Compara los precios de Stacking en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Double Fine Productions. Publicado por THQ Nordic. Lanzado el 6/3/2012. Disponible en PC, Xbox. Géneros: Adventure, Indie. Puntuación Metacritic: 80/100.

A puzzle adventure set entirely inside Russian nesting dolls, where every solution involves jumping into somebody else's body. Charming, clever, and quietly unlike anything else.

Stacking is a puzzle adventure from Double Fine Productions built around a single, wonderfully strange mechanic: you play as Charlie Blackmore, the smallest of a family of living matryoshka dolls, and you solve every problem by stacking yourself inside larger dolls to borrow their abilities. Need to distract a guard? Slip into the doll with a whoopee cushion. Need to open a locked door? Find the doll with a master key. The world is rendered as a silent-film-era diorama, all sepia tones and exaggerated class warfare, and the writing carries a dry wit that never oversells itself. The puzzle design deserves real credit for its generosity. Almost every challenge has multiple solutions, sometimes four or five, and the game quietly tracks which ones you've found. That alone gives completionists a second pass through levels that are already pleasant to be in. The environments, a train station, an ocean liner, a zeppelin, each feel like they were made by people who genuinely thought about how a world populated entirely by wooden dolls would smell and creak and move. The score and ambient sound are doing serious work here: a light orchestral arrangement that leans into the toy-box atmosphere without becoming saccharine. Where Stacking shows its age is pacing in the back half. The final act rushes where the middle lingered, and a handful of the later puzzles lean on finding the right doll through trial and error more than genuine insight. The game is also short, comfortably under four hours for the main story, longer if you chase all alternate solutions and hidden royal dolls. That length is honest, though. Double Fine knew what this was and did not pad it. For a game released in 2012 and ported to PC, the interface is functional but plainly designed for a controller, and mouse navigation feels like a second thought. Who is this for? Anyone who remembers the Double Fine adventure renaissance with affection, players who love puzzle games that reward curiosity over reflexes, and people who want something that feels genuinely handcrafted in a medium full of procedural everything. It is not a long investment, but it is a specific kind of pleasure that very few games offer: a tiny mechanical idea stretched exactly as far as it should go, then stopped. Kai, Scout Team

Stacking

Stacking

6 mar 2012Double Fine ProductionsTHQ Nordic
GamerScout opina

A puzzle adventure set entirely inside Russian nesting dolls, where every solution involves jumping into somebody else's body. Charming, clever, and quietly unlike anything else.

PCXbox
Steam Deck PlayableProtonDB Platinum
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Mínimo histórico: €0.29

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Stacking is a puzzle adventure from Double Fine Productions built around a single, wonderfully strange mechanic: you play as Charlie Blackmore, the smallest of a family of living matryoshka dolls, and you solve every problem by stacking yourself inside larger dolls to borrow their abilities. Need to distract a guard? Slip into the doll with a whoopee cushion. Need to open a locked door? Find the doll with a master key. The world is rendered as a silent-film-era diorama, all sepia tones and exaggerated class warfare, and the writing carries a dry wit that never oversells itself. The puzzle design deserves real credit for its generosity. Almost every challenge has multiple solutions, sometimes four or five, and the game quietly tracks which ones you've found. That alone gives completionists a second pass through levels that are already pleasant to be in. The environments, a train station, an ocean liner, a zeppelin, each feel like they were made by people who genuinely thought about how a world populated entirely by wooden dolls would smell and creak and move. The score and ambient sound are doing serious work here: a light orchestral arrangement that leans into the toy-box atmosphere without becoming saccharine. Where Stacking shows its age is pacing in the back half. The final act rushes where the middle lingered, and a handful of the later puzzles lean on finding the right doll through trial and error more than genuine insight. The game is also short, comfortably under four hours for the main story, longer if you chase all alternate solutions and hidden royal dolls. That length is honest, though. Double Fine knew what this was and did not pad it. For a game released in 2012 and ported to PC, the interface is functional but plainly designed for a controller, and mouse navigation feels like a second thought. Who is this for? Anyone who remembers the Double Fine adventure renaissance with affection, players who love puzzle games that reward curiosity over reflexes, and people who want something that feels genuinely handcrafted in a medium full of procedural everything. It is not a long investment, but it is a specific kind of pleasure that very few games offer: a tiny mechanical idea stretched exactly as far as it should go, then stopped.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamMatryoshkaBody-Swapping MechanicMultiple SolutionsSilent-Film AestheticController RecommendedShort CompletableToy-Box World

Requisitos del sistema

Mínimos

Processor
1.8 GHz dual core CPU
Memory
1 GB RAM
Graphics
256 MB GeForce 8800, Radeon 3850, or Intel HD 2000 Graphics DirectX®:9.0c Hard Drive: 1.5 GB free HD Space Sound:DirectX Compatible Sound…

Recomendados

Processor
Intel Core 2 Duo at 2.2 GHz, or AMD Athlon 64 at 2.2 GHz
Memory
1 GB RAM
Graphics
512 MB GeForce 220, Radeon 4550, Intel HD 3000 Graphics DirectX®:9.0c Hard Drive: 1.5 GB free…

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Reseñas y valoraciones

Metacritic
80
Steam
89%(1,834)

Información del juego

Desarrolladora
Double Fine Productions
Distribuidora
THQ Nordic
Fecha de lanzamiento
6 mar 2012

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¿En qué plataformas está disponible Stacking?

Stacking está disponible en PC, Xbox.

¿Cuándo se lanzó Stacking?

Stacking se lanzó el 6 de marzo de 2012.

¿Quién desarrolló Stacking?

Stacking fue desarrollado por Double Fine Productions y publicado por THQ Nordic.

¿Merece la pena comprar Stacking?

Stacking tiene una puntuación Metacritic de 80/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.