Tom Clancy's Rainbow Six® Siege X es gratis para jugar — descarga y juega gratis, con ediciones de pago opcionales y DLC comparados en esta página. Desarrollado por Ubisoft Montreal. Publicado por Ubisoft. Lanzado el 1/12/2015. Disponible en PC, Xbox. Géneros: Action, Free To Play.

Ten years of operator synergies, destructible walls, and single-bullet eliminations are now free to play - but the matchmaking still bites, the operator unlock grind is real, and Dual Front only ships with one map.

I have watched enough live-service shooters die slow, undignified deaths - Hyper Scape, Babylon's Fall, Concord - to feel the weight of every free-to-play relaunch announcement. So when Ubisoft rebranded the whole thing Siege X and dropped the paywall on June 10, 2025, I paid attention. What landed is not a new game. It is the same methodical, wall-destroying, one-wrong-peek-and-you-are-dead tactical shooter it has always been, now dressed up with sharper textures, a redesigned audio engine, and a new 6v6 mode called Dual Front. Veteran players will feel immediately at home. New players will feel immediately dead. Neither experience has fundamentally changed. The technical work is real and it matters in practice. The reworked sound engine now uses proper reverb and directional propagation, which means footsteps and gunfire behave differently than they have for the past decade. Seasoned players are relearning audio cues from the ground up, which is briefly disorienting but ultimately a net positive for competitive integrity. The lighting overhaul makes remastered maps like Clubhouse, Border, and Chalet feel more alive, and new interactive props - destroyable fire extinguishers, pipes that spill burning fuel - add another layer of tactical decision-making that rewards the kind of players who already think two walls ahead. First-person shadows, borrowed from more modern engines, make peeking corners carry a little more information, which is exactly the kind of granular improvement this game rewards. Dual Front is where most of the headline energy goes, and it is a genuinely different mode for Siege: two teams of six fight a simultaneous attack-and-defense on the District map, with unlimited respawns, a rotating pool of 35 operators (no forced attacker-or-defender lock), and a tug-of-war structure where you capture the enemy's three sectors in sequence to win. It is faster, more chaotic, and more accessible than classic bomb modes. The tradeoff is that the careful coordination that defines Siege at its best - Thermite and Thatcher syncing a hard breach, Mute and Bandit locking down a wall, Valkyrie cameras feeding intel to a roaming Caveira - all of that gets diluted in the noise. Dual Front is fun in the way that a pickup game is fun. It will absolutely bring in players who bounce off classic five-versus-five. But right now it ships with a single map, which is a content problem that will limit its shelf life until Ubisoft expands the pool. The monetization picture is where my live-service instincts start flashing warning lights. The free tier covers Quick Match, Unranked, and Dual Front. Ranked play and the Siege Cup tournament mode sit behind the paid Elite Edition. Operator unlocks are still a grind or a purchase - and the gap between cheap Pathfinder operators like Doc and Jager at 1,000 Renown and newer meta picks like Ram or Deimos at 20,000 Renown is enormous for a new player. The game is not pay-to-win in the strict sense, but operator selection is a meaningful competitive lever, and the unlock wall is steep enough that a brand-new free-to-play account will feel the pinch for weeks. The new R6 ShieldGuard anti-cheat system is a welcome addition, though early community reports suggest matchmaking in Quick Match remains rough on new accounts, with fresh players landing in lobbies against seasoned stacks far too often. For returning players or anyone who already put time into Siege before the X rebrand, this is the cleanest the game has ever felt and a worthwhile reason to reinstall. For total newcomers, the entry point is better than it was in 2015, but the skill floor is still a cliff. Dual Front gives you a place to learn operators without immediately dying to a Caveira interrogation in your first ranked round, and that is a genuine improvement. Whether Ubisoft keeps the content cadence strong enough to turn this relaunch momentum into a ten-year second act remains the actual question. Yuki, Scout Team

Tom Clancy's Rainbow Six® Siege X
ActionFree To Play

Tom Clancy's Rainbow Six® Siege X

Gratis para jugar
1 dic 2015Ubisoft MontrealUbisoft
GamerScout opina

Ten years of operator synergies, destructible walls, and single-bullet eliminations are now free to play - but the matchmaking still bites, the operator unlock grind is real, and Dual Front only ships with one map.

PCXbox
Steam Deck UnsupportedProtonDB Bronze
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Acerca de Tom Clancy's Rainbow Six® Siege X

I have watched enough live-service shooters die slow, undignified deaths - Hyper Scape, Babylon's Fall, Concord - to feel the weight of every free-to-play relaunch announcement. So when Ubisoft rebranded the whole thing Siege X and dropped the paywall on June 10, 2025, I paid attention. What landed is not a new game. It is the same methodical, wall-destroying, one-wrong-peek-and-you-are-dead tactical shooter it has always been, now dressed up with sharper textures, a redesigned audio engine, and a new 6v6 mode called Dual Front. Veteran players will feel immediately at home. New players will feel immediately dead. Neither experience has fundamentally changed. The technical work is real and it matters in practice. The reworked sound engine now uses proper reverb and directional propagation, which means footsteps and gunfire behave differently than they have for the past decade. Seasoned players are relearning audio cues from the ground up, which is briefly disorienting but ultimately a net positive for competitive integrity. The lighting overhaul makes remastered maps like Clubhouse, Border, and Chalet feel more alive, and new interactive props - destroyable fire extinguishers, pipes that spill burning fuel - add another layer of tactical decision-making that rewards the kind of players who already think two walls ahead. First-person shadows, borrowed from more modern engines, make peeking corners carry a little more information, which is exactly the kind of granular improvement this game rewards. Dual Front is where most of the headline energy goes, and it is a genuinely different mode for Siege: two teams of six fight a simultaneous attack-and-defense on the District map, with unlimited respawns, a rotating pool of 35 operators (no forced attacker-or-defender lock), and a tug-of-war structure where you capture the enemy's three sectors in sequence to win. It is faster, more chaotic, and more accessible than classic bomb modes. The tradeoff is that the careful coordination that defines Siege at its best - Thermite and Thatcher syncing a hard breach, Mute and Bandit locking down a wall, Valkyrie cameras feeding intel to a roaming Caveira - all of that gets diluted in the noise. Dual Front is fun in the way that a pickup game is fun. It will absolutely bring in players who bounce off classic five-versus-five. But right now it ships with a single map, which is a content problem that will limit its shelf life until Ubisoft expands the pool. The monetization picture is where my live-service instincts start flashing warning lights. The free tier covers Quick Match, Unranked, and Dual Front. Ranked play and the Siege Cup tournament mode sit behind the paid Elite Edition. Operator unlocks are still a grind or a purchase - and the gap between cheap Pathfinder operators like Doc and Jager at 1,000 Renown and newer meta picks like Ram or Deimos at 20,000 Renown is enormous for a new player. The game is not pay-to-win in the strict sense, but operator selection is a meaningful competitive lever, and the unlock wall is steep enough that a brand-new free-to-play account will feel the pinch for weeks. The new R6 ShieldGuard anti-cheat system is a welcome addition, though early community reports suggest matchmaking in Quick Match remains rough on new accounts, with fresh players landing in lobbies against seasoned stacks far too often. For returning players or anyone who already put time into Siege before the X rebrand, this is the cleanest the game has ever felt and a worthwhile reason to reinstall. For total newcomers, the entry point is better than it was in 2015, but the skill floor is still a cliff. Dual Front gives you a place to learn operators without immediately dying to a Caveira interrogation in your first ranked round, and that is a genuine improvement. Whether Ubisoft keeps the content cadence strong enough to turn this relaunch momentum into a ten-year second act remains the actual question.

Yuki
Yuki · Scout Team

MMOs & live service

Etiquetas

singleplayermultiplayerpvponline-pvpcooponline-coopcontroller-supporttrading-cardsTactical ShooterOperator SynergyDestructible EnvironmentsHard Breach MetaSolo Queue HostileAudio-Dependent GameplayFree-to-Play Unlock GrindDual Front ModeRanked PaywallAnti-Cheat Rework

Requisitos del sistema

Mínimos

OS
Windows 10, Windows 11 (64-bit versions)
Processor
AMD Ryzen 3 3100 / Intel i3-8100
Memory
8 GB RAM
Graphics
Nvidia GTX 1650 4GB / AMD RX 5500XT 4GB / Intel ARC A380 6GB
DirectX
Version 12 Network…

Recomendados

OS
Windows 11 (64-bit versions)
Processor
AMD Ryzen5 3600 / Intel i5-10400
Memory
8 GB RAM
Graphics
NVIDIA RTX 2060 6GB / AMD RX 6600 8GB
DirectX
Version 12
Network
Broadband Internet connection…

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Información del juego

Desarrolladora
Ubisoft Montreal
Distribuidora
Ubisoft
Fecha de lanzamiento
1 dic 2015

Modos de juego

singleplayer
multiplayer
pvp
coop
online coop
Cooperativo en línea

Idiomas

Audio (8)
EnglishFrenchItalianGermanSpanish - SpainJapanese+2 más
Subtítulos (16)
EnglishFrenchItalianGermanSpanish - SpainCzech+10 más

Características

Controller SupportTrading Cards

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¿Cuánto cuesta Tom Clancy's Rainbow Six® Siege X?

Tom Clancy's Rainbow Six® Siege X es gratis para jugar — descargarlo y jugarlo no cuesta nada en PC, Xbox. Cualquier edición, DLC o complemento dentro del juego opcional aparece en la tabla de precios de esta página.

¿Tom Clancy's Rainbow Six® Siege X tiene compras dentro del juego?

Tom Clancy's Rainbow Six® Siege X es gratis para descargar y jugar, y se monetiza mediante compras opcionales dentro del juego como cosméticos, ediciones o DLC en lugar de un precio inicial. Cualquier edición o complemento de pago disponible aparece en la tabla de precios de esta página.

¿En qué plataformas está disponible Tom Clancy's Rainbow Six® Siege X?

Tom Clancy's Rainbow Six® Siege X está disponible en PC, Xbox.

¿Cuándo se lanzó Tom Clancy's Rainbow Six® Siege X?

Tom Clancy's Rainbow Six® Siege X se lanzó el 1 de diciembre de 2015.

¿Quién desarrolló Tom Clancy's Rainbow Six® Siege X?

Tom Clancy's Rainbow Six® Siege X fue desarrollado por Ubisoft Montreal y publicado por Ubisoft.