Compara los precios de Tennis World Tour Roland-Garros Edition en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Breakpoint. Publicado por Nacon. Lanzado el 12/6/2018. Disponible en PC, Xbox. Géneros: Sports.

A 42%-positive Steam rating tells you most of what you need to know: this clay-court showcase shipped broken and never truly recovered, even with the Roland-Garros licence bolted on.

I went into Tennis World Tour Roland-Garros Edition hoping Breakpoint had used the extra development time to fix what critics described as one of the roughest sports launches of 2018. The Roland-Garros Edition was positioned as a corrected, content-complete version of the base game, bundling previously released DLC including playable legends Andre Agassi and John McEnroe, the official Roland-Garros licence, clay-court surfaces, and a reworked career mode where you build a created player from the ground up, allocating attribute points across defence, attack, and serve-and-volley categories. On paper that is a reasonable foundation. In practice the cracks are still very visible. The shot system is the central problem. Tennis is, above everything else, a game of timing and placement, and this engine fumbles both. Player movement feels sticky and unresponsive, and the gap between what you input and what happens on court is wide enough to lose points you had no business losing. Reviewers across multiple platforms flagged missed button inputs registering as unforced errors, and the Steam community echoes that frustration in the 42% positive score across 730 reviews. The AI opponents are similarly inconsistent: passive on lower difficulties, abruptly punishing on higher ones, without a convincing sense of actual tactical tennis in between. The commentary, handled by McEnroe, quickly becomes repetitive loop material rather than anything that adds to the atmosphere. The career mode has the skeleton of something interesting. You schedule training, manage stamina, pick tournaments across grass, clay, and hard courts, and watch your player's stats inch upward. There is a light RPG layer here that a certain kind of sim player can appreciate, and on the highest difficulty settings the match structure forces you to think about shot selection rather than button-mashing your way through rallies. But the progression feels thin compared to what Top Spin 4 was doing years earlier, and the content ceiling is low enough that even committed tennis fans will run out of meaningful decisions to make well before they hit anything resembling a virtual world number one ranking. The Roland-Garros licence does add something genuine: the official Stade Roland-Garros courts have a visual authenticity that the rest of the game's presentation does not match, and the clay-surface physics behave differently enough from hard courts to matter during longer baseline exchanges. Multiplayer via split screen and online is present, and for two players who both understand the shot timing it can produce competitive back-and-forth rallies. Getting there, though, requires patience with a control scheme that does not reward newcomers quickly. The tutorial exists but does not do enough to bridge the gap between understanding the shot types and actually executing them reliably under match pressure. The honest summary: this is a game that launched incomplete, received patches that moved it from broken to mediocre, and then wrapped itself in a prestige licence without addressing the core responsiveness issues that define whether a tennis sim is actually fun to play. If you have exhausted every other option in the genre and specifically want the Roland-Garros atmosphere, there is a thin layer of competent tennis buried here. For everyone else, the Steam verdict of mixed is doing a lot of diplomatic heavy lifting. Diego, Scout Team

Tennis World Tour Roland-Garros Edition

Tennis World Tour Roland-Garros Edition

12 jun 2018BreakpointNacon
GamerScout opina

A 42%-positive Steam rating tells you most of what you need to know: this clay-court showcase shipped broken and never truly recovered, even with the Roland-Garros licence bolted on.

PCXbox
Mejor precio disponible
0,83 €
en Eneba
Mínimo registrado: 0,83 €
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Veredicto de GamerScout

Skip unless you have exhausted every other tennis sim option and specifically want the Roland-Garros courts.

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EnebaMejor precio
StandardRU_CISSteam KeyClave
0,83 €
La tienda fija el precio en EUR
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StandardGlobalSteam KeyClave
2,54 €-92%
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StandardGlobalSteam KeyClave
2,99 €-90%
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Roland-GarrosGlobalSteam KeyClave
3,39 €
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Historial de precios

Mínimo registrado
0,83 €15 ago 2026
Mejor precio actual
0,83 €
El más bajo desde que lo seguimos
Tiendas de claves
0,77 €0,81 €0,86 €0,90 €12 Aug13 Aug14 Aug15 Aug
Seguimos precios desde 12 ago 2026
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Capturas y multimedia

Acerca de Tennis World Tour Roland-Garros Edition

I went into Tennis World Tour Roland-Garros Edition hoping Breakpoint had used the extra development time to fix what critics described as one of the roughest sports launches of 2018. The Roland-Garros Edition was positioned as a corrected, content-complete version of the base game, bundling previously released DLC including playable legends Andre Agassi and John McEnroe, the official Roland-Garros licence, clay-court surfaces, and a reworked career mode where you build a created player from the ground up, allocating attribute points across defence, attack, and serve-and-volley categories. On paper that is a reasonable foundation. In practice the cracks are still very visible. The shot system is the central problem. Tennis is, above everything else, a game of timing and placement, and this engine fumbles both. Player movement feels sticky and unresponsive, and the gap between what you input and what happens on court is wide enough to lose points you had no business losing. Reviewers across multiple platforms flagged missed button inputs registering as unforced errors, and the Steam community echoes that frustration in the 42% positive score across 730 reviews. The AI opponents are similarly inconsistent: passive on lower difficulties, abruptly punishing on higher ones, without a convincing sense of actual tactical tennis in between. The commentary, handled by McEnroe, quickly becomes repetitive loop material rather than anything that adds to the atmosphere. The career mode has the skeleton of something interesting. You schedule training, manage stamina, pick tournaments across grass, clay, and hard courts, and watch your player's stats inch upward. There is a light RPG layer here that a certain kind of sim player can appreciate, and on the highest difficulty settings the match structure forces you to think about shot selection rather than button-mashing your way through rallies. But the progression feels thin compared to what Top Spin 4 was doing years earlier, and the content ceiling is low enough that even committed tennis fans will run out of meaningful decisions to make well before they hit anything resembling a virtual world number one ranking. The Roland-Garros licence does add something genuine: the official Stade Roland-Garros courts have a visual authenticity that the rest of the game's presentation does not match, and the clay-surface physics behave differently enough from hard courts to matter during longer baseline exchanges. Multiplayer via split screen and online is present, and for two players who both understand the shot timing it can produce competitive back-and-forth rallies. Getting there, though, requires patience with a control scheme that does not reward newcomers quickly. The tutorial exists but does not do enough to bridge the gap between understanding the shot types and actually executing them reliably under match pressure. The honest summary: this is a game that launched incomplete, received patches that moved it from broken to mediocre, and then wrapped itself in a prestige licence without addressing the core responsiveness issues that define whether a tennis sim is actually fun to play. If you have exhausted every other option in the genre and specifically want the Roland-Garros atmosphere, there is a thin layer of competent tennis buried here. For everyone else, the Steam verdict of mixed is doing a lot of diplomatic heavy lifting.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

auto-admittedCareer ModeClay CourtLicensed AthletesAttribute BuildingSplit Screen MultiplayerSimulation TennisController RequiredRepetitive AILicence-Driven Content

Requisitos del sistema

Mínimos

Processor
Intel Core i5-750 / AMD Phenom II X4 940
Memory
4 GB RAM
Graphics
Nvidia GeForce GTX 650 1 GB / AMD Radeon HD 7850 1 GB…

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Windows 10 64 bits
Processor
Intel Core i5-3470, 3.2 GHz / AMD FX-6300, 3.5 GHz
Memory
4 GB RAM
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Reseñas y valoraciones

Steam
42%(730)

Información del juego

Desarrolladora
Breakpoint
Distribuidora
Nacon
Fecha de lanzamiento
12 jun 2018

Características

Single-playerMultiplayerPvPShared/Split Screen PvPSteam AchievementsFull controller supportSteam CloudRemote Play on TV+2 más

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Preguntas frecuentes sobre Tennis World Tour Roland-Garros Edition

¿Cuánto cuesta Tennis World Tour Roland-Garros Edition?

A 15 de agosto de 2026, la oferta más barata disponible de Tennis World Tour Roland-Garros Edition es €0.83 en Eneba, de entre 6 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Tennis World Tour Roland-Garros Edition más barato?

El precio más bajo disponible que seguimos para Tennis World Tour Roland-Garros Edition es €0.83 en Eneba (15 de agosto de 2026). Comparamos 6 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Tennis World Tour Roland-Garros Edition?

Tennis World Tour Roland-Garros Edition está disponible en PC, Xbox.

¿Cuándo se lanzó Tennis World Tour Roland-Garros Edition?

Tennis World Tour Roland-Garros Edition se lanzó el 12 de junio de 2018.

¿Quién desarrolló Tennis World Tour Roland-Garros Edition?

Tennis World Tour Roland-Garros Edition fue desarrollado por Breakpoint y publicado por Nacon.