Compara los precios de Spacebase DF-9 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Double Fine Productions. Publicado por Double Fine Productions. Lanzado el 27/10/2014. Disponible en PC, Mac, Linux. Géneros: Indie, Simulation, Strategy. Puntuación Metacritic: 49/100.

A cautionary tale in a space suit: Spacebase DF-9 had the bones of a great colony-builder, then its own developer pulled the plug mid-construction. Buy only if your expectations are already in a depressurized airlock.

I pulled up the decision matrix before loading this one, and the numbers were already bad before I built a single oxygen scrubber. Spacebase DF-9 is a 2D isometric space-station manager where you zone rooms, assign colonists to roles like miner, builder, doctor, and security, keep oxygen and food flowing, and fend off raider boarding parties while the occasional derelict drifts within range. The premise is legitimately good. The execution is a forensic case study in what happens when a developer exits Early Access not because the game is ready, but because the money ran out. The core loop has a recognizable shape for anyone who has spent time with colony management titles. You start with a tiny pressurized pod and roughly eight minutes to establish life support before your crew asphyxiates. Survive that opening crunch, and the game opens into base expansion: mine asteroid ore, refine it into materials, and construct new modules to accommodate arriving colonists. Raiders periodically board, and random events add short-term chaos. On paper that is a workable foundation. In practice, the buildable room roster is thin enough that you exhaust the construction options well before the mid-game, and the colonist stat system, which tracks relationships and mood, has no meaningful interface for actually influencing any of it. You assign a job and then watch. The AI that drives your crew is the bigger structural problem: crew members demonstrably make suicidal routing decisions, builders abandon half-finished airlocks, and the pathfinding generates failure states that a finished game would never ship. The context matters enormously here. Double Fine brought the game out of Early Access in October 2014 not because development was complete, but because sales had declined to the point where continuing was financially indefensible. The studio released the Lua source code to the community as a concession, and a group calling themselves Derelict Games did eventually produce unofficial patches, the last of which landed in January 2023. Those patches add save-and-quit functionality and fix a meaningful number of bugs that the shipped version left open. Even with the community patches applied, the content ceiling is low. There is not much to build, there is no late-game strategic depth to chase, and the absence of camera rotation and the inability to move placed items without fully deconstructing them are quality-of-life gaps that no patch has fully addressed. Steam's aggregate review score sits at overwhelmingly negative across thousands of reviews, and that verdict has not moved. For the strategy and sim audience specifically, the comparison that keeps surfacing in community discussions is RimWorld, and it is a punishing comparison to survive. Both games share a colony-builder structure with emergent storytelling driven by procedural events. RimWorld delivered on that promise with years of active development and a deep mod ecosystem. Spacebase DF-9 has a frozen, open-source codebase and a community that has essentially moved on. The unofficial patch v1.09 is the end of the road. If the Double Fine art direction and sci-fi tone are specifically what you are after, this is the only place you will find them, and there is a narrow audience for whom the forty-minute charm of watching alien colonists navigate their chaotic little station is worth the entry point. That audience knows who it is. Everyone else looking for a management sim with actual decision depth, replayable late-game systems, or a developer still in the building should look elsewhere first. Diego, Scout Team

Spacebase DF-9

Spacebase DF-9

27 oct 2014Double Fine Productions
GamerScout opina

A cautionary tale in a space suit: Spacebase DF-9 had the bones of a great colony-builder, then its own developer pulled the plug mid-construction. Buy only if your expectations are already in a depressurized airlock.

PCMacLinux
Steam Deck Playable
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.38

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.3815 Jun 2026
Keyshops
€0.36€0.43€0.51€0.5810 Jun15 Jun19 Jun24 Jun28 Jun
Tracking prices since 10 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de Spacebase DF-9

I pulled up the decision matrix before loading this one, and the numbers were already bad before I built a single oxygen scrubber. Spacebase DF-9 is a 2D isometric space-station manager where you zone rooms, assign colonists to roles like miner, builder, doctor, and security, keep oxygen and food flowing, and fend off raider boarding parties while the occasional derelict drifts within range. The premise is legitimately good. The execution is a forensic case study in what happens when a developer exits Early Access not because the game is ready, but because the money ran out. The core loop has a recognizable shape for anyone who has spent time with colony management titles. You start with a tiny pressurized pod and roughly eight minutes to establish life support before your crew asphyxiates. Survive that opening crunch, and the game opens into base expansion: mine asteroid ore, refine it into materials, and construct new modules to accommodate arriving colonists. Raiders periodically board, and random events add short-term chaos. On paper that is a workable foundation. In practice, the buildable room roster is thin enough that you exhaust the construction options well before the mid-game, and the colonist stat system, which tracks relationships and mood, has no meaningful interface for actually influencing any of it. You assign a job and then watch. The AI that drives your crew is the bigger structural problem: crew members demonstrably make suicidal routing decisions, builders abandon half-finished airlocks, and the pathfinding generates failure states that a finished game would never ship. The context matters enormously here. Double Fine brought the game out of Early Access in October 2014 not because development was complete, but because sales had declined to the point where continuing was financially indefensible. The studio released the Lua source code to the community as a concession, and a group calling themselves Derelict Games did eventually produce unofficial patches, the last of which landed in January 2023. Those patches add save-and-quit functionality and fix a meaningful number of bugs that the shipped version left open. Even with the community patches applied, the content ceiling is low. There is not much to build, there is no late-game strategic depth to chase, and the absence of camera rotation and the inability to move placed items without fully deconstructing them are quality-of-life gaps that no patch has fully addressed. Steam's aggregate review score sits at overwhelmingly negative across thousands of reviews, and that verdict has not moved. For the strategy and sim audience specifically, the comparison that keeps surfacing in community discussions is RimWorld, and it is a punishing comparison to survive. Both games share a colony-builder structure with emergent storytelling driven by procedural events. RimWorld delivered on that promise with years of active development and a deep mod ecosystem. Spacebase DF-9 has a frozen, open-source codebase and a community that has essentially moved on. The unofficial patch v1.09 is the end of the road. If the Double Fine art direction and sci-fi tone are specifically what you are after, this is the only place you will find them, and there is a narrow audience for whom the forty-minute charm of watching alien colonists navigate their chaotic little station is worth the entry point. That audience knows who it is. Everyone else looking for a management sim with actual decision depth, replayable late-game systems, or a developer still in the building should look elsewhere first.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayertrading-cardscloud-savestier:sub-5Abandoned Early AccessColony BuilderOpen SourceCommunity PatchedBase BuildingRaider DefenseEmergent EventsOxygen Management

Requisitos del sistema

Mínimos

OS
Windows XP
Memory
2 GB RAM
Storage
200 MB available space
Graphics
Intel HD Graphics 3000 with 384 MB of RAM
Processor
Core 2 Duo or Higher
Sound Card
DirectX Compatible Sound Card

Recomendados

OS
Windows 7
Memory
2 GB RAM
Storage
200 MB available space
Graphics
NVidia GeForce 9800 GTX+ or higher
Processor
Core 2 Duo or Higher
Sound Card
DirectX Compatible Sound Card

Sigue explorando

Community Discussion

Be the first to comment on Spacebase DF-9.

Reseñas y valoraciones

Metacritic
49

Información del juego

Desarrolladora
Double Fine Productions
Distribuidora
Double Fine Productions
Fecha de lanzamiento
27 oct 2014

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Double Fine Productions

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Spacebase DF-9 →

Preguntas frecuentes sobre Spacebase DF-9

¿Cuánto cuesta Spacebase DF-9?

El precio de Spacebase DF-9 cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Spacebase DF-9 más barato?

Compara los precios de Spacebase DF-9 en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Spacebase DF-9?

Spacebase DF-9 está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Spacebase DF-9?

Spacebase DF-9 se lanzó el 27 de octubre de 2014.

¿Quién desarrolló Spacebase DF-9?

Spacebase DF-9 fue desarrollado por Double Fine Productions.

¿Merece la pena comprar Spacebase DF-9?

Spacebase DF-9 tiene una puntuación Metacritic de 49/100, lo que lo convierte en uno de los títulos destacados de Indie. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.