Compara los precios de Synthwave Burnout en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Whale Rock Games. Publicado por Whale Rock Games. Lanzado el 19/9/2025. Disponible en PC. Géneros: Action, Indie, Racing, Sports.

Pure neon-soaked vibes wrapped in a solo arcade racer, but the 'Mixed' Steam rating is a honest warning: this is mood over mechanics, full stop.

I went into Synthwave Burnout expecting something in the neighbourhood of a budget OutRun revival, and what I got was closer to a screensaver you can steer. That is not entirely a bad thing, but you absolutely need to know which camp you are in before spending money on it. The game is a solo, single-player arcade racer built around a supercar that feeds off its own momentum: keep speed up and the handling stays planted; let it drop and the whole thing gets twitchy in ways that feel accidental rather than intentional. Players who enjoy that loop report it as meditative. Players who want progression hooks, rivals to overtake, or a meaningful challenge report frustration, and that split explains the Mixed rating on Steam pretty cleanly. Five locations anchor the whole package, each with its own track layout and a handful of obstacle-dodge and item-collect objectives layered on top of basic point-to-point running. That is genuinely lean content for a full release. The upside is that each location has its own visual identity within the neon-and-cyberpunk palette, so the scenery at least changes under your wheels. The supercar handles with real weight and momentum behind the wheel, which means tight corners demand attention and the speed-maintenance mechanic gives you something to think about beyond just holding the throttle. The downside is that once you have seen the five locations, you have seen everything the game has to offer, and there is no multiplayer mode of any kind to extend the shelf life with friends. On the audio-visual side, this is where Synthwave Burnout honestly earns the goodwill it does have. The retrowave soundtrack is legitimately well-produced, the neon cityscapes and glowing highways look striking in motion, and the marriage of speed and music creates those rare ten-minute stretches where everything clicks and you forget to look at the clock. If you own a decent set of headphones or a sound system, that part of the experience punches above the game's price point. The community consistently praises the aesthetic delivery even in otherwise critical reviews, which tells you the developers nailed the presentation even if the gameplay depth was left on the table. For my crowd, the Saturday-night-racing crowd, this is a hard sell. No split-screen, no multiplayer, no leaderboard rivalry to chase. It will not fill a couch session. Wheel and pedal support is not confirmed, and the physics do not suggest a sim-adjacent experience that would justify the hardware setup anyway. A gamepad or keyboard gets you everything the game offers. Treat it as a short, solo palette cleanser between heavier titles. If you have a friend who loves lo-fi hip-hop playlists and wants something gentle to unwind with after work, this fits that brief. Anyone chasing competition, progression, or replayability should look elsewhere without hesitation. Riley, Scout Team

Synthwave Burnout

Synthwave Burnout

19 sept 2025Whale Rock Games
GamerScout opina

Pure neon-soaked vibes wrapped in a solo arcade racer, but the 'Mixed' Steam rating is a honest warning: this is mood over mechanics, full stop.

PC
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Mínimo histórico: €0.44

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Acerca de Synthwave Burnout

I went into Synthwave Burnout expecting something in the neighbourhood of a budget OutRun revival, and what I got was closer to a screensaver you can steer. That is not entirely a bad thing, but you absolutely need to know which camp you are in before spending money on it. The game is a solo, single-player arcade racer built around a supercar that feeds off its own momentum: keep speed up and the handling stays planted; let it drop and the whole thing gets twitchy in ways that feel accidental rather than intentional. Players who enjoy that loop report it as meditative. Players who want progression hooks, rivals to overtake, or a meaningful challenge report frustration, and that split explains the Mixed rating on Steam pretty cleanly. Five locations anchor the whole package, each with its own track layout and a handful of obstacle-dodge and item-collect objectives layered on top of basic point-to-point running. That is genuinely lean content for a full release. The upside is that each location has its own visual identity within the neon-and-cyberpunk palette, so the scenery at least changes under your wheels. The supercar handles with real weight and momentum behind the wheel, which means tight corners demand attention and the speed-maintenance mechanic gives you something to think about beyond just holding the throttle. The downside is that once you have seen the five locations, you have seen everything the game has to offer, and there is no multiplayer mode of any kind to extend the shelf life with friends. On the audio-visual side, this is where Synthwave Burnout honestly earns the goodwill it does have. The retrowave soundtrack is legitimately well-produced, the neon cityscapes and glowing highways look striking in motion, and the marriage of speed and music creates those rare ten-minute stretches where everything clicks and you forget to look at the clock. If you own a decent set of headphones or a sound system, that part of the experience punches above the game's price point. The community consistently praises the aesthetic delivery even in otherwise critical reviews, which tells you the developers nailed the presentation even if the gameplay depth was left on the table. For my crowd, the Saturday-night-racing crowd, this is a hard sell. No split-screen, no multiplayer, no leaderboard rivalry to chase. It will not fill a couch session. Wheel and pedal support is not confirmed, and the physics do not suggest a sim-adjacent experience that would justify the hardware setup anyway. A gamepad or keyboard gets you everything the game offers. Treat it as a short, solo palette cleanser between heavier titles. If you have a friend who loves lo-fi hip-hop playlists and wants something gentle to unwind with after work, this fits that brief. Anyone chasing competition, progression, or replayability should look elsewhere without hesitation.

Riley
Riley · Scout Team

Sports & racing

Etiquetas

steamSolo OnlyMood RacerObstacle DodgeSpeed-Momentum MechanicRetrowave SoundtrackLow ReplayabilityGamepad FriendlyShort Experience

Requisitos del sistema

Mínimos

OS
7, 8, 10 (x64)
Processor
Intel core i3
Memory
8 GB RAM
Graphics
GeForce GTX 760
DirectX
Version 11
Storage
4500 MB available space

Recomendados

OS
Windows 10, 11 (x64)
Processor
Intel core i5-10xxx
Memory
8 GB RAM
Graphics
GeForce GTX 1630
DirectX
Version 11
Storage
8 GB available space

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Reseñas y valoraciones

Steam
73%(824)

Información del juego

Desarrolladora
Whale Rock Games
Distribuidora
Whale Rock Games
Fecha de lanzamiento
19 sept 2025

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¿En qué plataformas está disponible Synthwave Burnout?

Synthwave Burnout está disponible en PC.

¿Cuándo se lanzó Synthwave Burnout?

Synthwave Burnout se lanzó el 19 de septiembre de 2025.

¿Quién desarrolló Synthwave Burnout?

Synthwave Burnout fue desarrollado por Whale Rock Games.