Compara los precios de Shin Megami Tensei V: Vengeance en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por ATLUS. Publicado por SEGA. Lanzado el 13/6/2024. Disponible en PC, Xbox, Nintendo Switch. Géneros: Adventure, RPG. Puntuación Metacritic: 90/100.

The definitive version of one of the sharpest turn-based RPGs of this decade, now with a second full story route that fixes almost everything players argued about in 2021.

I went into Shin Megami Tensei V: Vengeance already converted. The original SMT V was a game I admired from a distance, the way you admire a cathedral that won't let you touch anything. Beautiful, austere, mechanically immaculate, but cold to the bone. Vengeance is the version that actually lets you in. Right at the start, a girl reaches out her hand. Take it, and you're on the Canon of Vengeance, a near-complete story overhaul with new characters, new antagonists, and endings that diverge sharply from the original. Decline, and you play the Canon of Creation, the 2021 story, now enriched with every quality-of-life upgrade the new release brings. Both paths share the same foundations: open-zone exploration across four ruined Tokyo wards, Press Turn combat built around hitting enemy weaknesses to steal extra actions, and a demon roster that numbers well past 200 with over 40 new additions, including mythology that the franchise has never touched before. The Canon of Vengeance is the real argument for double-dipping. New character Yoko Hiromine joins early and genuinely changes the dynamic, while the Qadistu, a new demon faction led by figures from Kabbalistic tradition, provide antagonists with actual presence and menace. The story still doesn't linger the way Disco Elysium does on every sentence, but the emotional core is now strong enough to give the alignment choices some actual weight. Veteran players will notice that Tao joins the party earlier, the third world area has been restructured, and a late-game dungeon called Shakan appears out of nowhere to test everything you've learned. The level cap rises from 99 to 150, with a Godborn difficulty unlocking after you defeat the secret superboss, pushing the cap further to 999 for anyone who genuinely needs to feel like a god. The combat system remains the best argument for the game's existence. Press Turn rewards preparation and punishes carelessness in equal measure: exploit a weakness and you gain an extra half-turn; get hit by one and you lose turns instead. Buffs and debuffs matter here in a way that many modern JRPGs have quietly abandoned. The new Magatsuhi Rails add quick traversal lines across the open zones, and the Demon Haunt system lets you interact with your current party outside of battle, unlocking new skills and the occasional gift. It's a lighter version of Persona's social mechanics, but it gives the roster of recruitable demons some texture beyond their stats. The improved fusion menus, which now include skill search and filtering, make the compendium feel like a tool rather than a chore. The one persistent complaint worth flagging: the Canon of Vengeance's pacing stumbles in the mid-section, and some of the new writing feels rushed compared to the setup it promises. The game also still asks you to hunt Miman collectibles for Glory points to unlock Miracles, which is the kind of optional side loop that will either delight you or quietly drain your goodwill. For anyone arriving on PC fresh, the platform port is clean, full controller support works well, and Steam Cloud saves mean your 80-hour file is not at risk. If you played the Switch original and want a reason to return, the Canon of Vengeance alone justifies it. If you are a Persona player who has never crossed over into mainline SMT, expect less social sim and far more unforgiving combat, but the depth of the build system, the demon fusion options, and the sheer variety of alignment-based endings make this one of the more replayable RPGs available on PC right now. Monika, Scout Team

Shin Megami Tensei V: Vengeance

Shin Megami Tensei V: Vengeance

13 jun 2024ATLUSSEGA
GamerScout opina

The definitive version of one of the sharpest turn-based RPGs of this decade, now with a second full story route that fixes almost everything players argued about in 2021.

PCXboxNintendo Switch
Mejor precio disponible
10,52 €
en Gamivo
Mínimo registrado: 10,47 €
Sigue este precio

Veredicto de GamerScout

Best for RPG players who want deep combat systems and branching story paths, and don't mind a grind that occasionally shows its seams.

Comparar precios(6 tiendas)

Edición:
GamivoMejor precio
StandardEuropa (UE)Steam KeyClave
10,52 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
16,49 €-73%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
21,93 €
La tienda fija el precio en EUR
Comprar
StandardEuropa (UE)Steam KeyClave
44,33 €-26%
La tienda fija el precio en EUR
Comprar
DeluxeGlobalSteam KeyClave
45,68 €
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
10,47 €5 ago 2026
Mejor precio actual
10,52 €
Tiendas de claves
9,76 €10,32 €10,89 €11,45 €5 Aug8 Aug10 Aug13 Aug15 Aug
Seguimos precios desde 5 ago 2026
Crear alerta

Capturas y multimedia

Acerca de Shin Megami Tensei V: Vengeance

I went into Shin Megami Tensei V: Vengeance already converted. The original SMT V was a game I admired from a distance, the way you admire a cathedral that won't let you touch anything. Beautiful, austere, mechanically immaculate, but cold to the bone. Vengeance is the version that actually lets you in. Right at the start, a girl reaches out her hand. Take it, and you're on the Canon of Vengeance, a near-complete story overhaul with new characters, new antagonists, and endings that diverge sharply from the original. Decline, and you play the Canon of Creation, the 2021 story, now enriched with every quality-of-life upgrade the new release brings. Both paths share the same foundations: open-zone exploration across four ruined Tokyo wards, Press Turn combat built around hitting enemy weaknesses to steal extra actions, and a demon roster that numbers well past 200 with over 40 new additions, including mythology that the franchise has never touched before. The Canon of Vengeance is the real argument for double-dipping. New character Yoko Hiromine joins early and genuinely changes the dynamic, while the Qadistu, a new demon faction led by figures from Kabbalistic tradition, provide antagonists with actual presence and menace. The story still doesn't linger the way Disco Elysium does on every sentence, but the emotional core is now strong enough to give the alignment choices some actual weight. Veteran players will notice that Tao joins the party earlier, the third world area has been restructured, and a late-game dungeon called Shakan appears out of nowhere to test everything you've learned. The level cap rises from 99 to 150, with a Godborn difficulty unlocking after you defeat the secret superboss, pushing the cap further to 999 for anyone who genuinely needs to feel like a god. The combat system remains the best argument for the game's existence. Press Turn rewards preparation and punishes carelessness in equal measure: exploit a weakness and you gain an extra half-turn; get hit by one and you lose turns instead. Buffs and debuffs matter here in a way that many modern JRPGs have quietly abandoned. The new Magatsuhi Rails add quick traversal lines across the open zones, and the Demon Haunt system lets you interact with your current party outside of battle, unlocking new skills and the occasional gift. It's a lighter version of Persona's social mechanics, but it gives the roster of recruitable demons some texture beyond their stats. The improved fusion menus, which now include skill search and filtering, make the compendium feel like a tool rather than a chore. The one persistent complaint worth flagging: the Canon of Vengeance's pacing stumbles in the mid-section, and some of the new writing feels rushed compared to the setup it promises. The game also still asks you to hunt Miman collectibles for Glory points to unlock Miracles, which is the kind of optional side loop that will either delight you or quietly drain your goodwill. For anyone arriving on PC fresh, the platform port is clean, full controller support works well, and Steam Cloud saves mean your 80-hour file is not at risk. If you played the Switch original and want a reason to return, the Canon of Vengeance alone justifies it. If you are a Persona player who has never crossed over into mainline SMT, expect less social sim and far more unforgiving combat, but the depth of the build system, the demon fusion options, and the sheer variety of alignment-based endings make this one of the more replayable RPGs available on PC right now.

Monika
Monika · Scout Team

RPGs

Etiquetas

auto-admittedPress Turn CombatDemon FusionAlignment ChoicesOpen-Zone ExplorationNew Game Plus DepthHardcore DifficultyDemon RecruitingDual Story Routes

Requisitos del sistema

Mínimos

OS
Windows 10
Processor
Intel Core i5-2400 or AMD FX-6350
Memory
6 GB RAM
Graphics
NVIDIA GeForce GTX 550 Ti, 1 GB or AMD Radeon HD 7750, 1 GB
DirectX
Version 12 Sto…

Recomendados

OS
Windows 10
Processor
Intel Core i5-3470 or AMD Ryzen 5 1400
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 960, 4 GB or AMD Radeon R9 380, 4 GB Dire…

Sigue explorando

Community Discussion

Be the first to comment on Shin Megami Tensei V: Vengeance.

Reseñas y valoraciones

Metacritic
90
Steam
92%(12,515)

Información del juego

Desarrolladora
ATLUS
Distribuidora
SEGA
Fecha de lanzamiento
13 jun 2024

Características

Single-playerSteam AchievementsFull controller supportDualShock Controller SupportDualSense Controller SupportSteam CloudFamily Sharing

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio10,52 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Más de ATLUS

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Shin Megami Tensei V: Vengeance →

Preguntas frecuentes sobre Shin Megami Tensei V: Vengeance

¿Cuánto cuesta Shin Megami Tensei V: Vengeance?

A 15 de agosto de 2026, la oferta más barata disponible de Shin Megami Tensei V: Vengeance es €10.52 en Gamivo, de entre 14 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Shin Megami Tensei V: Vengeance más barato?

El precio más bajo disponible que seguimos para Shin Megami Tensei V: Vengeance es €10.52 en Gamivo (15 de agosto de 2026). Comparamos 14 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Shin Megami Tensei V: Vengeance?

Shin Megami Tensei V: Vengeance está disponible en PC, Xbox, Nintendo Switch.

¿Cuándo se lanzó Shin Megami Tensei V: Vengeance?

Shin Megami Tensei V: Vengeance se lanzó el 13 de junio de 2024.

¿Quién desarrolló Shin Megami Tensei V: Vengeance?

Shin Megami Tensei V: Vengeance fue desarrollado por ATLUS y publicado por SEGA.

¿Merece la pena comprar Shin Megami Tensei V: Vengeance?

Shin Megami Tensei V: Vengeance tiene una puntuación Metacritic de 90/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.