Compara los precios de Redout: Space Assault en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por 34BigThings srl. Publicado por 34BigThings srl. Lanzado el 22/1/2021. Disponible en PC, Xbox. Géneros: Action, Casual, Indie, Simulation. Puntuación Metacritic: 65/100.

A fast arcade space shooter spinoff from the Redout racing series. Looks slick, plays thin, solo only and over quickly.

Redout: Space Assault is a singleplayer arcade dogfighter set in the same high-gloss universe as the Redout racing games. You pilot a fighter through scripted combat missions, locking onto enemies, dodging incoming fire, and chaining together weapon combos in a style that sits somewhere between an on-rails shooter and a proper flight action game. The speed and visual presentation are immediately impressive, 34BigThings clearly knows how to make spacecraft look good at high velocity. But as someone who normally cares deeply about decision trees and build-order depth, I have to be honest: this one is pretty shallow in the systems department. The core loop runs on a small set of weapons and ship upgrades. You earn currency through missions, reinvest it into better guns and passive modules, and cycle back through harder difficulty tiers. On paper that sounds like a respectable progression loop. In practice, the upgrade choices rarely feel like they shift your strategy in a meaningful way. There is no class system, no branching build philosophy, and enemy AI follows predictable enough patterns that "outsmarting" opponents mostly means staying on their tail and pressing fire. The tactical dogfight pitch on the tin is a stretch. For a strategy-sim player looking for their next 200-hour obsession, this is not that game and it does not pretend to be. But credit where it is due: the missions are short and snappy, the controls are accessible without a tutorial that talks down to you, and the production values punch above the price point. If you are someone who bounces between heavy strategy sessions and wants a 20-minute palate cleanser with some spectacle, there is a small argument for keeping it installed. It is also worth noting the Steam review score sits at Mixed, which tracks. Players who expected a Redout-calibre experience in a new genre were disappointed; players with zero expectations found something passable. The bigger structural problem is content volume. The campaign runs short, there is no multiplayer to extend replayability, and the mod ecosystem is effectively nonexistent. Once you clear the mission list at higher difficulty, you have seen what the game has to offer. For a genre that lives or dies on replayability, whether through score chasing, leaderboard competition, or procedural variety, Space Assault offers very little reason to return. The Mixed rating on Steam is not unfair cruelty from a hostile audience. It is an accurate read of a game that shipped with a limited scope and no obvious expansion path. Diego, Scout Team

Redout: Space Assault

Redout: Space Assault

22 ene 202134BigThings srl
GamerScout opina

A fast arcade space shooter spinoff from the Redout racing series. Looks slick, plays thin, solo only and over quickly.

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Acerca de Redout: Space Assault

Redout: Space Assault is a singleplayer arcade dogfighter set in the same high-gloss universe as the Redout racing games. You pilot a fighter through scripted combat missions, locking onto enemies, dodging incoming fire, and chaining together weapon combos in a style that sits somewhere between an on-rails shooter and a proper flight action game. The speed and visual presentation are immediately impressive, 34BigThings clearly knows how to make spacecraft look good at high velocity. But as someone who normally cares deeply about decision trees and build-order depth, I have to be honest: this one is pretty shallow in the systems department. The core loop runs on a small set of weapons and ship upgrades. You earn currency through missions, reinvest it into better guns and passive modules, and cycle back through harder difficulty tiers. On paper that sounds like a respectable progression loop. In practice, the upgrade choices rarely feel like they shift your strategy in a meaningful way. There is no class system, no branching build philosophy, and enemy AI follows predictable enough patterns that "outsmarting" opponents mostly means staying on their tail and pressing fire. The tactical dogfight pitch on the tin is a stretch. For a strategy-sim player looking for their next 200-hour obsession, this is not that game and it does not pretend to be. But credit where it is due: the missions are short and snappy, the controls are accessible without a tutorial that talks down to you, and the production values punch above the price point. If you are someone who bounces between heavy strategy sessions and wants a 20-minute palate cleanser with some spectacle, there is a small argument for keeping it installed. It is also worth noting the Steam review score sits at Mixed, which tracks. Players who expected a Redout-calibre experience in a new genre were disappointed; players with zero expectations found something passable. The bigger structural problem is content volume. The campaign runs short, there is no multiplayer to extend replayability, and the mod ecosystem is effectively nonexistent. Once you clear the mission list at higher difficulty, you have seen what the game has to offer. For a genre that lives or dies on replayability, whether through score chasing, leaderboard competition, or procedural variety, Space Assault offers very little reason to return. The Mixed rating on Steam is not unfair cruelty from a hostile audience. It is an accurate read of a game that shipped with a limited scope and no obvious expansion path.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamArcade DogfighterOn-Rails ShooterShort CampaignShip UpgradesScore AttackSolo OnlySci-Fi Combat

Requisitos del sistema

Mínimos

Processor
i3 2.6Ghz
Memory
4 GB RAM
Graphics
GTX 570 or equivalent
DirectX
Version 11
Storage
14 GB available space

Recomendados

OS
Windows 10
Processor
i5 2.6Ghz
Memory
8 GB RAM
Graphics
GTX 970 or equivalent
DirectX
Version 11
Storage
14 GB available space

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Reseñas y valoraciones

Metacritic
65
Steam
47%(107)

Información del juego

Desarrolladora
34BigThings srl
Distribuidora
34BigThings srl
Fecha de lanzamiento
22 ene 2021

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¿En qué plataformas está disponible Redout: Space Assault?

Redout: Space Assault está disponible en PC, Xbox.

¿Cuándo se lanzó Redout: Space Assault?

Redout: Space Assault se lanzó el 22 de enero de 2021.

¿Quién desarrolló Redout: Space Assault?

Redout: Space Assault fue desarrollado por 34BigThings srl.

¿Merece la pena comprar Redout: Space Assault?

Redout: Space Assault tiene una puntuación Metacritic de 65/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.