Compara los precios de MXGP PRO: The Official Motocross Videogame en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Milestone. Publicado por Red Mile Entertainment. Lanzado el 29/6/2018. Disponible en PC, Xbox. Géneros: Single Player, Multiplayer, Third Person, Racing.

Milestone's fourth MXGP entry serves up the series' best physics and a genuinely deep bike-tuning system, but its bare-bones career and zero split-screen will leave couch crowds in the dust.

MXGP PRO is a dirt-circuit racing sim from Milestone built around the official 2017 MXGP World Championship season. You get 19 real-world tracks spanning Qatar to Indonesia, 60 licensed riders, and manufacturer bikes from Honda, Husqvarna, Kawasaki, KTM, Suzuki, TM Racing and Yamaha across the MX2 and MXGP classes. That roster looks great on paper, though the two classes do blur together a bit once you're actually riding - the bikes sound and handle more similarly than their spec sheets suggest. The headline addition here is the reworked Pro Physics engine, developed with input from real MXGP athletes including Tony Cairoli and Tim Gajser. On track, that translates to a system where rider weight management is constantly in play: you shift body position through jumps, scrub corners to preserve speed, and pick race lines through ruts that physically deform across laps. It's the kind of game where perfecting one tricky hairpin feels genuinely satisfying, not just faster. New players can lean on a rewind feature and a suite of 30 tutorial challenges in the Compound, a roughly one-square-kilometre practice area, to get their bearings before toggling any of the assists off. The adjustable bike setup system - tuning suspension, brakes and throttle mapping against real MXGP metrics - adds another layer for the dedicated sim crowd without being shoved in your face if you just want to race. There is a real ceiling to pop through here, but the tools to get there are the most accessible the series has offered. Where MXGP PRO trips over itself is everywhere outside the core riding. Career mode is a flat structure: start in MX2, chase sponsor contracts, climb to the MXGP class. The Extreme Career variant locks out assists and rewinds for higher fame rewards and an exclusive livery, which is a nice touch for the hardcore crowd, but neither mode has much narrative meat on it. Rival reactions amount to emoji responses in the standings, and there are no meaningful consequences to anything you do off-bike. The modes that exist outside career - Grand Prix, Time Attack, quick races - cover the basics without doing anything exciting with them. The MXoN team-race mode from earlier entries is gone, which hurts replay variety. Online multiplayer does its job: 19 tracks, quick match and player-hosted custom lobbies where the host controls physics, race length and collision rules. That flexibility is genuinely welcome. But if you were hoping to pile four people onto the same PC with a handful of controllers, forget it - there is no split-screen at all. As someone who judges a racing game partly on whether it survives a Saturday night with friends, that is a hard fact to overlook. MXGP PRO is a game for one person at a time, ideally someone who already cares about the sport or is hungry for a dirt-bike sim with a real learning curve. Bottom line: if you have a gamepad and patience, the riding in MXGP PRO is the best in the series at this point. The physics feel earned, the track deformation is visible and satisfying, and the Compound gives you room to actually improve. Just go in knowing the rest of the package is functional rather than exciting, and that Milestone's annual release cadence means the game shares a lot of DNA with its stablemates. Solo sim fans who love motocross will find plenty to chip away at. Casual groups or anyone chasing an exciting career mode should look elsewhere. Riley, Scout Team

MXGP PRO: The Official Motocross Videogame
Single PlayerMultiplayerThird PersonRacing

MXGP PRO: The Official Motocross Videogame

29 jun 2018MilestoneRed Mile Entertainment
GamerScout opina

Milestone's fourth MXGP entry serves up the series' best physics and a genuinely deep bike-tuning system, but its bare-bones career and zero split-screen will leave couch crowds in the dust.

PCXbox
Mejor precio disponible
4,39 €
en Eneba
Mínimo registrado: 4,38 €
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Veredicto de GamerScout

Best for solo sim fans who want real dirt-bike physics and deep tuning, not couch co-op or a meaty career mode.

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Historial de precios

Mínimo registrado
4,38 €1 ago 2026
Mejor precio actual
4,39 €
Tiendas de claves
4,34 €4,48 €4,61 €4,75 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Capturas y multimedia

Captura

Acerca de MXGP PRO: The Official Motocross Videogame

MXGP PRO is a dirt-circuit racing sim from Milestone built around the official 2017 MXGP World Championship season. You get 19 real-world tracks spanning Qatar to Indonesia, 60 licensed riders, and manufacturer bikes from Honda, Husqvarna, Kawasaki, KTM, Suzuki, TM Racing and Yamaha across the MX2 and MXGP classes. That roster looks great on paper, though the two classes do blur together a bit once you're actually riding - the bikes sound and handle more similarly than their spec sheets suggest. The headline addition here is the reworked Pro Physics engine, developed with input from real MXGP athletes including Tony Cairoli and Tim Gajser. On track, that translates to a system where rider weight management is constantly in play: you shift body position through jumps, scrub corners to preserve speed, and pick race lines through ruts that physically deform across laps. It's the kind of game where perfecting one tricky hairpin feels genuinely satisfying, not just faster. New players can lean on a rewind feature and a suite of 30 tutorial challenges in the Compound, a roughly one-square-kilometre practice area, to get their bearings before toggling any of the assists off. The adjustable bike setup system - tuning suspension, brakes and throttle mapping against real MXGP metrics - adds another layer for the dedicated sim crowd without being shoved in your face if you just want to race. There is a real ceiling to pop through here, but the tools to get there are the most accessible the series has offered. Where MXGP PRO trips over itself is everywhere outside the core riding. Career mode is a flat structure: start in MX2, chase sponsor contracts, climb to the MXGP class. The Extreme Career variant locks out assists and rewinds for higher fame rewards and an exclusive livery, which is a nice touch for the hardcore crowd, but neither mode has much narrative meat on it. Rival reactions amount to emoji responses in the standings, and there are no meaningful consequences to anything you do off-bike. The modes that exist outside career - Grand Prix, Time Attack, quick races - cover the basics without doing anything exciting with them. The MXoN team-race mode from earlier entries is gone, which hurts replay variety. Online multiplayer does its job: 19 tracks, quick match and player-hosted custom lobbies where the host controls physics, race length and collision rules. That flexibility is genuinely welcome. But if you were hoping to pile four people onto the same PC with a handful of controllers, forget it - there is no split-screen at all. As someone who judges a racing game partly on whether it survives a Saturday night with friends, that is a hard fact to overlook. MXGP PRO is a game for one person at a time, ideally someone who already cares about the sport or is hungry for a dirt-bike sim with a real learning curve. Bottom line: if you have a gamepad and patience, the riding in MXGP PRO is the best in the series at this point. The physics feel earned, the track deformation is visible and satisfying, and the Compound gives you room to actually improve. Just go in knowing the rest of the package is functional rather than exciting, and that Milestone's annual release cadence means the game shares a lot of DNA with its stablemates. Solo sim fans who love motocross will find plenty to chip away at. Casual groups or anyone chasing an exciting career mode should look elsewhere.

Riley
Riley · Scout Team

Sports & racing

Etiquetas

steamMotocross SimBike Setup SystemDynamic Track DeformationExtreme Career ModeRider Weight ManagementCompound Training AreaOnline MultiplayerNo Split-ScreenAnnual Sports FranchiseAdjustable Assists

Requisitos del sistema

Mínimos

Memory
8 GB RAM
Storage
15 GB
Graphics
NVIDIA GeForce GTX 760 2 GB VRAM or more / AMD Radeon HD 7950 2 GB VRAM or more
Processor
Intel Core i5-2500, AMD FX-8100
System requirements
Windows 7 64-Bit

Recomendados

Memory
16 GB RAM
Storage
15 GB
Graphics
NVIDIA GeForce GTX 960 4 GB VRAM or more | AMD Radeon R9 380 4 GB VRAM or more
Processor
Intel Core i7-2600, AMD FX-8350
System requirements
Windows 7 64-Bit

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Información del juego

Desarrolladora
Milestone
Distribuidora
Red Mile Entertainment
Fecha de lanzamiento
29 jun 2018

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Preguntas frecuentes sobre MXGP PRO: The Official Motocross Videogame

¿Cuánto cuesta MXGP PRO: The Official Motocross Videogame?

A 15 de agosto de 2026, la oferta más barata disponible de MXGP PRO: The Official Motocross Videogame es €4.39 en Eneba, de entre 5 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar MXGP PRO: The Official Motocross Videogame más barato?

El precio más bajo disponible que seguimos para MXGP PRO: The Official Motocross Videogame es €4.39 en Eneba (15 de agosto de 2026). Comparamos 5 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible MXGP PRO: The Official Motocross Videogame?

MXGP PRO: The Official Motocross Videogame está disponible en PC, Xbox.

¿Cuándo se lanzó MXGP PRO: The Official Motocross Videogame?

MXGP PRO: The Official Motocross Videogame se lanzó el 29 de junio de 2018.

¿Quién desarrolló MXGP PRO: The Official Motocross Videogame?

MXGP PRO: The Official Motocross Videogame fue desarrollado por Milestone y publicado por Red Mile Entertainment.