Compara los precios de PAYDAY 3 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Starbreeze Studios. Publicado por Starbreeze Entertainment. Lanzado el 21/9/2023. Disponible en PC, Xbox. Géneros: Action, Adventure, RPG. Puntuación Metacritic: 66/100.

The heist fantasy is real here, but you will spend more time fighting the progression system than the cops. Worth it for a co-op crew, less so flying solo.

I've watched PAYDAY 3 go through something of an ugly duckling arc since its September 2023 launch, and the full picture is more complicated than either its apologists or its critics want to admit. The core loop, robbing banks, jewelry stores, nightclubs, and armored trucks across a New York City backdrop, is genuinely fun when it clicks. Sliding past a security camera, looping its feed with the Hacker skill tree, then ghosting an entire job without pulling a single trigger still delivers a hit that very few co-op shooters can match. The stealth-or-loud structure on every heist is the game's best design idea, and heists like Rock the Cradle and Dirty Ice show real creativity in how they layer objectives. The four difficulty tiers, from Normal up through the unforgiving Overkill with its security modifiers and indestructible Titan Cameras, give experienced teams something to chase. The launch, though, was genuinely rough. Matchmaking problems, server instability, and a progression system that critics across the board called grindy and punishing nearly sank the whole ship. At launch there were only eight core heists, a figure that felt thin compared to the decade of content PAYDAY 2 accumulated. The AI behaviour was inconsistent, environments felt underdetailed, and the story, a thin premise about the old crew getting dragged out of retirement to deal with a shadowy threat in New York City, offers next to nothing in the way of narrative payoff. If you come in hoping for anything resembling character writing or worldbuilding, you will leave disappointed. The cutscenes are functional at best. Post-launch, Starbreeze has been patching steadily. The heist count has grown to around 17, including DLC missions under the Bad Apple campaign and legacy remakes of franchise classics like First World Bank. More importantly, a Skills 2.0 overhaul replaced the original clunky system with a cleaner tree built around distinct identities: Juggernaut, Ghost, Puppet Master, Hacker, Engineer, and others. You get 51 skill points to invest across the level cap, enough to build a focused specialist or a hybrid that mixes roles without stretching too thin. Weapon branches let you commit to assault rifles, SMGs, shotguns, or sniper rifles, while utility branches power up sentry turrets, ECM jammers, medic bags, and hostage control. It still is not the deepest build system you will ever touch, and if you are hunting a game that rewards forty hours of theorycrafting, this is not it. But it is a meaningful step up from what shipped. The always-online requirement remains a genuine irritant. Solo players are not well served here. Bot teammates are described by players generously as unhelpful, and the experience is clearly built around a communicating four-person squad. If you do not have a regular crew, expect friction. The challenge-based unlock structure also continues to frustrate, tying key equipment to specific in-heist conditions that can feel arbitrary rather than skill-driven. The explosive build path in particular sits in a strange dead zone, with skill tree nodes dedicated to grenade use but almost no viable lethal throwables in the weapon pool to support it. In its current state, PAYDAY 3 is a substantially better game than the one that launched to a Metacritic score of 66. It is still not the definitive sequel that a decade of PAYDAY 2 hype had people hoping for. If you have a group of three friends willing to play on voice comms and you want a co-op shooter built around the tension of staying quiet until everything goes wrong, there is a real experience here. If you are a solo player or someone who values narrative and build depth above all else, PAYDAY 2 still has a decade of content waiting for you. Monika, Scout Team

PAYDAY 3

PAYDAY 3

21 sept 2023Starbreeze StudiosStarbreeze Entertainment
GamerScout opina

The heist fantasy is real here, but you will spend more time fighting the progression system than the cops. Worth it for a co-op crew, less so flying solo.

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Acerca de PAYDAY 3

I've watched PAYDAY 3 go through something of an ugly duckling arc since its September 2023 launch, and the full picture is more complicated than either its apologists or its critics want to admit. The core loop, robbing banks, jewelry stores, nightclubs, and armored trucks across a New York City backdrop, is genuinely fun when it clicks. Sliding past a security camera, looping its feed with the Hacker skill tree, then ghosting an entire job without pulling a single trigger still delivers a hit that very few co-op shooters can match. The stealth-or-loud structure on every heist is the game's best design idea, and heists like Rock the Cradle and Dirty Ice show real creativity in how they layer objectives. The four difficulty tiers, from Normal up through the unforgiving Overkill with its security modifiers and indestructible Titan Cameras, give experienced teams something to chase. The launch, though, was genuinely rough. Matchmaking problems, server instability, and a progression system that critics across the board called grindy and punishing nearly sank the whole ship. At launch there were only eight core heists, a figure that felt thin compared to the decade of content PAYDAY 2 accumulated. The AI behaviour was inconsistent, environments felt underdetailed, and the story, a thin premise about the old crew getting dragged out of retirement to deal with a shadowy threat in New York City, offers next to nothing in the way of narrative payoff. If you come in hoping for anything resembling character writing or worldbuilding, you will leave disappointed. The cutscenes are functional at best. Post-launch, Starbreeze has been patching steadily. The heist count has grown to around 17, including DLC missions under the Bad Apple campaign and legacy remakes of franchise classics like First World Bank. More importantly, a Skills 2.0 overhaul replaced the original clunky system with a cleaner tree built around distinct identities: Juggernaut, Ghost, Puppet Master, Hacker, Engineer, and others. You get 51 skill points to invest across the level cap, enough to build a focused specialist or a hybrid that mixes roles without stretching too thin. Weapon branches let you commit to assault rifles, SMGs, shotguns, or sniper rifles, while utility branches power up sentry turrets, ECM jammers, medic bags, and hostage control. It still is not the deepest build system you will ever touch, and if you are hunting a game that rewards forty hours of theorycrafting, this is not it. But it is a meaningful step up from what shipped. The always-online requirement remains a genuine irritant. Solo players are not well served here. Bot teammates are described by players generously as unhelpful, and the experience is clearly built around a communicating four-person squad. If you do not have a regular crew, expect friction. The challenge-based unlock structure also continues to frustrate, tying key equipment to specific in-heist conditions that can feel arbitrary rather than skill-driven. The explosive build path in particular sits in a strange dead zone, with skill tree nodes dedicated to grenade use but almost no viable lethal throwables in the weapon pool to support it. In its current state, PAYDAY 3 is a substantially better game than the one that launched to a Metacritic score of 66. It is still not the definitive sequel that a decade of PAYDAY 2 hype had people hoping for. If you have a group of three friends willing to play on voice comms and you want a co-op shooter built around the tension of staying quiet until everything goes wrong, there is a real experience here. If you are a solo player or someone who values narrative and build depth above all else, PAYDAY 2 still has a decade of content waiting for you.

Monika
Monika · Scout Team

RPGs

Etiquetas

singleplayermultiplayercooponline-coopachievementscloud-savesStealth-or-LoudHeist Co-opSkills 2.0Always-OnlineOverkill DifficultyHacker BuildPost-Launch RecoveryNew York SettingFour-Player SquadLegacy Heists

Requisitos del sistema

Mínimos

OS
Windows 10
Processor
Intel Core i5-9400F
Memory
16 GB RAM
Graphics
Nvidia GTX 1650 (4 GB)
Network
Broadband Internet connection

Recomendados

OS
Windows 10
Processor
Intel Core i7-9700K
Memory
16 GB RAM
Graphics
Nvidia GTX 1080 (8GB) or AMD RX VEGA 56
DirectX
Version 12
Network
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Reseñas y valoraciones

Metacritic
66

Información del juego

Desarrolladora
Starbreeze Studios
Distribuidora
Starbreeze Entertainment
Fecha de lanzamiento
21 sept 2023
Clasificación por edad
PEGI 18

Modos de juego

singleplayer
multiplayer
coop
online coop
Cooperativo en línea

Idiomas

Audio (1)
English
Subtítulos (14)
EnglishFrenchItalianGermanSpanish - SpainJapanese+8 más

Características

AchievementsCloud Saves

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¿En qué plataformas está disponible PAYDAY 3?

PAYDAY 3 está disponible en PC, Xbox.

¿Cuándo se lanzó PAYDAY 3?

PAYDAY 3 se lanzó el 21 de septiembre de 2023.

¿Quién desarrolló PAYDAY 3?

PAYDAY 3 fue desarrollado por Starbreeze Studios y publicado por Starbreeze Entertainment.

¿Merece la pena comprar PAYDAY 3?

PAYDAY 3 tiene una puntuación Metacritic de 66/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.