Compara los precios de MotoGP 14 - Season Pass (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Milestone S.r.l.. Publicado por Plug In Digital. Lanzado el 20/6/2014. Disponible en PC. Géneros: Racing, Simulation, Sports. Puntuación Metacritic: 76/100.

Three tracks and a Rookies Cup for a decade-old moto sim, only worth it if you're already deep in MotoGP 14 and hungry for Laguna Seca or Donington Park.

I'll be straight with you: reviewing a Season Pass DLC for a 2014 motorcycle sim is a bit like judging a spare parts kit without knowing whether you actually own the car. The MotoGP 14 Season Pass bundles three add-on content packs, Laguna Seca Red Bull US Grand Prix, Donington Park British Grand Prix, and the Red Bull Rookies Cup, and it only makes sense to even look at it if the base game has already earned a place in your library. The base game itself is a decent foundation. Milestone built MotoGP 14 around all three classes, Moto3, Moto2, and MotoGP, with a proper career mode where you manage sponsors, bike upgrades, and your social media presence as a wildcard rider clawing toward the championship. Riding aids can be toggled freely, which helps newcomers ramp up without getting chucked into the gravel on lap one, and a rewind feature gives you a safety net for those moments when braking late into a hairpin goes badly wrong. The physics sit in a reasonable middle ground between sim and accessible-to-mortals, and online supports up to 12 players with Grand Prix, Championship, and Sprint Season modes, plus a local split-screen option for two players. So where does the Season Pass add value? Laguna Seca was cut from the base game's calendar to reflect the real 2014 schedule, then sold back as DLC, which is a bit cheeky from Milestone, and the community noticed. Donington Park slots into Grand Prix and Championship modes but is excluded from Sprint Season. The Red Bull Rookies Cup adds a fresh category of young-gun riders available across most modes, except Career and Sprint Season. If you love circuit variety and want the Corkscrew at Laguna Seca on top of what the base game already offers, the pass delivers that. If you were only casually interested in MotoGP 14 to begin with, three tracks and a junior class roster is not going to change your relationship with the game. Hardware-wise, a gamepad works fine here, MotoGP 14 plays well with an Xbox-style controller, and the throttle and braking inputs feel reasonably natural mapped to triggers. Keyboard-only is pretty rough, as you would expect from a bike sim. There is no wheel or pedal support that makes sense for a two-wheeler anyway, so do not go hunting for that. The mixed Steam reception on the base game (57% positive) reflects a split between hardcore MotoGP fans who found it a satisfying annual update and casual players who bounced off the handling or found the package too thin for the price. As a DLC add-on to a decade-old title, the Season Pass is niche even within that niche. If you already own MotoGP 14 and want more track options, it fills the gap adequately. Everyone else should probably just look at whether a newer entry in the series suits their budget better before committing. Riley, Scout Team

MotoGP 14 - Season Pass (DLC)

MotoGP 14 - Season Pass (DLC)

20 jun 2014Milestone S.r.l.Plug In Digital
GamerScout opina

Three tracks and a Rookies Cup for a decade-old moto sim, only worth it if you're already deep in MotoGP 14 and hungry for Laguna Seca or Donington Park.

PC
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Acerca de MotoGP 14 - Season Pass (DLC)

I'll be straight with you: reviewing a Season Pass DLC for a 2014 motorcycle sim is a bit like judging a spare parts kit without knowing whether you actually own the car. The MotoGP 14 Season Pass bundles three add-on content packs, Laguna Seca Red Bull US Grand Prix, Donington Park British Grand Prix, and the Red Bull Rookies Cup, and it only makes sense to even look at it if the base game has already earned a place in your library. The base game itself is a decent foundation. Milestone built MotoGP 14 around all three classes, Moto3, Moto2, and MotoGP, with a proper career mode where you manage sponsors, bike upgrades, and your social media presence as a wildcard rider clawing toward the championship. Riding aids can be toggled freely, which helps newcomers ramp up without getting chucked into the gravel on lap one, and a rewind feature gives you a safety net for those moments when braking late into a hairpin goes badly wrong. The physics sit in a reasonable middle ground between sim and accessible-to-mortals, and online supports up to 12 players with Grand Prix, Championship, and Sprint Season modes, plus a local split-screen option for two players. So where does the Season Pass add value? Laguna Seca was cut from the base game's calendar to reflect the real 2014 schedule, then sold back as DLC, which is a bit cheeky from Milestone, and the community noticed. Donington Park slots into Grand Prix and Championship modes but is excluded from Sprint Season. The Red Bull Rookies Cup adds a fresh category of young-gun riders available across most modes, except Career and Sprint Season. If you love circuit variety and want the Corkscrew at Laguna Seca on top of what the base game already offers, the pass delivers that. If you were only casually interested in MotoGP 14 to begin with, three tracks and a junior class roster is not going to change your relationship with the game. Hardware-wise, a gamepad works fine here, MotoGP 14 plays well with an Xbox-style controller, and the throttle and braking inputs feel reasonably natural mapped to triggers. Keyboard-only is pretty rough, as you would expect from a bike sim. There is no wheel or pedal support that makes sense for a two-wheeler anyway, so do not go hunting for that. The mixed Steam reception on the base game (57% positive) reflects a split between hardcore MotoGP fans who found it a satisfying annual update and casual players who bounced off the handling or found the package too thin for the price. As a DLC add-on to a decade-old title, the Season Pass is niche even within that niche. If you already own MotoGP 14 and want more track options, it fills the gap adequately. Everyone else should probably just look at whether a newer entry in the series suits their budget better before committing.

Riley
Riley · Scout Team

Sports & racing

Etiquetas

steamMotorcycle SimTrack DLCTwo-Wheeled RacingCareer ModeLocal Split-ScreenRiding AidsOnline MultiplayerAnnual Sports Sim

Requisitos del sistema

Mínimos

Processor
Intel™ 2.4Ghz or equivalent
Memory
2 GB RAM
Graphics
NVIDIA® Geforce 450 or ATI® 6850 or higher (it must be able to manage Pixel Shader 4…

Recomendados

Processor
Intel Core i7 or equivalent
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTX 780 / AMD Radeon R9 290X or better (Laptop versions of these cards are not fully su…

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Reseñas y valoraciones

Metacritic
76
Steam
57%(573)

Información del juego

Desarrolladora
Milestone S.r.l.
Distribuidora
Plug In Digital
Fecha de lanzamiento
20 jun 2014

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¿En qué plataformas está disponible MotoGP 14 - Season Pass (DLC)?

MotoGP 14 - Season Pass (DLC) está disponible en PC.

¿Cuándo se lanzó MotoGP 14 - Season Pass (DLC)?

MotoGP 14 - Season Pass (DLC) se lanzó el 20 de junio de 2014.

¿Quién desarrolló MotoGP 14 - Season Pass (DLC)?

MotoGP 14 - Season Pass (DLC) fue desarrollado por Milestone S.r.l. y publicado por Plug In Digital.

¿Merece la pena comprar MotoGP 14 - Season Pass (DLC)?

MotoGP 14 - Season Pass (DLC) tiene una puntuación Metacritic de 76/100, lo que lo convierte en uno de los títulos destacados de Racing. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.