Compara los precios de The Metronomicon - Chiptune Challenge Pack 1 (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Puuba. Publicado por Akupara Games. Lanzado el 6/10/2016. Disponible en PC. Géneros: Action, Indie, RPG.

Three chiptune tracks, three brutal challenges, three pieces of gear with real build implications. Compact DLC for players who want their Metronomicon habit to hurt a little more.

Let's be honest about what Chiptune Challenge Pack 1 is: not a story expansion, not a balance overhaul, not a new chapter in the world of rhythm-powered fantasy warfare. It is three songs, three purpose-built challenge scenarios, and three pieces of gear locked behind completing them. If you came here expecting narrative payoff or new party members, close the tab. If you came here because you have already wrung the base game dry and you want the dance floor to bite back harder, read on. The base game, The Metronomicon, earns its place as one of the more genuinely clever hybrids the indie RPG space has produced. You manage a four-character party, each occupying their own scrolling note lane, and hitting beat chains is what actually fires your spells, buffs, and heals. Tanking, healing, nuking, and buffing all happen in real time while your fingers scramble across a controller. The RPG layer, with its elemental weaknesses across air, earth, electricity, and water, gear loadouts before each fight, and ability tier assignments, is thinner than a full CRPG but meaningfully deeper than a simple score-chaser. The songs in the base game lean heavily on EDM and chiptune with some rock and indie thrown in, and the overall reception from critics was strong. This DLC slots into that ecosystem with targeted challenge content. Marissa Hapeman's "Pretty In Pixels" throws a parade of constantly regenerating enemies at you, making raw damage output and timing pressure count more than usual. The reward is a gear item that boosts raw power at the cost of a permanent bleed debuff on the wearer, which is exactly the kind of high-risk trade-off that makes equipment choices interesting rather than just a stat ladder. Craig Barnes' "Do The Double Deux" is built around looting mechanics, letting you steal equipment mid-fight while building toward an upgraded version of Pierce's Pickpocket ability. DDRKirby(ISQ)'s "Flow Unlimited" is the pack's hardest ask, a gauntlet that ends with the Ribbon, a piece of gear that makes your character immune to debuffs entirely. That last reward is the one min-maxers will actually care about. All three tracks are available in both Freeplay and Challenge modes, so they fold cleanly into the existing rotation once the challenges are cleared. The honest critique is that three songs is a slim offering, and none of the tracks come with the kind of story context or character-specific writing that makes the better moments of the base campaign worth replaying. This is gear-hunting content dressed in chiptune clothing. The gear rewards do have real strategic teeth, particularly the Ribbon and the bleed-for-power trade-off, so if you are deep enough into the game to be optimizing builds, this pack earns its keep. Casual players who bounced off medium difficulty probably will not lose sleep over skipping it. But for the crowd who is still chasing leaderboard runs and grinding loadout combinations past hour 40, three more reasons to sweat through a note highway is a fair proposition. Monika, Scout Team

The Metronomicon - Chiptune Challenge Pack 1 (DLC)

The Metronomicon - Chiptune Challenge Pack 1 (DLC)

6 oct 2016PuubaAkupara Games
GamerScout opina

Three chiptune tracks, three brutal challenges, three pieces of gear with real build implications. Compact DLC for players who want their Metronomicon habit to hurt a little more.

PC
Mejor precio disponible
0,36 €-82%
en Eneba
Mínimo registrado: 0,36 €
Sigue este precio

Veredicto de GamerScout

Lean but worthwhile for Metronomicon veterans who want gear with actual build stakes and three more tracks to master.

Comparar precios(4 tiendas)

Edición:
EnebaMejor precio
Chiptune Challenge Pack 1 (DLC) Steam KeyGlobalSteam KeyClave
0,36 €-82%
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Comprar
StandardGlobalSteam KeyClave
0,56 €-21%
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Comprar
Chiptune Challenge Pack 1 (DLC) (PC) Steam KeyEuropa (UE)Steam KeyClave
0,99 €-50%
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Comprar
StandardGlobalSteam KeyClave
1,87 €-6%
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Comprar
StandardGlobalSteam KeyClave
1,99 €
La tienda fija el precio en EUR
Comprar

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Historial de precios

Mínimo registrado
0,36 €5 jun 2026
Mejor precio actual
0,36 €
El más bajo desde que lo seguimos
Tiendas de claves
0,33 €0,35 €0,37 €0,39 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Acerca de The Metronomicon - Chiptune Challenge Pack 1 (DLC)

Let's be honest about what Chiptune Challenge Pack 1 is: not a story expansion, not a balance overhaul, not a new chapter in the world of rhythm-powered fantasy warfare. It is three songs, three purpose-built challenge scenarios, and three pieces of gear locked behind completing them. If you came here expecting narrative payoff or new party members, close the tab. If you came here because you have already wrung the base game dry and you want the dance floor to bite back harder, read on. The base game, The Metronomicon, earns its place as one of the more genuinely clever hybrids the indie RPG space has produced. You manage a four-character party, each occupying their own scrolling note lane, and hitting beat chains is what actually fires your spells, buffs, and heals. Tanking, healing, nuking, and buffing all happen in real time while your fingers scramble across a controller. The RPG layer, with its elemental weaknesses across air, earth, electricity, and water, gear loadouts before each fight, and ability tier assignments, is thinner than a full CRPG but meaningfully deeper than a simple score-chaser. The songs in the base game lean heavily on EDM and chiptune with some rock and indie thrown in, and the overall reception from critics was strong. This DLC slots into that ecosystem with targeted challenge content. Marissa Hapeman's "Pretty In Pixels" throws a parade of constantly regenerating enemies at you, making raw damage output and timing pressure count more than usual. The reward is a gear item that boosts raw power at the cost of a permanent bleed debuff on the wearer, which is exactly the kind of high-risk trade-off that makes equipment choices interesting rather than just a stat ladder. Craig Barnes' "Do The Double Deux" is built around looting mechanics, letting you steal equipment mid-fight while building toward an upgraded version of Pierce's Pickpocket ability. DDRKirby(ISQ)'s "Flow Unlimited" is the pack's hardest ask, a gauntlet that ends with the Ribbon, a piece of gear that makes your character immune to debuffs entirely. That last reward is the one min-maxers will actually care about. All three tracks are available in both Freeplay and Challenge modes, so they fold cleanly into the existing rotation once the challenges are cleared. The honest critique is that three songs is a slim offering, and none of the tracks come with the kind of story context or character-specific writing that makes the better moments of the base campaign worth replaying. This is gear-hunting content dressed in chiptune clothing. The gear rewards do have real strategic teeth, particularly the Ribbon and the bleed-for-power trade-off, so if you are deep enough into the game to be optimizing builds, this pack earns its keep. Casual players who bounced off medium difficulty probably will not lose sleep over skipping it. But for the crowd who is still chasing leaderboard runs and grinding loadout combinations past hour 40, three more reasons to sweat through a note highway is a fair proposition.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamChallenge Mode ContentGear Reward GatingDebuff MechanicsChiptune SoundtrackBuild OptimizationNote HighwayFreeplay ModeHard Difficulty Curve

Requisitos del sistema

Mínimos

OS *
Windows 7, 8.1, 10
Memory
2 MB RAM
Storage
2500 MB available space
Graphics
1GB, OpenGL 1.5+
Processor
Intel Core i3 or equivalent
Sound Card
One that allows sound to come out of a sound maker

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Información del juego

Desarrolladora
Puuba
Distribuidora
Akupara Games
Fecha de lanzamiento
6 oct 2016

Características

Single-playerMultiplayerPvPShared/Split Screen PvPCo-opShared/Split Screen Co OpShared/Split ScreenDownloadable Content+7 más

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¿Cuánto cuesta The Metronomicon - Chiptune Challenge Pack 1 (DLC)?

A 15 de agosto de 2026, la oferta más barata disponible de The Metronomicon - Chiptune Challenge Pack 1 (DLC) es €0.36 en Eneba, de entre 5 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar The Metronomicon - Chiptune Challenge Pack 1 (DLC) más barato?

El precio más bajo disponible que seguimos para The Metronomicon - Chiptune Challenge Pack 1 (DLC) es €0.36 en Eneba (15 de agosto de 2026). Comparamos 5 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible The Metronomicon - Chiptune Challenge Pack 1 (DLC)?

The Metronomicon - Chiptune Challenge Pack 1 (DLC) está disponible en PC.

¿Cuándo se lanzó The Metronomicon - Chiptune Challenge Pack 1 (DLC)?

The Metronomicon - Chiptune Challenge Pack 1 (DLC) se lanzó el 6 de octubre de 2016.

¿Quién desarrolló The Metronomicon - Chiptune Challenge Pack 1 (DLC)?

The Metronomicon - Chiptune Challenge Pack 1 (DLC) fue desarrollado por Puuba y publicado por Akupara Games.