Of Guards And Thieves es gratis para jugar — descarga y juega gratis, con ediciones de pago opcionales y DLC comparados en esta página. Desarrollado por Subvert Games. Publicado por Subvert Games. Lanzado el 16/7/2014. Disponible en PC. Géneros: Action, Casual, Free To Play, Indie, Massively Multiplayer, Racing, Strategy, Early Access.

A free asymmetric stealth game with genuine bite that has been quietly decaying since its peak, but still worth an hour if you can find a populated server.

I have watched enough free-to-play multiplayer games flatline to spot the warning signs early, and Of Guards and Thieves (OGAT) has most of them. Steam concurrent player counts hover in the single digits most days, community posts are asking people to revive the game, and lobbies that do exist are often password-locked by private groups. That context matters before anything else, because an asymmetric PvP game with no players is just a loading screen. Go in clear-eyed. When OGAT had a heartbeat, the core GaT mode was genuinely clever. Guards defend six objects scattered across a map without knowing which one the thieves are targeting. Thieves know their one true objective and use shadow movement, knife one-shots, infrared vision, and thief-only shortcuts like air vents and windows to slip past armed opponents. Guards can flip room lights on to expose movement, watch for opening doors as audio tells, and coordinate holdpoints. The information asymmetry between the two sides is the whole game, and for a project that started at a Ludum Dare jam, it holds up structurally better than it has any right to. Five-minute rounds keep sessions tight. The dynamic lighting system does real work, not just cosmetic atmosphere. Beyond GaT, the mode list sprawls in entertaining directions: a Survivors versus Zombies mode where the zombie team hunts a hidden Big Brain, a bomb-defuse Demolition mode, an Instagib Capture the Flag variant, a Slender-style mode where Faceless enemies can turn invisible and kill by gaze, and even a soccer mode that reviewers inexplicably loved. There are eight classes per faction, over 46 weapons and gadgets across the roster, a community map workshop with thousands of user-created levels, and an 80-level XP progression system. For a free game, the content breadth is not the problem. The problems are structural and, at this point, probably permanent. Anti-cheat has historically been thin, with players reporting wallhackers who see through darkness, which guts the stealth fantasy completely. Map balance across the workshop is wildly uneven. The XP system distributes experience in ways that feel arbitrary, rewarding loss nearly as much as a win. The leveling curve is long but the RPG impact on gameplay is opaque at level four, let alone eighty. Subvert Games got distracted by a mobile version, development momentum on the PC side stalled, and the playerbase drained away. The Steam community is now a nostalgia club. For a live-service reviewer, this is a familiar obituary. OGAT joins a long list, from Battleborn to Lawbreakers, of games that had a workable identity but could not hold the audience needed to sustain it. The asymmetric stealth niche it occupies, somewhere between Monaco and early CS in feel, never found the mainstream foothold it needed. If you can gather four or five friends to run private lobbies, the game delivers chaotic fun on that narrow band. Solo queue in 2026 is a coin flip on whether a server is even breathing. The bones are good. The patient is not. Yuki, Scout Team

Of Guards And Thieves

Of Guards And Thieves

Gratis para jugar
16 jul 2014Subvert Games
GamerScout opina

A free asymmetric stealth game with genuine bite that has been quietly decaying since its peak, but still worth an hour if you can find a populated server.

PC
Steam Deck PlayableProtonDB Gold
Mejor precio disponible
2,89 €
en Eneba
Mínimo registrado: 2,46 €
Sigue este precio

Veredicto de GamerScout

Worth trying free with a friend group willing to run private lobbies; do not expect a living public server ecosystem in 2026.

Comparar precios(1 tiendas)

EnebaMejor precio
StandardEuropa (UE)Steam KeyClave
2,89 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
2,89 €
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
2,46 €13 jun 2026
Mejor precio actual
2,89 €
Tiendas de claves
2,41 €2,59 €2,76 €2,94 €10 Jun27 Jun13 Jul30 Jul15 Aug
10 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de Of Guards And Thieves

I have watched enough free-to-play multiplayer games flatline to spot the warning signs early, and Of Guards and Thieves (OGAT) has most of them. Steam concurrent player counts hover in the single digits most days, community posts are asking people to revive the game, and lobbies that do exist are often password-locked by private groups. That context matters before anything else, because an asymmetric PvP game with no players is just a loading screen. Go in clear-eyed. When OGAT had a heartbeat, the core GaT mode was genuinely clever. Guards defend six objects scattered across a map without knowing which one the thieves are targeting. Thieves know their one true objective and use shadow movement, knife one-shots, infrared vision, and thief-only shortcuts like air vents and windows to slip past armed opponents. Guards can flip room lights on to expose movement, watch for opening doors as audio tells, and coordinate holdpoints. The information asymmetry between the two sides is the whole game, and for a project that started at a Ludum Dare jam, it holds up structurally better than it has any right to. Five-minute rounds keep sessions tight. The dynamic lighting system does real work, not just cosmetic atmosphere. Beyond GaT, the mode list sprawls in entertaining directions: a Survivors versus Zombies mode where the zombie team hunts a hidden Big Brain, a bomb-defuse Demolition mode, an Instagib Capture the Flag variant, a Slender-style mode where Faceless enemies can turn invisible and kill by gaze, and even a soccer mode that reviewers inexplicably loved. There are eight classes per faction, over 46 weapons and gadgets across the roster, a community map workshop with thousands of user-created levels, and an 80-level XP progression system. For a free game, the content breadth is not the problem. The problems are structural and, at this point, probably permanent. Anti-cheat has historically been thin, with players reporting wallhackers who see through darkness, which guts the stealth fantasy completely. Map balance across the workshop is wildly uneven. The XP system distributes experience in ways that feel arbitrary, rewarding loss nearly as much as a win. The leveling curve is long but the RPG impact on gameplay is opaque at level four, let alone eighty. Subvert Games got distracted by a mobile version, development momentum on the PC side stalled, and the playerbase drained away. The Steam community is now a nostalgia club. For a live-service reviewer, this is a familiar obituary. OGAT joins a long list, from Battleborn to Lawbreakers, of games that had a workable identity but could not hold the audience needed to sustain it. The asymmetric stealth niche it occupies, somewhere between Monaco and early CS in feel, never found the mainstream foothold it needed. If you can gather four or five friends to run private lobbies, the game delivers chaotic fun on that narrow band. Solo queue in 2026 is a coin flip on whether a server is even breathing. The bones are good. The patient is not.

Yuki
Yuki · Scout Team

MMOs & live service

Etiquetas

multiplayermmopvponline-pvpcooponline-coopcross-platformachievementstrading-cardscloud-savestier:sub-5Asymmetric PvPShadow StealthDynamic LightingInformation AsymmetryMode VarietyCommunity Map WorkshopFaction ClassesDead Playerbase RiskPrivate Lobby DependentKnife One-Shot

Requisitos del sistema

Mínimos

OS
Win 7
Memory
2000 MB RAM
Network
Broadband Internet connection
Storage
600 MB available space
Graphics
Shader Model 3.0 compatible
Processor
2Ghz Dual Core

Sigue explorando

Community Discussion

Be the first to comment on Of Guards And Thieves.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Subvert Games
Distribuidora
Subvert Games
Fecha de lanzamiento
16 jul 2014

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio2,89 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Of Guards And Thieves →

Preguntas frecuentes sobre Of Guards And Thieves

¿Cuánto cuesta Of Guards And Thieves?

Of Guards And Thieves es gratis para jugar — descargarlo y jugarlo no cuesta nada en PC. Cualquier edición, DLC o complemento dentro del juego opcional aparece en la tabla de precios de esta página.

¿Of Guards And Thieves tiene compras dentro del juego?

Of Guards And Thieves es gratis para descargar y jugar, y se monetiza mediante compras opcionales dentro del juego como cosméticos, ediciones o DLC en lugar de un precio inicial. Cualquier edición o complemento de pago disponible aparece en la tabla de precios de esta página.

¿En qué plataformas está disponible Of Guards And Thieves?

Of Guards And Thieves está disponible en PC.

¿Cuándo se lanzó Of Guards And Thieves?

Of Guards And Thieves se lanzó el 16 de julio de 2014.

¿Quién desarrolló Of Guards And Thieves?

Of Guards And Thieves fue desarrollado por Subvert Games.