Compara los precios de Stardew Valley en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por ConcernedApe. Publicado por ConcernedApe. Lanzado el 26/2/2016. Disponible en PC, PlayStation, Xbox, Switch. Géneros: Simulation, RPG. Puntuación Metacritic: 89/100.

Farming, fishing, dungeon-crawling, romancing a whole town, and somehow losing three hours before dinner - ConcernedApe's solo-dev masterpiece still has no real competition in 2025, especially post-1.6.

I have recommended Stardew Valley to people who hate farming games and watched every single one of them clock 80 hours before they knew what hit them. That is the honest pitch here. What looks like a quiet pixel-art life sim from 2016 is actually a tightly interlocking system of resource loops, relationship mechanics, and Pelican Town lore that rewards players who actually read the dialogue - and there is a lot of dialogue worth reading. The core loop works like this: each in-game day your energy bar is the only hard limit on what you can accomplish. You till, water, harvest, mine, fish, forage, and talk to townsfolk, all while the clock ticks toward midnight and your ever-growing to-do list laughs at you. The Mines and the much harder Skull Cavern provide the combat backbone - slash-and-dodge against bats, slimes, and rock crabs while hunting for ore to upgrade your tools. The Junimo quest line, which tasks you with restoring the Community Center through item bundles, functions as the main narrative spine, and it is genuinely satisfying in ways that most RPG main quests twice its budget are not. The rival JojaMart corporate route is there too, and the 1.6 update added late-game options for players who go full corporate villain. Update 1.6 is a big deal whether you are a returning player or brand new. ConcernedApe added a new Meadowlands farm type that starts you with chickens and a coop, four new crops including broccoli and carrots that cannot simply be bought from Pierre, two new fishing mini-festivals in the Trout Derby and SquidFest, a full Desert Festival in spring, a Mastery system that expands the skill trees, and over a hundred new lines of NPC dialogue. Multiplayer on PC now supports up to eight players on one farm. The 1.6.4 patch layered in alternate mine layouts, fish frenzies, and 280 new furniture pieces. Console and mobile players received the full 1.6 package in November 2024, so everyone is now on the same version. For RPG-minded players specifically: the villager relationship system is the closest thing here to a dialogue-driven character arc. Each of the twelve marriageable candidates has a multi-heart event sequence that functions like a short visual novel chapter, complete with meaningful choices and some surprisingly dark backstory. Sebastian, Haley, and Harvey in particular have arcs that actually go somewhere. The writing is not Disco Elysium - nothing is - but it is warmer and more carefully observed than most games in this genre bother to be. Where it does fall flat is depth of choice consequence. Most gift-giving and heart-event decisions have cosmetic weight but no structural ripple across the rest of the run. Players chasing branching-narrative payoffs will hit a ceiling. The single legitimate criticism is the mid-game pacing drag. Once your farm is automated with sprinklers and kegs churning out aged wine, the daily routine can start to feel like checking boxes rather than making decisions. That tension eases if you lean into the Skull Cavern endgame, the fishing grind, or the completionist bundle-and-perfection tracker, but players who need constant mechanical escalation may bounce off around the 50-60 hour mark. The modding scene - entirely free and now well-supported under 1.6 - extends the game indefinitely for PC players who want new NPCs, expanded dialogue, or quality-of-life tweaks. Monika, Scout Team

Stardew Valley

Stardew Valley

26 feb 2016ConcernedApe
GamerScout opina

Farming, fishing, dungeon-crawling, romancing a whole town, and somehow losing three hours before dinner - ConcernedApe's solo-dev masterpiece still has no real competition in 2025, especially post-1.6.

PCPlayStationXboxSwitch
Steam Deck VerifiedProtonDB Platinum
✓ Game Pass
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €1.92

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€1.9227 Jun 2026
Keyshops
€1.00€4.17€7.35€10.525 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Stardew Valley

I have recommended Stardew Valley to people who hate farming games and watched every single one of them clock 80 hours before they knew what hit them. That is the honest pitch here. What looks like a quiet pixel-art life sim from 2016 is actually a tightly interlocking system of resource loops, relationship mechanics, and Pelican Town lore that rewards players who actually read the dialogue - and there is a lot of dialogue worth reading. The core loop works like this: each in-game day your energy bar is the only hard limit on what you can accomplish. You till, water, harvest, mine, fish, forage, and talk to townsfolk, all while the clock ticks toward midnight and your ever-growing to-do list laughs at you. The Mines and the much harder Skull Cavern provide the combat backbone - slash-and-dodge against bats, slimes, and rock crabs while hunting for ore to upgrade your tools. The Junimo quest line, which tasks you with restoring the Community Center through item bundles, functions as the main narrative spine, and it is genuinely satisfying in ways that most RPG main quests twice its budget are not. The rival JojaMart corporate route is there too, and the 1.6 update added late-game options for players who go full corporate villain. Update 1.6 is a big deal whether you are a returning player or brand new. ConcernedApe added a new Meadowlands farm type that starts you with chickens and a coop, four new crops including broccoli and carrots that cannot simply be bought from Pierre, two new fishing mini-festivals in the Trout Derby and SquidFest, a full Desert Festival in spring, a Mastery system that expands the skill trees, and over a hundred new lines of NPC dialogue. Multiplayer on PC now supports up to eight players on one farm. The 1.6.4 patch layered in alternate mine layouts, fish frenzies, and 280 new furniture pieces. Console and mobile players received the full 1.6 package in November 2024, so everyone is now on the same version. For RPG-minded players specifically: the villager relationship system is the closest thing here to a dialogue-driven character arc. Each of the twelve marriageable candidates has a multi-heart event sequence that functions like a short visual novel chapter, complete with meaningful choices and some surprisingly dark backstory. Sebastian, Haley, and Harvey in particular have arcs that actually go somewhere. The writing is not Disco Elysium - nothing is - but it is warmer and more carefully observed than most games in this genre bother to be. Where it does fall flat is depth of choice consequence. Most gift-giving and heart-event decisions have cosmetic weight but no structural ripple across the rest of the run. Players chasing branching-narrative payoffs will hit a ceiling. The single legitimate criticism is the mid-game pacing drag. Once your farm is automated with sprinklers and kegs churning out aged wine, the daily routine can start to feel like checking boxes rather than making decisions. That tension eases if you lean into the Skull Cavern endgame, the fishing grind, or the completionist bundle-and-perfection tracker, but players who need constant mechanical escalation may bounce off around the 50-60 hour mark. The modding scene - entirely free and now well-supported under 1.6 - extends the game indefinitely for PC players who want new NPCs, expanded dialogue, or quality-of-life tweaks.

Monika
Monika · Scout Team

RPGs

Etiquetas

farmingrelaxingpixel-graphicslife-simcraftingromanceindieCozy RPGCommunity CenterSkull CavernEight-Player Co-opMastery SystemVillager Romance ArcsEnergy ManagementSeasonal FestivalsCompletionist-FriendlyMod Support

Requisitos del sistema

Mínimos

Processor
2 Ghz
Memory
2 GB RAM
Graphics
256 mb video memory, shader model 3.0+
DirectX
Version 10
Storage
500 MB available space

Sigue explorando

Community Discussion

Be the first to comment on Stardew Valley.

Reseñas y valoraciones

Metacritic
89

Cuánto se tarda en terminar

Historia principal52h
Principal + extras93h
Completista152h

Información del juego

Desarrolladora
ConcernedApe
Distribuidora
ConcernedApe
Fecha de lanzamiento
26 feb 2016
Clasificación por edad
PEGI 7E10+

Modos de juego

single player
co op
online multiplayer
local multiplayer
online co op
Hasta 4 jugadores
Cooperativo en línea
Cooperativo local
Pantalla dividida

Idiomas

Subtítulos (12)
EnglishGermanFrenchSpanishItalianPortuguese+6 más

Características

Full Controller SupportAchievementsCloud SavesTrading CardsRemote Play Together

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

Stardew Valley en directo en Twitch

¿Buscas más? Mira juegos como Stardew Valley →

Preguntas frecuentes sobre Stardew Valley

¿Cuánto cuesta Stardew Valley?

El precio de Stardew Valley cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Stardew Valley más barato?

Compara los precios de Stardew Valley en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Stardew Valley?

Stardew Valley está disponible en PC, PlayStation, Xbox, Switch.

¿Cuándo se lanzó Stardew Valley?

Stardew Valley se lanzó el 26 de febrero de 2016.

¿Quién desarrolló Stardew Valley?

Stardew Valley fue desarrollado por ConcernedApe.

¿Merece la pena comprar Stardew Valley?

Stardew Valley tiene una puntuación Metacritic de 89/100, lo que lo convierte en uno de los títulos destacados de Simulation. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.