Compara los precios de Tangledeep en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Impact Gameworks. Publicado por Impact Gameworks. Lanzado el 1/2/2018. Disponible en PC. Géneros: Indie, RPG.

Tangledeep is a turn-based roguelike dungeon crawler with a deep job system and 16-bit RPG soul. Procedural floors, real build variety, and genuine charm.

Tangledeep sits in a comfortable but well-earned spot between classic 16-bit JRPGs and modern roguelikes. You descend through procedurally generated floors inside a world where civilization has retreated underground, scraping by beneath a dangerous overgrowth above. The premise is light but the moment-to-moment play is not. This is a turn-based dungeon crawler that asks you to think on your feet, manage resources carefully, and commit to a build before you fully understand the consequences. That tension is the whole point. The job system is the real centerpiece here. You start by picking a class - Swordmaster, Spellshaper, Brigand, Floramancer, and several others - each with its own skill trees. Midway through a run you can add a secondary job, which opens up genuine cross-class combinations that change how you play rather than just padding your numbers. A Paladin dipping into Runeseeker plays meaningfully differently from one branching into Budoka. It is the kind of build variety that holds up well past the first few hours, and discovering synergies that click is satisfying in the way good CRPG character building always is. There is no ability bloat; the skill lists are dense but never incoherent. Combat is tile-based and strictly turn-based, which means positioning matters. Enemies have readable patterns, and the game rewards patience and spatial awareness over button-mashing reflexes. Status effects, elemental weaknesses, and crowd control all interact in ways that feel consistent and learnable. The floors themselves are short enough to keep runs moving, but the variety in enemy types and environmental layouts keeps things from feeling samey. Loot is plentiful and itemization has enough depth to keep you reading tooltips without overwhelming you. What Tangledeep does not do especially well is narrative payoff. There is a story threading through the descent, and the worldbuilding has genuine warmth, but the writing rarely surprises you. Quests are largely functional, NPC interactions are pleasant but thin, and if you came here for branching dialogue or choices that reshape the world, look elsewhere. The game also leans on its difficulty modes to serve very different audiences - the most forgiving mode lets you keep your progress on death, while the hardest is brutal traditional permadeath - but the middle-ground can feel slightly undefined in identity. For fans of games like Shiren the Wanderer, Dungeonmans, or even the early Final Fantasy Legend titles, Tangledeep is a tidy, polished package. The 16-bit visual aesthetic and the chiptune-adjacent soundtrack are both genuinely lovely rather than just retro affectation. It launched in 2018 to very positive reception and has been quietly beloved by the roguelike community since. The lack of a Metacritic score means it flew under broader critical radar, but the 82% positive Steam score across nearly 1,500 reviews tells you all you need to know about whether it sticks with people. It does. If you can accept that it prioritizes systems over story, Tangledeep is a well-crafted dungeon crawler that respects your time and your intelligence. Monika, Scout Team

Tangledeep

Tangledeep

1 feb 2018Impact Gameworks
GamerScout opina

Tangledeep is a turn-based roguelike dungeon crawler with a deep job system and 16-bit RPG soul. Procedural floors, real build variety, and genuine charm.

PC
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €1.14

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Acerca de Tangledeep

Tangledeep sits in a comfortable but well-earned spot between classic 16-bit JRPGs and modern roguelikes. You descend through procedurally generated floors inside a world where civilization has retreated underground, scraping by beneath a dangerous overgrowth above. The premise is light but the moment-to-moment play is not. This is a turn-based dungeon crawler that asks you to think on your feet, manage resources carefully, and commit to a build before you fully understand the consequences. That tension is the whole point. The job system is the real centerpiece here. You start by picking a class - Swordmaster, Spellshaper, Brigand, Floramancer, and several others - each with its own skill trees. Midway through a run you can add a secondary job, which opens up genuine cross-class combinations that change how you play rather than just padding your numbers. A Paladin dipping into Runeseeker plays meaningfully differently from one branching into Budoka. It is the kind of build variety that holds up well past the first few hours, and discovering synergies that click is satisfying in the way good CRPG character building always is. There is no ability bloat; the skill lists are dense but never incoherent. Combat is tile-based and strictly turn-based, which means positioning matters. Enemies have readable patterns, and the game rewards patience and spatial awareness over button-mashing reflexes. Status effects, elemental weaknesses, and crowd control all interact in ways that feel consistent and learnable. The floors themselves are short enough to keep runs moving, but the variety in enemy types and environmental layouts keeps things from feeling samey. Loot is plentiful and itemization has enough depth to keep you reading tooltips without overwhelming you. What Tangledeep does not do especially well is narrative payoff. There is a story threading through the descent, and the worldbuilding has genuine warmth, but the writing rarely surprises you. Quests are largely functional, NPC interactions are pleasant but thin, and if you came here for branching dialogue or choices that reshape the world, look elsewhere. The game also leans on its difficulty modes to serve very different audiences - the most forgiving mode lets you keep your progress on death, while the hardest is brutal traditional permadeath - but the middle-ground can feel slightly undefined in identity. For fans of games like Shiren the Wanderer, Dungeonmans, or even the early Final Fantasy Legend titles, Tangledeep is a tidy, polished package. The 16-bit visual aesthetic and the chiptune-adjacent soundtrack are both genuinely lovely rather than just retro affectation. It launched in 2018 to very positive reception and has been quietly beloved by the roguelike community since. The lack of a Metacritic score means it flew under broader critical radar, but the 82% positive Steam score across nearly 1,500 reviews tells you all you need to know about whether it sticks with people. It does. If you can accept that it prioritizes systems over story, Tangledeep is a well-crafted dungeon crawler that respects your time and your intelligence.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamTurn-Based CombatJob SystemPermadeath OptionalBuild VarietyDungeon CrawlerRoguelikeTile-Based MovementSingle-PlayerPixel Art

Requisitos del sistema

Mínimos

Processor
SSE2 instruction set support
Memory
2 GB RAM
Graphics
Graphics supporting DX9 or DX11 with 9.3 capabilities
DirectX
Version 9.0
Storage
1 GB available space

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Reseñas y valoraciones

Steam
82%(1,468)

Información del juego

Desarrolladora
Impact Gameworks
Distribuidora
Impact Gameworks
Fecha de lanzamiento
1 feb 2018

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¿En qué plataformas está disponible Tangledeep?

Tangledeep está disponible en PC.

¿Cuándo se lanzó Tangledeep?

Tangledeep se lanzó el 1 de febrero de 2018.

¿Quién desarrolló Tangledeep?

Tangledeep fue desarrollado por Impact Gameworks.