Compara los precios de Titan Quest: Atlantis (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Pieces Interactive, THQ Nordic. Publicado por THQ Nordic. Lanzado el 9/5/2019. Disponible en PC, Xbox. Géneros: Action, RPG.

Titan Quest gets a new act set across the western Mediterranean, hunting for the mythical city of Atlantis. More mastery combinations, more loot, same addictive loop.

Titan Quest: Atlantis is an expansion DLC for the long-running action RPG Titan Quest, developed by Pieces Interactive and published by THQ Nordic. If you have already put serious hours into the base game and its earlier expansions, this is exactly what it sounds like: a new story act, fresh enemies, additional Mastery options, and more gear to obsess over. The premise has your hero teaming up with an explorer on a hunt for the legendary sunken civilization of Atlantis, taking you across the western Mediterranean through environments that feel distinct from the Greek and Egyptian settings that defined the original game. It is not a reinvention. It is more Titan Quest, executed with care. The new Mastery introduced here, Runemaster, is the headliner on the mechanical side. It slots into the dual-Mastery system that Titan Quest has always been built around, and it opens up a genuinely interesting spread of build combinations for players who want to revisit the game with a fresh character. Rune-based skills lean into a mix of physical and elemental damage, and pairing Runemaster with older masteries like Warfare or Storm produces builds that feel meaningfully different from what came before. If you are the kind of player who measures replayability in terms of distinct build identities, the addition matters. If you were hoping for a wholesale redesign of combat, you will not find it here. The level design across the new act is competent. The Mediterranean-spanning setting gives the artists room to work with coastal towns, ruins, and mythological set dressing that holds up visually. The story is lighter fare, a classic treasure-hunt framing that gives you direction without demanding emotional investment. Do not come here for the writing. Titan Quest has never been a game that rewards close reading of its dialogue trees the way a true CRPG does, and Atlantis does not change that. The narrative exists to justify the next dungeon, and that is fine, because the dungeon is fun. Worth flagging for prospective buyers: this DLC requires the base game and ideally the Ragnarok expansion as well, since Atlantis slots into the broader expansion ecosystem rather than functioning as a standalone experience. There are also some quality-of-life additions bundled in here, including a new Legendary difficulty tier that will challenge players who have already cleared the earlier content on the hardest settings. For co-op regulars, the new act and gear work in online sessions the same way the rest of the game does. Multiplayer remains functional if not particularly deep by modern co-op standards. The honest summary is this: Atlantis is a well-made content expansion for an audience that already knows it loves Titan Quest. It does not address the game's structural repetition, and the story will not make a new convert out of anyone lukewarm on the genre. But for action RPG fans who want more build space, more loot, and a fresh region to clear on higher difficulties, it delivers exactly that without padding the runtime with meaningless busywork. Monika, Scout Team

Titan Quest: Atlantis (DLC)

Titan Quest: Atlantis (DLC)

Complemento / DLC de Titan Quest — ver juego completo
9 may 2019Pieces Interactive, THQ NordicTHQ Nordic
GamerScout opina

Titan Quest gets a new act set across the western Mediterranean, hunting for the mythical city of Atlantis. More mastery combinations, more loot, same addictive loop.

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Titan Quest: Atlantis is an expansion DLC for the long-running action RPG Titan Quest, developed by Pieces Interactive and published by THQ Nordic. If you have already put serious hours into the base game and its earlier expansions, this is exactly what it sounds like: a new story act, fresh enemies, additional Mastery options, and more gear to obsess over. The premise has your hero teaming up with an explorer on a hunt for the legendary sunken civilization of Atlantis, taking you across the western Mediterranean through environments that feel distinct from the Greek and Egyptian settings that defined the original game. It is not a reinvention. It is more Titan Quest, executed with care. The new Mastery introduced here, Runemaster, is the headliner on the mechanical side. It slots into the dual-Mastery system that Titan Quest has always been built around, and it opens up a genuinely interesting spread of build combinations for players who want to revisit the game with a fresh character. Rune-based skills lean into a mix of physical and elemental damage, and pairing Runemaster with older masteries like Warfare or Storm produces builds that feel meaningfully different from what came before. If you are the kind of player who measures replayability in terms of distinct build identities, the addition matters. If you were hoping for a wholesale redesign of combat, you will not find it here. The level design across the new act is competent. The Mediterranean-spanning setting gives the artists room to work with coastal towns, ruins, and mythological set dressing that holds up visually. The story is lighter fare, a classic treasure-hunt framing that gives you direction without demanding emotional investment. Do not come here for the writing. Titan Quest has never been a game that rewards close reading of its dialogue trees the way a true CRPG does, and Atlantis does not change that. The narrative exists to justify the next dungeon, and that is fine, because the dungeon is fun. Worth flagging for prospective buyers: this DLC requires the base game and ideally the Ragnarok expansion as well, since Atlantis slots into the broader expansion ecosystem rather than functioning as a standalone experience. There are also some quality-of-life additions bundled in here, including a new Legendary difficulty tier that will challenge players who have already cleared the earlier content on the hardest settings. For co-op regulars, the new act and gear work in online sessions the same way the rest of the game does. Multiplayer remains functional if not particularly deep by modern co-op standards. The honest summary is this: Atlantis is a well-made content expansion for an audience that already knows it loves Titan Quest. It does not address the game's structural repetition, and the story will not make a new convert out of anyone lukewarm on the genre. But for action RPG fans who want more build space, more loot, and a fresh region to clear on higher difficulties, it delivers exactly that without padding the runtime with meaningless busywork.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamAction RPGMastery SystemBuild CraftingMythological SettingLoot-DrivenNew Game PlusExpansion DLCHack and Slash

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Información del juego

Desarrolladora
Pieces Interactive, THQ Nordic
Distribuidora
THQ Nordic
Fecha de lanzamiento
9 may 2019

Características

Single-playerMultiplayerPvPOnline PvPCo-opOnline Co OpDownloadable ContentSteam Achievements+5 más

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¿En qué plataformas está disponible Titan Quest: Atlantis (DLC)?

Titan Quest: Atlantis (DLC) está disponible en PC, Xbox.

¿Cuándo se lanzó Titan Quest: Atlantis (DLC)?

Titan Quest: Atlantis (DLC) se lanzó el 9 de mayo de 2019.

¿Quién desarrolló Titan Quest: Atlantis (DLC)?

Titan Quest: Atlantis (DLC) fue desarrollado por Pieces Interactive, THQ Nordic y publicado por THQ Nordic.