Compara los precios de Tell Me Everything en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por LizardFactory. Publicado por LizardFactory. Lanzado el 29/5/2018. Disponible en PC. Géneros: Adventure, Indie, RPG.

A text-driven detective RPG where you solve an inner-city murder using dialogue and deduction. Small, scrappy, and uneven, but the core interrogation loop has a certain pull.

Tell Me Everything is a narrative-focused detective RPG from LizardFactory that drops you into a murder investigation somewhere in an unnamed inner city. You play the lead detective, and your primary weapon is conversation. No gunfights, no stealth sections, just words, witness testimony, and the slow assembly of a case. For players who gravitate toward games where talking is the gameplay, that premise lands with immediate appeal. The core loop involves interviewing suspects and witnesses, piecing together contradictions, and pushing characters to reveal what they are hiding. If you have spent time with games that treat dialogue as a mechanical system rather than wallpaper, you will recognize the appeal here. The comparison to something like an early Wadjet Eye adventure game is not unfair, though Tell Me Everything operates at a much smaller scale and with a fraction of the production budget. Character portraits are sparse, the UI is functional rather than elegant, and the writing quality is inconsistent, some exchanges feel genuinely tense, others read like placeholder text that shipped without a second pass. Building your case requires attention and note-taking. The game does not always hold your hand, which is either a feature or a frustration depending on your patience. There is no combat in any traditional sense, which means the RPG label here refers to character-driven investigation and choice-consequence rather than stat allocation or skill trees. Do not come in expecting build variety or level-up moments. Come in expecting a short, lo-fi mystery that asks you to pay attention to what people say and what they choose not to say. The problems are real and worth naming. With 61 percent positive reviews across 72 Steam ratings, this is a divisive release, and the criticisms are not unfair. Pacing drags in the middle act. Some dialogue paths feel like they loop without rewarding exploration. The writing occasionally loses the thread of what it wants to say about guilt, justice, or the people caught in this investigation. For a game that sells itself entirely on its narrative, that inconsistency stings. There are moments that hint at something more interesting beneath the surface, then fail to fully cash in on them. That said, if your expectations are calibrated correctly, Tell Me Everything occupies a specific niche that is genuinely underserved. Short investigative RPGs built entirely around conversation systems are not exactly common. The game runs lean, finishes in a few hours, and does not waste your time with padding or filler quests, which I can respect even when the writing wavers. Players who enjoy clue-hunting, unreliable narrators, and trying to catch a character in a lie will find enough here to justify the time investment. Just go in knowing this is an indie project with visible rough edges, not a polished genre showcase. Monika, Scout Team

Tell Me Everything

Tell Me Everything

29 may 2018LizardFactory
GamerScout opina

A text-driven detective RPG where you solve an inner-city murder using dialogue and deduction. Small, scrappy, and uneven, but the core interrogation loop has a certain pull.

PC
Steam Deck Playable
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Mínimo histórico: €0.15

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Tell Me Everything is a narrative-focused detective RPG from LizardFactory that drops you into a murder investigation somewhere in an unnamed inner city. You play the lead detective, and your primary weapon is conversation. No gunfights, no stealth sections, just words, witness testimony, and the slow assembly of a case. For players who gravitate toward games where talking is the gameplay, that premise lands with immediate appeal. The core loop involves interviewing suspects and witnesses, piecing together contradictions, and pushing characters to reveal what they are hiding. If you have spent time with games that treat dialogue as a mechanical system rather than wallpaper, you will recognize the appeal here. The comparison to something like an early Wadjet Eye adventure game is not unfair, though Tell Me Everything operates at a much smaller scale and with a fraction of the production budget. Character portraits are sparse, the UI is functional rather than elegant, and the writing quality is inconsistent, some exchanges feel genuinely tense, others read like placeholder text that shipped without a second pass. Building your case requires attention and note-taking. The game does not always hold your hand, which is either a feature or a frustration depending on your patience. There is no combat in any traditional sense, which means the RPG label here refers to character-driven investigation and choice-consequence rather than stat allocation or skill trees. Do not come in expecting build variety or level-up moments. Come in expecting a short, lo-fi mystery that asks you to pay attention to what people say and what they choose not to say. The problems are real and worth naming. With 61 percent positive reviews across 72 Steam ratings, this is a divisive release, and the criticisms are not unfair. Pacing drags in the middle act. Some dialogue paths feel like they loop without rewarding exploration. The writing occasionally loses the thread of what it wants to say about guilt, justice, or the people caught in this investigation. For a game that sells itself entirely on its narrative, that inconsistency stings. There are moments that hint at something more interesting beneath the surface, then fail to fully cash in on them. That said, if your expectations are calibrated correctly, Tell Me Everything occupies a specific niche that is genuinely underserved. Short investigative RPGs built entirely around conversation systems are not exactly common. The game runs lean, finishes in a few hours, and does not waste your time with padding or filler quests, which I can respect even when the writing wavers. Players who enjoy clue-hunting, unreliable narrators, and trying to catch a character in a lie will find enough here to justify the time investment. Just go in knowing this is an indie project with visible rough edges, not a polished genre showcase.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamDetectiveMurder MysteryChoice & ConsequenceDialogue-DrivenShort PlaythroughWhodunitText-Based Investigation

Requisitos del sistema

Mínimos

OS
Windows® 7 (32/64-bit)/Vista/XP
Processor
1.7 GHz Processor or better
Memory
128 MB RAM
Graphics
Nvidia 8600 / Radeon equivalent
DirectX
Version 8.1
Network
Broa…

Recomendados

Processor
Pentium 4 processor (3.0GHz, or better)
Memory
256 MB RAM
Graphics
Nvidia 8600 / Radeon equivalent
DirectX
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Reseñas y valoraciones

Steam
61%(72)

Información del juego

Desarrolladora
LizardFactory
Distribuidora
LizardFactory
Fecha de lanzamiento
29 may 2018

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¿En qué plataformas está disponible Tell Me Everything?

Tell Me Everything está disponible en PC.

¿Cuándo se lanzó Tell Me Everything?

Tell Me Everything se lanzó el 29 de mayo de 2018.

¿Quién desarrolló Tell Me Everything?

Tell Me Everything fue desarrollado por LizardFactory.