Compara los precios de Street Arena en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Blossom Games. Publicado por Glob Games Studio. Lanzado el 10/7/2015. Disponible en PC, Mac, Linux. Géneros: Action, Indie, Racing.

Think GTA2 with guns blazing and a chaos-first philosophy, but temper your expectations: the community has spoken, and it's split right down the middle.

I want to like Street Arena more than the evidence allows me to. The pitch is genuinely fun on paper: a top-down, car-combat multiplayer brawler that mashes shooting, driving, and chaotic open-street mayhem into one indie package. Cross-platform support across PC, Mac, and Linux means your friend group does not all need to be on the same OS, which is a small but real win for a game built entirely around playing with others. The mode list is legitimately generous for a title at this price tier. Free for all, 1v1, team deathmatch, capture the flag, hunting, bombmatch, and a dedicated race mode give a group of friends actual variety to cycle through over a session. You can also switch between a classic top-down camera and a looser top-third-person view, and two separate shooting modes let you pick your aiming style. There are vehicle weapons, on-foot weapons, powerups, and destructible objects scattered across the map, plus police AI that wanders the streets and will, somewhat delightfully, plow into anyone in its path regardless of who they are. A day-night cycle adds some atmosphere. A built-in map editor lets dedicated players build new city layouts from a library of tiles and objects, which is the kind of feature that can extend a small game's shelf life if the community is active enough to use it. Here is where I have to be straight with you, though. The Steam user reviews sit at roughly 47 percent positive from a tiny sample of players, which lands the game in "Mixed" territory, and the one professional outlet that reviewed it scored it in the mid-40s out of 100. The common thread in the criticism points to a game that feels unfinished relative to what it promises: rough edges in the controls, an online player pool that was never large enough to make spontaneous matchmaking reliable, and an overall impression that the fun is situational rather than consistent. The Indiegogo-era comparisons to GTA2 set a bar the finished product does not comfortably clear. For four people on voice chat who already know each other and are specifically looking for a goofy top-down car-combat session, there might be a messy evening of fun buried in here, particularly in team deathmatch or bombmatch. But this is a game that needs you to bring your own energy. Solo, it has nothing to offer. With strangers online, the dead servers make it a coin flip at best. As a couch-party option, the lack of local split-screen is a meaningful absence for a title that leans so hard into its multiplayer identity. Riley, Scout Team

Street Arena

Street Arena

10 jul 2015Blossom GamesGlob Games Studio
GamerScout opina

Think GTA2 with guns blazing and a chaos-first philosophy, but temper your expectations: the community has spoken, and it's split right down the middle.

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I want to like Street Arena more than the evidence allows me to. The pitch is genuinely fun on paper: a top-down, car-combat multiplayer brawler that mashes shooting, driving, and chaotic open-street mayhem into one indie package. Cross-platform support across PC, Mac, and Linux means your friend group does not all need to be on the same OS, which is a small but real win for a game built entirely around playing with others. The mode list is legitimately generous for a title at this price tier. Free for all, 1v1, team deathmatch, capture the flag, hunting, bombmatch, and a dedicated race mode give a group of friends actual variety to cycle through over a session. You can also switch between a classic top-down camera and a looser top-third-person view, and two separate shooting modes let you pick your aiming style. There are vehicle weapons, on-foot weapons, powerups, and destructible objects scattered across the map, plus police AI that wanders the streets and will, somewhat delightfully, plow into anyone in its path regardless of who they are. A day-night cycle adds some atmosphere. A built-in map editor lets dedicated players build new city layouts from a library of tiles and objects, which is the kind of feature that can extend a small game's shelf life if the community is active enough to use it. Here is where I have to be straight with you, though. The Steam user reviews sit at roughly 47 percent positive from a tiny sample of players, which lands the game in "Mixed" territory, and the one professional outlet that reviewed it scored it in the mid-40s out of 100. The common thread in the criticism points to a game that feels unfinished relative to what it promises: rough edges in the controls, an online player pool that was never large enough to make spontaneous matchmaking reliable, and an overall impression that the fun is situational rather than consistent. The Indiegogo-era comparisons to GTA2 set a bar the finished product does not comfortably clear. For four people on voice chat who already know each other and are specifically looking for a goofy top-down car-combat session, there might be a messy evening of fun buried in here, particularly in team deathmatch or bombmatch. But this is a game that needs you to bring your own energy. Solo, it has nothing to offer. With strangers online, the dead servers make it a coin flip at best. As a couch-party option, the lack of local split-screen is a meaningful absence for a title that leans so hard into its multiplayer identity.

Riley
Riley · Scout Team

Sports & racing

Etiquetas

multiplayercross-platformtier:indieTop-Down CombatCar CombatOnline MultiplayerCapture the FlagMap EditorVehicular MayhemCross-Platform Play

Requisitos del sistema

Mínimos

OS
Windows XP/Vista/7/8
Memory
1 GB RAM
DirectX
Version 9.0c
Network
Broadband Internet connection
Storage
2 GB available space
Graphics
GeForce GT 240
Processor
Dual Core 2.0 GHz

Recomendados

OS
Windows XP/Vista/7/8
Memory
2 GB RAM
DirectX
Version 9.0c
Network
Broadband Internet connection
Storage
2 GB available space
Graphics
GeForce 460 GTX
Processor
Quad Core 2.0 GHz

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Información del juego

Desarrolladora
Blossom Games
Distribuidora
Glob Games Studio
Fecha de lanzamiento
10 jul 2015

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¿Cuánto cuesta Street Arena?

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¿Dónde puedo comprar Street Arena más barato?

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¿En qué plataformas está disponible Street Arena?

Street Arena está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Street Arena?

Street Arena se lanzó el 10 de julio de 2015.

¿Quién desarrolló Street Arena?

Street Arena fue desarrollado por Blossom Games y publicado por Glob Games Studio.