diablo or the early Dungeon Siege entries, but the hook here is that the mob you would normally be slaughtering becomes your standing army. Kill a knight, raise a knight. Kill a wolf, raise a wolf. The loop is simple, immediate, and genuinely satisfying in a way that bigger-budget ARPGs sometimes overthink. I should be upfront about what this is not. Undead Horde is not a deep narrative RPG. There is a story and it is perfectly fine, but you are not here for branching dialogue or moral weight. The writing is light, the world is bright and slightly cartoonish, and the tone is closer to fun-evil than grimdark. If you want Tyranny-level moral complexity in your necromancy, you will need to look elsewhere. What the game delivers instead is a clean, well-paced power trip with just enough mechanical texture to keep you engaged across its runtime. On the mechanics side, your necromancer has a staff for direct attacks plus a suite of active and passive abilities that shape how your horde behaves. Equipment matters, loot drops regularly, and you will spend time optimizing your loadout to buff minion damage, increase horde size, or boost your own survivability. The minion variety is one of the genuine highlights. Skeletons, zombies, archers, big armored knights, wolves, and other creature types all behave differently, and a well-mixed horde genuinely feels different to pilot than a blob of identical undead. It rewards a little strategic thinking without demanding a spreadsheet. The game does have some rough edges worth flagging. The map variety is decent but the biomes do start to blur together in the later stages. Some of the filler zones feel like they exist purely to pad the run time rather than introduce anything new, which is a pet peeve of mine. The difficulty curve is also fairly gentle, meaning experienced ARPG players may find the challenge low outside of specific encounter spikes. There is a replayability argument given equipment randomization, but this is not a roguelite with deep run variation. Once you have finished the campaign, you have seen most of what the game offers. At its best, Undead Horde nails the feeling of being a genuinely overpowered monster lord in a world that desperately underestimated you. The 87 percent positive Steam rating from over a thousand reviews reflects a game that does exactly what it advertises and earns genuine goodwill for it. It is a well-built, unpretentious action RPG that respects your time and commits fully to its concept. Recommended for players who want a chill but engaging ARPG session without a 60-hour commitment.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamNecromancerMinion ManagementTop-Down ARPGPower FantasyHorde CombatLoot-DrivenSingle Session Friendly

Requisitos del sistema

Mínimos

Processor
2.0 Ghz
Memory
2048 MB RAM
Graphics
SM 3.0+
DirectX
Version 11
Storage
500 MB available space

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Steam
87%(1,394)

Información del juego

Desarrolladora
10tons Ltd
Distribuidora
10tons Ltd
Fecha de lanzamiento
15 may 2019

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¿En qué plataformas está disponible Undead Horde?

Undead Horde está disponible en PC, Xbox.

¿Cuándo se lanzó Undead Horde?

Undead Horde se lanzó el 15 de mayo de 2019.

¿Quién desarrolló Undead Horde?

Undead Horde fue desarrollado por 10tons Ltd.