Compara los precios de Tiny Tina's Wonderlands: Season Pass (DLC) (PC) Epic Games Key en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Gearbox Software, Gameloft, Demiurge Studios. Publicado por 2K Games. Lanzado el 25/3/2022. Disponible en PC. Géneros: Action, Single Player, Multiplayer, Co-op, First Person, FPS / TPS, Adventure, RPG.

Four replayable dungeons, a new Blightcaller class, and cosmetic glitter for Chaos Chamber addicts. Thin on story, generous on loot loops.

Let's be upfront: this is a Season Pass for a looter-shooter DLC expansion, not a story-driven RPG content drop. If you came to Tiny Tina's Wonderlands hoping the post-launch chapters would hand you another narrative arc as punchy as the base game's Dragon Lord campaign, that's not what Gearbox built here. What you actually get is four Mirrors of Mystery dungeons, each anchored by a multi-phase boss, all orbiting the hub at Dreamveil Overlook where a fortune teller named Vesper hands you your next assignment. The dungeons have names with personality - Coiled Captors, Glutton's Gamble, Molten Mirrors, Shattering Spectreglass - and the locations themselves are genuinely well-designed, with varied visual identities that hold up against the base game's environments. The structural problem is that each Mirror of Mystery is, essentially, an expanded Chaos Chamber run. If you have already spent forty hours farming the Chaos Chamber endgame mode, these dungeons feel like more of the same with better wallpaper. Each dungeon has around five areas and a boss arena, and you can blast through one in under ten minutes once you know the layout. The design intention is clear: these are replayable loot-farming zones, not authored story beats. Completing each one adds its boss and loot pool into the Chaos Chamber rotation, which is a meaningful mechanical bonus for dedicated farmers. The multi-phase boss encounters do ramp up in difficulty and dole out Lost Souls for spinning Vesper's Wheel of Fate, which keeps the reward loop moving. But if you wanted the kind of six-hour story campaign that older Borderlands season passes used to deliver, this is a noticeably smaller plate. The actual bright spot of the Season Pass is the Blightcaller, unlocked via the fourth DLC, Shattering Spectreglass. It is a seventh character class that functions as a shamanic elementalist, leaning hard into Poison damage and damage-over-time through companions called Spirit Swarm and Bog Totem. The Blightcaller can also call down a Plaguestorm action skill for burst clear, and the whole class synergizes well with the multiclass system - pair it with a Spellshot for elemental chaos, or run it alongside a Stabbomancer if stacking status effects is your idea of a good afternoon. The base game already has a solid six classes covering melee frost (Brr-Zerker), dark magic (Graveborn), critical-hit assassin (Stabbomancer), spell-gun hybrid (Spellshot), and companion-focused gun play (Spore Warden), so the Blightcaller genuinely expands the build space rather than duplicating what is already there. For players who live in the endgame, this class alone might justify the pass. Then there is the Butt Stallion Pack, which is the cosmetic bundle the Epic version specifically highlights: Diamond Guard Armor Presets, Crystal Glitter Makeup Pack, and the Adamant Throne Banner Set. These are cosmetics. They make your Fatemaker shiny. If you care deeply about the character creator, they are a fun addition. If you are the kind of player who immediately equips the ugliest helmet because it has the best stats, you will completely ignore them. The community's broader reception to the Season Pass on Steam landed at Very Negative, which reflects the frustration at the price-to-content ratio rather than the quality of what is there. The dungeons are not bad - they are just short and structurally repetitive for the ask. Bottom line for an RPG player specifically: the Blightcaller is a well-built class that adds real build variety, the dungeons are visually interesting but narratively hollow, and the cosmetics are a non-factor for anyone who is not a character-creator enthusiast. This is strictly for players who are already deep in Chaos Chamber farming and want more variables in the pool, or anyone who needs the Blightcaller to complete a multiclass build theory they have been sitting on. Monika, Scout Team

Tiny Tina's Wonderlands: Season Pass (DLC) (PC) Epic Games Key
ActionSingle PlayerMultiplayerCo-opFirst PersonFPS / TPSAdventureRPG

Tiny Tina's Wonderlands: Season Pass (DLC) (PC) Epic Games Key

25 mar 2022Gearbox Software, Gameloft, Demiurge Studios2K Games
GamerScout opina

Four replayable dungeons, a new Blightcaller class, and cosmetic glitter for Chaos Chamber addicts. Thin on story, generous on loot loops.

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Let's be upfront: this is a Season Pass for a looter-shooter DLC expansion, not a story-driven RPG content drop. If you came to Tiny Tina's Wonderlands hoping the post-launch chapters would hand you another narrative arc as punchy as the base game's Dragon Lord campaign, that's not what Gearbox built here. What you actually get is four Mirrors of Mystery dungeons, each anchored by a multi-phase boss, all orbiting the hub at Dreamveil Overlook where a fortune teller named Vesper hands you your next assignment. The dungeons have names with personality - Coiled Captors, Glutton's Gamble, Molten Mirrors, Shattering Spectreglass - and the locations themselves are genuinely well-designed, with varied visual identities that hold up against the base game's environments. The structural problem is that each Mirror of Mystery is, essentially, an expanded Chaos Chamber run. If you have already spent forty hours farming the Chaos Chamber endgame mode, these dungeons feel like more of the same with better wallpaper. Each dungeon has around five areas and a boss arena, and you can blast through one in under ten minutes once you know the layout. The design intention is clear: these are replayable loot-farming zones, not authored story beats. Completing each one adds its boss and loot pool into the Chaos Chamber rotation, which is a meaningful mechanical bonus for dedicated farmers. The multi-phase boss encounters do ramp up in difficulty and dole out Lost Souls for spinning Vesper's Wheel of Fate, which keeps the reward loop moving. But if you wanted the kind of six-hour story campaign that older Borderlands season passes used to deliver, this is a noticeably smaller plate. The actual bright spot of the Season Pass is the Blightcaller, unlocked via the fourth DLC, Shattering Spectreglass. It is a seventh character class that functions as a shamanic elementalist, leaning hard into Poison damage and damage-over-time through companions called Spirit Swarm and Bog Totem. The Blightcaller can also call down a Plaguestorm action skill for burst clear, and the whole class synergizes well with the multiclass system - pair it with a Spellshot for elemental chaos, or run it alongside a Stabbomancer if stacking status effects is your idea of a good afternoon. The base game already has a solid six classes covering melee frost (Brr-Zerker), dark magic (Graveborn), critical-hit assassin (Stabbomancer), spell-gun hybrid (Spellshot), and companion-focused gun play (Spore Warden), so the Blightcaller genuinely expands the build space rather than duplicating what is already there. For players who live in the endgame, this class alone might justify the pass. Then there is the Butt Stallion Pack, which is the cosmetic bundle the Epic version specifically highlights: Diamond Guard Armor Presets, Crystal Glitter Makeup Pack, and the Adamant Throne Banner Set. These are cosmetics. They make your Fatemaker shiny. If you care deeply about the character creator, they are a fun addition. If you are the kind of player who immediately equips the ugliest helmet because it has the best stats, you will completely ignore them. The community's broader reception to the Season Pass on Steam landed at Very Negative, which reflects the frustration at the price-to-content ratio rather than the quality of what is there. The dungeons are not bad - they are just short and structurally repetitive for the ask. Bottom line for an RPG player specifically: the Blightcaller is a well-built class that adds real build variety, the dungeons are visually interesting but narratively hollow, and the cosmetics are a non-factor for anyone who is not a character-creator enthusiast. This is strictly for players who are already deep in Chaos Chamber farming and want more variables in the pool, or anyone who needs the Blightcaller to complete a multiclass build theory they have been sitting on.

Monika
Monika · Scout Team

RPGs

Etiquetas

Chaos Chamber EndgameBlightcaller ClassMulticlass BuildsLoot FarmingMirror of MysteryElemental DOTPost-Launch DLCBoss Rush

Requisitos del sistema

Mínimos

Memory
6 GB RAM
Storage
75 GB
Graphics
NVIDIA GeForce GTX 680 2GB / AMD Radeon HD 7970
Processor
Intel i5-3570 / AMD FX-8350
System requirements
Windows 7/10

Recomendados

Memory
16 GB RAM
Storage
75 GB
Graphics
NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 590
Processor
Intel i7-4770 / AMD Ryzen 5 2600
System requirements
Windows 7/10

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Información del juego

Desarrolladora
Gearbox Software, Gameloft, Demiurge Studios
Distribuidora
2K Games
Fecha de lanzamiento
25 mar 2022

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Tiny Tina's Wonderlands: Season Pass (DLC) (PC) Epic Games Key está disponible en PC.

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Tiny Tina's Wonderlands: Season Pass (DLC) (PC) Epic Games Key se lanzó el 25 de marzo de 2022.

¿Quién desarrolló Tiny Tina's Wonderlands: Season Pass (DLC) (PC) Epic Games Key?

Tiny Tina's Wonderlands: Season Pass (DLC) (PC) Epic Games Key fue desarrollado por Gearbox Software, Gameloft, Demiurge Studios y publicado por 2K Games.