Compara los precios de Carmageddon: Rogue Shift en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por 34BigThings srl. Publicado por 34BigThings srl. Lanzado el 6/2/2026. Disponible en PC. Géneros: Action, Racing.

Vehicular carnage meets roguelite grind in a post-apocalyptic racer that scratches a very specific itch, but go in expecting Hades-with-cars and you will leave hungry for more track variety.

My Saturday night crew has a rule: if you can't explain the game loop in thirty seconds, it doesn't hit the couch rotation. Rogue Shift passes that test easily, but there's a caveat I'll get to. The pitch is tight: pick a car, blast through branching race events against rival gangs and zombie hordes called the Wasted, spend credits at weapon dealers and workshop stops mid-run, die, then take your earned Beatcoins to the Black Market and permanently unlock new vehicles, weapons, and perks before the next attempt. The loop is clean, the moment-to-moment combat is genuinely satisfying, and the side-bash mechanic, where you slingshot your car left or right to punt rivals into walls, delivers a visceral little hit of chaos every single time it connects. The combat toolkit is the best argument for the purchase. Thirteen weapon classes range from a chunky shotgun to a homing laser to a railgun, all fully upgradable across runs. The fifteen vehicles cover the full drivetrain spread, FWD, RWD, and AWD, and each handles noticeably differently, so swapping from a tanky bruiser that stacks collision damage to a nimble sports car that rewards precision shooting actually changes how you play rather than just how you look. Over 80 perks sit in the pool waiting to be unlocked, and stacking synergies, say, an explosive side-bash perk combined with collision-damage-on-low-health scaling, produces the kind of "wait, that actually worked" build moments that keep roguelites alive past their first few hours. The Black Market unlock tree means every failed run still feels like progress, which is exactly what this format demands. Here is where I have to be straight with you. The track variety is thin. Three event types cover almost everything: Death Race, where top-three finishes advance you; Survival, where you hold on for a set number of laps against hazard-heavy maps packed with Spitters and Boomers; and Elite events that demand a first-place finish. That is genuinely not a lot of structural variety, and reviewers across the board flagged it as the game's sharpest edge against long-term play. The branching map layout, clearly inspired by Slay the Spire-style node selection, adds some strategic texture about whether to risk an Elite event for a better weapon shop, but the recycled track pool undercuts the tension once you have seen the courses a handful of times. The physics also pull their punches compared to what the Carmageddon name implies: the Wasted splatter against your windshield without much weight or feedback, which is a mild disappointment when mowing them down for boost refills is a core mechanic. And yes, there is zero multiplayer of any kind, split-screen or online, so forget the drunk-friends-on-the-couch scenario entirely. For the solo player who wants something to grind in twenty-to-thirty-minute bursts, though, it delivers. The PC version runs smoothly, controller support is solid, and performance at 60-plus FPS keeps the arcade handling feeling responsive rather than floaty. The Unreal Engine visuals push a punchy, high-contrast dystopian aesthetic through burning highways, sewers, and industrial districts that stay legible at speed. Audio is abrasive metal and engine snarl, which fits, even if it loops a bit too aggressively when you are on your fifth attempt at the same stage. Community sentiment sits in mixed territory overall, but recent Steam reviews have trended positive, suggesting the game's flaws are the forgivable kind that do not ruin the runs so much as limit them. If you came expecting the anarchic open-world carnage of classic Carmageddon, pump the brakes. If you came wanting a compact, single-player roguelite racer with real build depth and satisfying vehicular combat, Rogue Shift has enough gas in the tank to be worth your time, at least until the track repetition starts to bite. Riley, Scout Team

Carmageddon: Rogue Shift

Carmageddon: Rogue Shift

6 feb 202634BigThings srl
GamerScout opina

Vehicular carnage meets roguelite grind in a post-apocalyptic racer that scratches a very specific itch, but go in expecting Hades-with-cars and you will leave hungry for more track variety.

PC
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
30,25 €-24%
en Eneba
Mínimo registrado: 25,90 €
Sigue este precio

Veredicto de GamerScout

Best for solo roguelite fans who want short, punchy destruction-racing runs and can live with thin event variety and zero multiplayer.

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EnebaMejor precio
StandardGlobalSteam KeyClave
30,25 €-24%
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Comprar
StandardGlobalSteam KeyClave
30,40 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
30,95 €-10%
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Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

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Historial de precios

Mínimo registrado
25,90 €10 jun 2026
Mejor precio actual
30,25 €
Tiendas de claves
25,36 €27,22 €29,08 €30,94 €10 Jun27 Jun13 Jul30 Jul15 Aug
10 jun — 15 ago
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Capturas y multimedia

Acerca de Carmageddon: Rogue Shift

My Saturday night crew has a rule: if you can't explain the game loop in thirty seconds, it doesn't hit the couch rotation. Rogue Shift passes that test easily, but there's a caveat I'll get to. The pitch is tight: pick a car, blast through branching race events against rival gangs and zombie hordes called the Wasted, spend credits at weapon dealers and workshop stops mid-run, die, then take your earned Beatcoins to the Black Market and permanently unlock new vehicles, weapons, and perks before the next attempt. The loop is clean, the moment-to-moment combat is genuinely satisfying, and the side-bash mechanic, where you slingshot your car left or right to punt rivals into walls, delivers a visceral little hit of chaos every single time it connects. The combat toolkit is the best argument for the purchase. Thirteen weapon classes range from a chunky shotgun to a homing laser to a railgun, all fully upgradable across runs. The fifteen vehicles cover the full drivetrain spread, FWD, RWD, and AWD, and each handles noticeably differently, so swapping from a tanky bruiser that stacks collision damage to a nimble sports car that rewards precision shooting actually changes how you play rather than just how you look. Over 80 perks sit in the pool waiting to be unlocked, and stacking synergies, say, an explosive side-bash perk combined with collision-damage-on-low-health scaling, produces the kind of "wait, that actually worked" build moments that keep roguelites alive past their first few hours. The Black Market unlock tree means every failed run still feels like progress, which is exactly what this format demands. Here is where I have to be straight with you. The track variety is thin. Three event types cover almost everything: Death Race, where top-three finishes advance you; Survival, where you hold on for a set number of laps against hazard-heavy maps packed with Spitters and Boomers; and Elite events that demand a first-place finish. That is genuinely not a lot of structural variety, and reviewers across the board flagged it as the game's sharpest edge against long-term play. The branching map layout, clearly inspired by Slay the Spire-style node selection, adds some strategic texture about whether to risk an Elite event for a better weapon shop, but the recycled track pool undercuts the tension once you have seen the courses a handful of times. The physics also pull their punches compared to what the Carmageddon name implies: the Wasted splatter against your windshield without much weight or feedback, which is a mild disappointment when mowing them down for boost refills is a core mechanic. And yes, there is zero multiplayer of any kind, split-screen or online, so forget the drunk-friends-on-the-couch scenario entirely. For the solo player who wants something to grind in twenty-to-thirty-minute bursts, though, it delivers. The PC version runs smoothly, controller support is solid, and performance at 60-plus FPS keeps the arcade handling feeling responsive rather than floaty. The Unreal Engine visuals push a punchy, high-contrast dystopian aesthetic through burning highways, sewers, and industrial districts that stay legible at speed. Audio is abrasive metal and engine snarl, which fits, even if it loops a bit too aggressively when you are on your fifth attempt at the same stage. Community sentiment sits in mixed territory overall, but recent Steam reviews have trended positive, suggesting the game's flaws are the forgivable kind that do not ruin the runs so much as limit them. If you came expecting the anarchic open-world carnage of classic Carmageddon, pump the brakes. If you came wanting a compact, single-player roguelite racer with real build depth and satisfying vehicular combat, Rogue Shift has enough gas in the tank to be worth your time, at least until the track repetition starts to bite.

Riley
Riley · Scout Team

Sports & racing

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:aaaRoguelite RacerVehicular CombatBuild SynergyRun-Based ProgressionPost-ApocalypticBoss EncountersSolo OnlyBranching Map

Requisitos del sistema

Mínimos

OS
Windows 10 64bit
Memory
8 GB RAM
DirectX
Version 12
Storage
35 GB available space
Graphics
NVIDIA GeForce RTX 2060 6 GB / AMD Radeon RX 5600 XT 6 GB / Intel Arc A380 6 GB
Processor
Intel Core i7-6700 / AMD Ryzen 5 1600X

Recomendados

OS
Windows 11 64bit
Memory
16 GB RAM
DirectX
Version 12
Storage
50 GB available space
Graphics
NVIDIA GeForce RTX 3070 Ti 8 GB / AMD Radeon RX 6700 XT 12 GB
Processor
Intel Core i7-12700K / AMD Ryzen 7 5800X

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Información del juego

Desarrolladora
34BigThings srl
Distribuidora
34BigThings srl
Fecha de lanzamiento
6 feb 2026

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Mejor precio30,25 €
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¿Cuánto cuesta Carmageddon: Rogue Shift?

A 15 de agosto de 2026, la oferta más barata disponible de Carmageddon: Rogue Shift es €30.25 en Eneba, de entre 3 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Carmageddon: Rogue Shift más barato?

El precio más bajo disponible que seguimos para Carmageddon: Rogue Shift es €30.25 en Eneba (15 de agosto de 2026). Comparamos 3 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Carmageddon: Rogue Shift?

Carmageddon: Rogue Shift está disponible en PC.

¿Cuándo se lanzó Carmageddon: Rogue Shift?

Carmageddon: Rogue Shift se lanzó el 6 de febrero de 2026.

¿Quién desarrolló Carmageddon: Rogue Shift?

Carmageddon: Rogue Shift fue desarrollado por 34BigThings srl.