Compara los precios de No:Worse en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Aleksey Izimov. Publicado por Aleksey Izimov. Lanzado el 16/3/2023. Disponible en PC, Mac, Linux. Géneros: Casual, Indie.

A quietly earnest solo-dev visual novel with animated sprites and six-plus endings, built for readers who want their heartbreak choices to actually matter.

I have a soft spot for the one-person Steam page that slips past every algorithm, and No:Worse is exactly that kind of find. Aleksey Izimov built this romance visual novel alone, and the seams of that solitude show in the best possible way: every scene feels considered rather than padded, every emotion earns its place on screen. Mechanically this sits squarely in the text-based visual novel tradition. You read, you choose, and those choices branch the story toward more than six distinct endings. That number matters. A lot of small VNs promise multiple endings and deliver cosmetic variations. No:Worse commits enough to the branch structure that replaying feels genuinely different rather than a fast-forward exercise. The characters are rendered with animated sprites that include lip-sync, subtle breathing, and a wide emotional range, which is a real technical investment for a solo project. The hand-drawn, colorful art style leans anime-adjacent without feeling derivative. The subject matter is not cheerful. Two vulnerable people with soft hearts try to hold a relationship together across moments of despair, deceit, and doubt. The tone moves between comedy and genuine drama, sometimes in the same scene. That tonal range is where the writing either clicks for you or does not. Players who found the emotional whiplash frustrating in Steam reviews are probably coming from heavier narrative RPGs where tone is more controlled. Readers who grew up on slice-of-life manga will recognise the rhythm immediately and likely find it earned. The honest limitation is runtime. Four to five hours per route is brief, and the community around this title is small enough that word-of-mouth has barely started. There are no critic scores, no YouTube essayists, no discourse. That obscurity is a small tragedy. The craft here, the animated sprites, the branching commitment, the restrained but specific soundtrack, outpaces a lot of VNs with ten times the visibility. The macOS compatibility note is worth flagging: the game does not run on macOS 10.15 Catalina or above, so Linux and Windows are your safe platforms. If you read visual novels for the relationship writing rather than the gameplay loop, and you are willing to give an underdog your full attention for an evening, No:Worse rewards that patience. It knows when to end. Kai, Scout Team

No:Worse

No:Worse

16 mar 2023Aleksey Izimov
GamerScout opina

A quietly earnest solo-dev visual novel with animated sprites and six-plus endings, built for readers who want their heartbreak choices to actually matter.

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Mínimo histórico: €0.53

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Acerca de No:Worse

I have a soft spot for the one-person Steam page that slips past every algorithm, and No:Worse is exactly that kind of find. Aleksey Izimov built this romance visual novel alone, and the seams of that solitude show in the best possible way: every scene feels considered rather than padded, every emotion earns its place on screen. Mechanically this sits squarely in the text-based visual novel tradition. You read, you choose, and those choices branch the story toward more than six distinct endings. That number matters. A lot of small VNs promise multiple endings and deliver cosmetic variations. No:Worse commits enough to the branch structure that replaying feels genuinely different rather than a fast-forward exercise. The characters are rendered with animated sprites that include lip-sync, subtle breathing, and a wide emotional range, which is a real technical investment for a solo project. The hand-drawn, colorful art style leans anime-adjacent without feeling derivative. The subject matter is not cheerful. Two vulnerable people with soft hearts try to hold a relationship together across moments of despair, deceit, and doubt. The tone moves between comedy and genuine drama, sometimes in the same scene. That tonal range is where the writing either clicks for you or does not. Players who found the emotional whiplash frustrating in Steam reviews are probably coming from heavier narrative RPGs where tone is more controlled. Readers who grew up on slice-of-life manga will recognise the rhythm immediately and likely find it earned. The honest limitation is runtime. Four to five hours per route is brief, and the community around this title is small enough that word-of-mouth has barely started. There are no critic scores, no YouTube essayists, no discourse. That obscurity is a small tragedy. The craft here, the animated sprites, the branching commitment, the restrained but specific soundtrack, outpaces a lot of VNs with ten times the visibility. The macOS compatibility note is worth flagging: the game does not run on macOS 10.15 Catalina or above, so Linux and Windows are your safe platforms. If you read visual novels for the relationship writing rather than the gameplay loop, and you are willing to give an underdog your full attention for an evening, No:Worse rewards that patience. It knows when to end.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:sub-5Animated SpritesLip-sync CharactersMultiple EndingsShort CompletableSolo DeveloperTonal WhiplashReplayable Routes

Requisitos del sistema

Mínimos

OS
Windows 8 or higher
Memory
2048 MB RAM
Storage
512 MB available space
Graphics
Intel HD Graphics
Processor
Intel Xeon® E5-2640
Sound Card
ASUS Xonar SE

Recomendados

OS
Windows 10 or higher
Memory
2048 MB RAM
Graphics
GTX 1050
Processor
Ryzen 2500
Sound Card
UNIVERSAL AUDIO Apollo x16

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Información del juego

Desarrolladora
Aleksey Izimov
Distribuidora
Aleksey Izimov
Fecha de lanzamiento
16 mar 2023

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¿Cuánto cuesta No:Worse?

El precio de No:Worse cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar No:Worse más barato?

Compara los precios de No:Worse en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible No:Worse?

No:Worse está disponible en PC, Mac, Linux.

¿Cuándo se lanzó No:Worse?

No:Worse se lanzó el 16 de marzo de 2023.

¿Quién desarrolló No:Worse?

No:Worse fue desarrollado por Aleksey Izimov.