Compara los precios de Street Fighter: 30th Anniversary Collection en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Digital Eclipse. Publicado por CAPCOM Co., Ltd.. Lanzado el 29/5/2018. Disponible en PC, Nintendo Switch, Xbox. Géneros: Action.

Twelve arcade-perfect Street Fighter titles in one package, with a museum-quality archive that might be the real headliner, if you can live with patchy online and only four games that support it.

I've gone through collections like this a dozen times and the question is always the same: does the curation justify the price, or is this just a nostalgia tax? Here, Digital Eclipse earns its credit. The package spans four distinct Street Fighter eras, covering the original 1987 game, five versions of Street Fighter II, the full Alpha trilogy, and all three Street Fighter III entries, twelve titles total on PC. That breadth is both the collection's greatest strength and its main source of padding. The honest reality is that not all twelve hold up equally. The original Street Fighter is a historical artifact with janky, barely-playable mechanics that belong in a documentary, not a session queue. Several of the Street Fighter II variants feel redundant sitting next to each other, and most players will settle on one or two favorites per sub-series and rarely go back. Where the collection genuinely shines is in its best material: Street Fighter Alpha 2 and Alpha 3 remain deeply playable, and Street Fighter III: 3rd Strike, with its parry system, tight 19-character roster, and immaculate sprite animation, is arguably the best 2D fighting game of its era. Third Strike here is the arcade version rather than Iron Galaxy's 2011 Online Edition, which is a small but real downgrade for competitive purists. Online support is the collection's most divisive element. Only four titles get ranked matchmaking, training mode, and versus mode with full features: Street Fighter II Hyper Fighting, Super Street Fighter II Turbo, Alpha 3, and 3rd Strike. The eight remaining games get local versus but nothing online. Digital Eclipse implemented rollback-adjacent rewind technology with adjustable input latency to soften the online experience, and results have been mixed across the community, ranging from smooth sessions to noticeable lag depending on your opponent. With this being a 2018 release, the online population in 2025 is thin. Finding a ranked match takes patience, and convincing a friend to grab a second copy for local play is genuinely the stronger path. The museum mode is where this collection surprises. Concept art, original design documents, an interactive series timeline, a full character viewer with frame-by-frame sprite breakdowns, and a music player covering all twelve soundtracks make this one of the richer archival packages in a fighting game compilation. For anyone curious about how the formula evolved from World Warrior to Third Strike, flipping through this content is legitimately absorbing. The screen filter options and cabinet graphic overlays are a clean touch for players who want the full arcade atmosphere on a monitor. One practical gripe: multi-button mapping for gamepad players (a single button for all three punches or all three kicks) is absent, which is a baffling omission for a console and PC collection built around six-button fighters. This package is aimed squarely at two kinds of buyers: Street Fighter fans who want a legitimate, legal archive of the series' formative decade, and casual retro players who want to drop into Alpha 3 or Third Strike without hunting down hardware. If you're chasing an active competitive online scene, the player count works against you at this point. But as a self-contained tour of how one of the genre's defining franchises grew from a rough 1987 experiment into the parry-driven precision of Third Strike, it holds up as an honest and well-executed archive. Alex, Scout Team

Street Fighter: 30th Anniversary Collection

Street Fighter: 30th Anniversary Collection

29 may 2018Digital EclipseCAPCOM Co., Ltd.
GamerScout opina

Twelve arcade-perfect Street Fighter titles in one package, with a museum-quality archive that might be the real headliner, if you can live with patchy online and only four games that support it.

PCNintendo SwitchXbox
Steam Deck UnsupportedProtonDB Platinum
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Acerca de Street Fighter: 30th Anniversary Collection

I've gone through collections like this a dozen times and the question is always the same: does the curation justify the price, or is this just a nostalgia tax? Here, Digital Eclipse earns its credit. The package spans four distinct Street Fighter eras, covering the original 1987 game, five versions of Street Fighter II, the full Alpha trilogy, and all three Street Fighter III entries, twelve titles total on PC. That breadth is both the collection's greatest strength and its main source of padding. The honest reality is that not all twelve hold up equally. The original Street Fighter is a historical artifact with janky, barely-playable mechanics that belong in a documentary, not a session queue. Several of the Street Fighter II variants feel redundant sitting next to each other, and most players will settle on one or two favorites per sub-series and rarely go back. Where the collection genuinely shines is in its best material: Street Fighter Alpha 2 and Alpha 3 remain deeply playable, and Street Fighter III: 3rd Strike, with its parry system, tight 19-character roster, and immaculate sprite animation, is arguably the best 2D fighting game of its era. Third Strike here is the arcade version rather than Iron Galaxy's 2011 Online Edition, which is a small but real downgrade for competitive purists. Online support is the collection's most divisive element. Only four titles get ranked matchmaking, training mode, and versus mode with full features: Street Fighter II Hyper Fighting, Super Street Fighter II Turbo, Alpha 3, and 3rd Strike. The eight remaining games get local versus but nothing online. Digital Eclipse implemented rollback-adjacent rewind technology with adjustable input latency to soften the online experience, and results have been mixed across the community, ranging from smooth sessions to noticeable lag depending on your opponent. With this being a 2018 release, the online population in 2025 is thin. Finding a ranked match takes patience, and convincing a friend to grab a second copy for local play is genuinely the stronger path. The museum mode is where this collection surprises. Concept art, original design documents, an interactive series timeline, a full character viewer with frame-by-frame sprite breakdowns, and a music player covering all twelve soundtracks make this one of the richer archival packages in a fighting game compilation. For anyone curious about how the formula evolved from World Warrior to Third Strike, flipping through this content is legitimately absorbing. The screen filter options and cabinet graphic overlays are a clean touch for players who want the full arcade atmosphere on a monitor. One practical gripe: multi-button mapping for gamepad players (a single button for all three punches or all three kicks) is absent, which is a baffling omission for a console and PC collection built around six-button fighters. This package is aimed squarely at two kinds of buyers: Street Fighter fans who want a legitimate, legal archive of the series' formative decade, and casual retro players who want to drop into Alpha 3 or Third Strike without hunting down hardware. If you're chasing an active competitive online scene, the player count works against you at this point. But as a self-contained tour of how one of the genre's defining franchises grew from a rough 1987 experiment into the parry-driven precision of Third Strike, it holds up as an honest and well-executed archive.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamArcade-Perfect EmulationMuseum ModeRollback NetcodeLocal VersusRanked MatchmakingSave StatesScreen FiltersFighting Game HistorySingle-Player Arcade Mode

Requisitos del sistema

Mínimos

Processor
Intel i3 @ 3.0GHz or AMD equivalent.
Memory
4 GB RAM
Graphics
Intel HD 4440
DirectX
Version 11
Storage
6 GB available space
Sound Card
DirectX compatible soundcard or onboard chipset Additional…

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OS
Windows 10 / Windows 11 (64-bit Required)
Processor
Intel i3 @ 3.0GHz or AMD equivalent. / Intel(R) Core(TM) i9-11900 or AMD Ryzen 9 3900X 12-Core Processor
Memory
8 GB RAM
Graphics
NVIDIA®: GeFor…

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Información del juego

Desarrolladora
Digital Eclipse
Distribuidora
CAPCOM Co., Ltd.
Fecha de lanzamiento
29 may 2018

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Street Fighter: 30th Anniversary Collection está disponible en PC, Nintendo Switch, Xbox.

¿Cuándo se lanzó Street Fighter: 30th Anniversary Collection?

Street Fighter: 30th Anniversary Collection se lanzó el 29 de mayo de 2018.

¿Quién desarrolló Street Fighter: 30th Anniversary Collection?

Street Fighter: 30th Anniversary Collection fue desarrollado por Digital Eclipse y publicado por CAPCOM Co., Ltd..