Compara los precios de Motorama: Classic Racing en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por 251 Games. Publicado por KISS Ltd.. Lanzado el 21/11/2014. Disponible en PC. Géneros: Sport, Single Player, Third Person, Racing.

A 1950s arcade street racer with unlicensed classic car lookalikes, eight race modes, and car upgrades. The nostalgia concept is charming; the execution is not.

Motorama: Classic Racing is a solo PC arcade racer set in a 1950s California street-racing scene. You play as a leather-jacketed greaser working your way up through the Sierra Lake racing circuit, buying and upgrading cars, and taking on rival drivers across five themed areas. Race types include standard circuit races, sprints, and knockout formats. On paper, that is a reasonable foundation for a casual Saturday-night arcade racer. In practice, the wheels fall off pretty quickly. Let's start with the good, because there is some. The car roster leans into unlicensed replicas of genuine 1950s American iron - think Cadillac Eldorado shapes wearing fictional badge names like "Belvedere." The aesthetic nod to the era is genuinely appealing, and if you are the kind of person who goes weak at the knees for chrome bumpers and whitewall tires, that love clearly went into the model work. There is also a light upgrade and cosmetic customisation system covering performance parts and visual tweaks, which is fun to poke at in the garage even if the upgrade economy is poorly balanced - win cash from races, find that the payouts do not keep pace with the cost of actually progressing, repeat. Beyond the garage screen though, almost everything breaks down. The AI opponents crash into walls and clip through each other and through traffic while you are held to normal physics rules. Controls feel loose and unresponsive whether you are on a gamepad or keyboard, and keyboard users face an extra headache because the game only ever shows controller button prompts regardless of your input device - there is no button layout reference anywhere in the menus. The audio situation is arguably worse: a single looping rock-and-roll track plays through every menu, every garage visit, every race, and the volume setting resets itself after each event so you cannot even mute it once and forget about it. Multiplayer of any kind - split-screen, online, anything - is completely absent, which is a significant gap for a game that could theoretically work as a casual couch experience. Steam reception sits at Mostly Negative, and the community feedback is consistent: fun concept, rough execution, no meaningful post-launch patching to speak of. A single early patch in late 2014 left known bugs (including a broken level-cap reward system) unfixed, and development appears to have gone quiet after that. If you are a serious racing fan with a wheel and pedals on the desk, there is nothing here for you. If you are looking for something to share with friends on a Saturday night, the lack of any multiplayer mode kills that idea immediately. The only honest audience for this one is the very specific niche of players who absolutely need a virtual 1950s American car to exist on their hard drive and have exhausted better alternatives like Mafia II. Riley, Scout Team

Motorama: Classic Racing
SportSingle PlayerThird PersonRacing

Motorama: Classic Racing

21 nov 2014251 GamesKISS Ltd.
GamerScout opina

A 1950s arcade street racer with unlicensed classic car lookalikes, eight race modes, and car upgrades. The nostalgia concept is charming; the execution is not.

PC
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Mínimo histórico: €2.33

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Motorama: Classic Racing is a solo PC arcade racer set in a 1950s California street-racing scene. You play as a leather-jacketed greaser working your way up through the Sierra Lake racing circuit, buying and upgrading cars, and taking on rival drivers across five themed areas. Race types include standard circuit races, sprints, and knockout formats. On paper, that is a reasonable foundation for a casual Saturday-night arcade racer. In practice, the wheels fall off pretty quickly. Let's start with the good, because there is some. The car roster leans into unlicensed replicas of genuine 1950s American iron - think Cadillac Eldorado shapes wearing fictional badge names like "Belvedere." The aesthetic nod to the era is genuinely appealing, and if you are the kind of person who goes weak at the knees for chrome bumpers and whitewall tires, that love clearly went into the model work. There is also a light upgrade and cosmetic customisation system covering performance parts and visual tweaks, which is fun to poke at in the garage even if the upgrade economy is poorly balanced - win cash from races, find that the payouts do not keep pace with the cost of actually progressing, repeat. Beyond the garage screen though, almost everything breaks down. The AI opponents crash into walls and clip through each other and through traffic while you are held to normal physics rules. Controls feel loose and unresponsive whether you are on a gamepad or keyboard, and keyboard users face an extra headache because the game only ever shows controller button prompts regardless of your input device - there is no button layout reference anywhere in the menus. The audio situation is arguably worse: a single looping rock-and-roll track plays through every menu, every garage visit, every race, and the volume setting resets itself after each event so you cannot even mute it once and forget about it. Multiplayer of any kind - split-screen, online, anything - is completely absent, which is a significant gap for a game that could theoretically work as a casual couch experience. Steam reception sits at Mostly Negative, and the community feedback is consistent: fun concept, rough execution, no meaningful post-launch patching to speak of. A single early patch in late 2014 left known bugs (including a broken level-cap reward system) unfixed, and development appears to have gone quiet after that. If you are a serious racing fan with a wheel and pedals on the desk, there is nothing here for you. If you are looking for something to share with friends on a Saturday night, the lack of any multiplayer mode kills that idea immediately. The only honest audience for this one is the very specific niche of players who absolutely need a virtual 1950s American car to exist on their hard drive and have exhausted better alternatives like Mafia II.

Riley
Riley · Scout Team

Sports & racing

Etiquetas

steam1950s SettingArcade RacerCar UpgradesSingle-Player OnlyNo MultiplayerKnockout RacesSprint ModesUnlicensed CarsGarage Customisation

Requisitos del sistema

Mínimos

Memory
2 GB RAM
Storage
1 GB
Graphics
Nvidia® GeForce™ 8800 GTS / AMD® Radeon™ HD 3850
Processor
Intel® Core™ i3 / AMD® Athlon™ 64 x2
System requirements
Windows XP / Vista / 7 / 8

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Información del juego

Desarrolladora
251 Games
Distribuidora
KISS Ltd.
Fecha de lanzamiento
21 nov 2014

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¿En qué plataformas está disponible Motorama: Classic Racing?

Motorama: Classic Racing está disponible en PC.

¿Cuándo se lanzó Motorama: Classic Racing?

Motorama: Classic Racing se lanzó el 21 de noviembre de 2014.

¿Quién desarrolló Motorama: Classic Racing?

Motorama: Classic Racing fue desarrollado por 251 Games y publicado por KISS Ltd..