Compara los precios de One More Gate : A Wakfu Legend en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Ankama Studio. Publicado por Ankama Games. Lanzado el 12/9/2023. Disponible en PC, Mac. Géneros: Adventure, Indie, RPG, Strategy.

If you've ever wanted Slay the Spire to grow legs and actually walk around its world, One More Gate is the closest Ankama gets to that idea, charming, compact, and occasionally unforgiving.

My first instinct when loading One More Gate was to clock how it diverges from the roguelite deckbuilder formula rather than how faithfully it copies it, and the answer is: more than the screenshots suggest. Instead of clicking along a node map, you physically move your character, Oropo, through 3D environments by clicking destinations or using a controller stick. That single design decision changes the rhythm completely. Containers are scattered throughout each area, hiding resources you will genuinely miss if you beeline to the exit, so paying attention to the space around you carries real strategic weight rather than just flavour. Combat is the more familiar half of the package. You build a deck of attack, defense, and effect cards, then play them against enemies whose intentions, attack, defend, buff, are telegraphed upfront. The action-point system starts each fight at three points and ratchets up by one per turn to a ceiling of six, which creates a satisfying ramp where early turns are about staying alive and later turns are where your combo lines actually fire. There is also a Wakfu gauge that charges as you play, and when it maxes out it lets you release a powerful burst before resetting the gauge, a clean pressure valve that rewards building toward it rather than just carpet-bombing the cheapest cards. Currency is split into three types: coins for permanent card purchases, blue currency for permanent upgrades, and green currency for temporary shop buffs that last only a single battle cycle. The split matters because it forces you to think across both the current run and your long-term deck shape simultaneously. Where the game loses points is in balance, particularly early. Enemy damage-soak, especially on bosses, can feel out of proportion to what your deck can reasonably output in the first few runs, and the procedural content means that if you miss a chest or skip an event, that opportunity is gone. Players without a clean block of time to sit through a full run will find the structure mildly hostile. The overall card pool at full release lands around 100 cards, workable, but lean by genre standards, and the build variety reflects that ceiling. The Wakfu franchise lore (the Krosmoz universe, Eliotropes, the World of Twelve) gives the game colour and quirky side characters including a dojo master and an aggressively fitness-minded grandmother, but newcomers to Ankama's world will likely treat all of it as flavour rather than context. The game lands on Steam at a "Very Positive" community rating, which is honest: it is a good genre entry, not a genre-definer. For the strategy-minded player who wants a shorter-session roguelite with meaningful progression between runs, One More Gate delivers. The permanent upgrade layer means no run is purely wasted, which goes a long way toward keeping the loop from feeling punishing. If you are deep into Slay the Spire's ascension system and expecting that breadth of build diversity, you will hit a wall. But if you want a well-presented, mechanically honest deckbuilder with a world that has actual personality baked in, this earns its spot in the library. Diego, Scout Team

One More Gate : A Wakfu Legend

One More Gate : A Wakfu Legend

12 sept 2023Ankama StudioAnkama Games
GamerScout opina

If you've ever wanted Slay the Spire to grow legs and actually walk around its world, One More Gate is the closest Ankama gets to that idea, charming, compact, and occasionally unforgiving.

PCMac
Steam Deck PlayableProtonDB Platinum
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Mínimo histórico: €2.82

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My first instinct when loading One More Gate was to clock how it diverges from the roguelite deckbuilder formula rather than how faithfully it copies it, and the answer is: more than the screenshots suggest. Instead of clicking along a node map, you physically move your character, Oropo, through 3D environments by clicking destinations or using a controller stick. That single design decision changes the rhythm completely. Containers are scattered throughout each area, hiding resources you will genuinely miss if you beeline to the exit, so paying attention to the space around you carries real strategic weight rather than just flavour. Combat is the more familiar half of the package. You build a deck of attack, defense, and effect cards, then play them against enemies whose intentions, attack, defend, buff, are telegraphed upfront. The action-point system starts each fight at three points and ratchets up by one per turn to a ceiling of six, which creates a satisfying ramp where early turns are about staying alive and later turns are where your combo lines actually fire. There is also a Wakfu gauge that charges as you play, and when it maxes out it lets you release a powerful burst before resetting the gauge, a clean pressure valve that rewards building toward it rather than just carpet-bombing the cheapest cards. Currency is split into three types: coins for permanent card purchases, blue currency for permanent upgrades, and green currency for temporary shop buffs that last only a single battle cycle. The split matters because it forces you to think across both the current run and your long-term deck shape simultaneously. Where the game loses points is in balance, particularly early. Enemy damage-soak, especially on bosses, can feel out of proportion to what your deck can reasonably output in the first few runs, and the procedural content means that if you miss a chest or skip an event, that opportunity is gone. Players without a clean block of time to sit through a full run will find the structure mildly hostile. The overall card pool at full release lands around 100 cards, workable, but lean by genre standards, and the build variety reflects that ceiling. The Wakfu franchise lore (the Krosmoz universe, Eliotropes, the World of Twelve) gives the game colour and quirky side characters including a dojo master and an aggressively fitness-minded grandmother, but newcomers to Ankama's world will likely treat all of it as flavour rather than context. The game lands on Steam at a "Very Positive" community rating, which is honest: it is a good genre entry, not a genre-definer. For the strategy-minded player who wants a shorter-session roguelite with meaningful progression between runs, One More Gate delivers. The permanent upgrade layer means no run is purely wasted, which goes a long way toward keeping the loop from feeling punishing. If you are deep into Slay the Spire's ascension system and expecting that breadth of build diversity, you will hit a wall. But if you want a well-presented, mechanically honest deckbuilder with a world that has actual personality baked in, this earns its spot in the library.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscloud-savestier:sub-5Permanent ProgressionWakfu Gauge MechanicFree-Roam ExplorationAction Point SystemThree-Currency EconomyBoss Difficulty SpikeController SupportFranchise Tie-In

Requisitos del sistema

Mínimos

OS
Win 10 64 bits
Memory
6 GB RAM
Storage
10 GB available space
Graphics
GeForce GTX 760, Radeon R9 280, or above
Processor
Intel Core i5-3470, AMD Ryzen 3 1200, or above

Recomendados

OS
Win 10 64bits
Memory
8 GB RAM
Storage
10 GB available space
Graphics
GeForce GTX 1070, Radeon RX Vega 64, or above
Processor
Intel Core i5-11400, AMD Ryzen 5 3600, or above

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Información del juego

Desarrolladora
Ankama Studio
Distribuidora
Ankama Games
Fecha de lanzamiento
12 sept 2023

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¿En qué plataformas está disponible One More Gate : A Wakfu Legend?

One More Gate : A Wakfu Legend está disponible en PC, Mac.

¿Cuándo se lanzó One More Gate : A Wakfu Legend?

One More Gate : A Wakfu Legend se lanzó el 12 de septiembre de 2023.

¿Quién desarrolló One More Gate : A Wakfu Legend?

One More Gate : A Wakfu Legend fue desarrollado por Ankama Studio y publicado por Ankama Games.