Compara los precios de Serious Sam 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Croteam. Publicado por Devolver Digital. Lanzado el 31/1/2012. Disponible en PC. Géneros: Action, Indie. Puntuación Metacritic: 74/100.

Serious Sam 2 is a relentless, colour-saturated shooter that trades atmosphere for pure volume, bigger arenas, louder guns, and absolutely no chill.

Serious Sam 2 is a first-person shooter that does one thing and does it loudly: it throws hundreds of enemies at you across sprawling, vividly coloured worlds and dares you to survive. Croteam built this as a follow-up to the First and Second Encounters, leaning hard into scale and spectacle. If you walked away from those earlier games wanting more chaos, more guns, and more screen-filling hordes, this is exactly that wish granted at high volume. The moment-to-moment feel is pure arcade muscle memory. You strafe, you blast, you keep moving or you die. The arsenal is wide and satisfying, covering shotguns, miniguns, rocket launchers, and some more inventive tools that reward experimentation. Enemy variety is generous, and the level design leans on arena-style encounters that funnel large groups toward you from multiple directions. There is no cover system, no regenerating health. You find medkits, you press forward. It is almost meditative in its refusal to be anything other than what it is. Now, I should be honest about where this sits in the Serious Sam lineage, because the community has complicated feelings. Compared to the original Encounters, the tone here is broader and more cartoonish. The environments are bright and exaggerated, the humour is louder, and some fans feel the tonal shift sacrificed the lean, focused design of the predecessors. I think that criticism is fair. Serious Sam 2 is a different flavour of the same genre. It is a party sequel rather than a refinement. If you want tight corridors and a grittier aesthetic, you will find the later entries (Serious Sam 3 especially) more to your taste. But if you want something that commits fully to its own colourful excess, this game is comfortable with who it is. For a solo run, the campaign is substantial without overstaying its welcome. Co-op play, which the series has always supported well, makes the chaos even more entertaining. Running through a wave of headless Kamikazes with a friend beside you turns frustration into shared absurdity. That co-op dimension is genuinely one of the game's strongest arguments for itself, especially at the price point this tends to sit at. As someone who usually gravitates toward small, carefully paced experiences, I will admit this is not my natural habitat. But there is craft here in a different form. The sheer logistical work of filling arenas with enemies that behave coherently, scaling difficulty without breaking the flow, keeping the shotgun feeling punchy at hour one and hour eight, that is not accidental. Croteam knew exactly what they were building. The 90% positive Steam rating across nearly fourteen thousand reviews is not nostalgia alone. It reflects a game that consistently delivers what it promises. Whether what it promises is what you want is the real question to ask yourself before you buy. Kai, Scout Team

Serious Sam 2

Serious Sam 2

31 ene 2012CroteamDevolver Digital
GamerScout opina

Serious Sam 2 is a relentless, colour-saturated shooter that trades atmosphere for pure volume, bigger arenas, louder guns, and absolutely no chill.

PC
Steam Deck VerifiedProtonDB Platinum
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Mínimo histórico: €2.42

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Serious Sam 2 is a first-person shooter that does one thing and does it loudly: it throws hundreds of enemies at you across sprawling, vividly coloured worlds and dares you to survive. Croteam built this as a follow-up to the First and Second Encounters, leaning hard into scale and spectacle. If you walked away from those earlier games wanting more chaos, more guns, and more screen-filling hordes, this is exactly that wish granted at high volume. The moment-to-moment feel is pure arcade muscle memory. You strafe, you blast, you keep moving or you die. The arsenal is wide and satisfying, covering shotguns, miniguns, rocket launchers, and some more inventive tools that reward experimentation. Enemy variety is generous, and the level design leans on arena-style encounters that funnel large groups toward you from multiple directions. There is no cover system, no regenerating health. You find medkits, you press forward. It is almost meditative in its refusal to be anything other than what it is. Now, I should be honest about where this sits in the Serious Sam lineage, because the community has complicated feelings. Compared to the original Encounters, the tone here is broader and more cartoonish. The environments are bright and exaggerated, the humour is louder, and some fans feel the tonal shift sacrificed the lean, focused design of the predecessors. I think that criticism is fair. Serious Sam 2 is a different flavour of the same genre. It is a party sequel rather than a refinement. If you want tight corridors and a grittier aesthetic, you will find the later entries (Serious Sam 3 especially) more to your taste. But if you want something that commits fully to its own colourful excess, this game is comfortable with who it is. For a solo run, the campaign is substantial without overstaying its welcome. Co-op play, which the series has always supported well, makes the chaos even more entertaining. Running through a wave of headless Kamikazes with a friend beside you turns frustration into shared absurdity. That co-op dimension is genuinely one of the game's strongest arguments for itself, especially at the price point this tends to sit at. As someone who usually gravitates toward small, carefully paced experiences, I will admit this is not my natural habitat. But there is craft here in a different form. The sheer logistical work of filling arenas with enemies that behave coherently, scaling difficulty without breaking the flow, keeping the shotgun feeling punchy at hour one and hour eight, that is not accidental. Croteam knew exactly what they were building. The 90% positive Steam rating across nearly fourteen thousand reviews is not nostalgia alone. It reflects a game that consistently delivers what it promises. Whether what it promises is what you want is the real question to ask yourself before you buy.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamArena ShooterHorde CombatCo-op CampaignArcade FPSEnemy VarietyRetro ShooterHigh Replayability

Requisitos del sistema

Mínimos

Processor
1.5 GHz Athlon XP or Pentium M or 2 Ghz Pentium 4
Memory
256 MB RAM
Graphics
DirectX 8.0/8.1 compliant or low-end DirectX 9 3D accelerator (nVidia GeForce3 and 4 series…

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Processor
2 GHz Athlon64, or 3 GHz Pentium 4
Memory
1 GB RAM
Graphics
DirectX 9.0 high-end 3D accelerator (nVidia GeForce6 6800 and 7800 series, ATI Radeon X800 and X850 seri…

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Reseñas y valoraciones

Metacritic
74
Steam
90%(13,842)

Información del juego

Desarrolladora
Croteam
Distribuidora
Devolver Digital
Fecha de lanzamiento
31 ene 2012

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¿En qué plataformas está disponible Serious Sam 2?

Serious Sam 2 está disponible en PC.

¿Cuándo se lanzó Serious Sam 2?

Serious Sam 2 se lanzó el 31 de enero de 2012.

¿Quién desarrolló Serious Sam 2?

Serious Sam 2 fue desarrollado por Croteam y publicado por Devolver Digital.

¿Merece la pena comprar Serious Sam 2?

Serious Sam 2 tiene una puntuación Metacritic de 74/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.