Compara los precios de Mortal Kombat 1 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por NetherRealm Studios. Publicado por Warner Bros. Games. Lanzado el 19/9/2023. Disponible en PC, Xbox. Géneros: Action. Puntuación Metacritic: 82/100.

The best the series has played in years, but NetherRealm's PC port history is a real conversation and MK1 on Steam is no exception, check your rig before you commit.

I have a very specific grievance with NetherRealm and it goes back to MKX on PC. So going into MK1, my guard was up before the title screen even loaded. The good news: the actual fighting game underneath the port problems is the strongest MK has been in a long time. The Kameo system is the headline mechanical change, and it earns its place. You pick a primary fighter from the main 23-character roster, then pair them with a separate Kameo assist character who operates on a cooldown. Kameos can extend combos, absorb hits, or yank you out of bad positioning. The pairing layer adds genuine strategic depth without turning the game into a homework assignment, which is exactly what a fighting game needs to stay fun past the tutorial. Sub-Zero with Scorpion as a Kameo is a starting point, but the real entertainment is figuring out pairings that suit your pressure style. The rollback netcode, when the PC port cooperates, holds up in online ranked play. Kombat League is a best-of-five ranked format and the tension it builds match to match is exactly what I want from a competitive fighting game ladder. King of the Hill is there too, but it is mostly a spectator experience with too much dead time between your own matches. Casual and private room options exist, though the lack of a spectator mode in private rooms is a noticeable omission compared to Street Fighter 6. The netcode foundation is solid, rollback is doing its job, and when connections are good the fights feel clean. Here is where the PC version needs an honest conversation. Stuttering during story mode cutscenes was a documented launch issue that NetherRealm acknowledged. Community reports mention shader compilation stutter during gameplay, online desyncs on rematch, and a 30fps cap on menus and cutscenes that carries over from the console builds. The in-game benchmark that sometimes runs before versus matches is an annoyance. Whether these issues affect you depends on your hardware, but if you are on AMD or a mid-range setup, read the current Steam discussions before buying. The game was outsourced to a third-party PC porter, and it shows in the rougher edges. On the content side, the 15-chapter story mode runs roughly six to seven hours, and it is genuinely good cinematic fighting game territory, though the climax tips into spectacular chaos that either lands or loses you. Invasion mode is the seasonal single-player offering, a map-based mode with challenge nodes, multi-phase bosses, and cosmetic rewards. The seasonal Kredits system is worth noting: those points expire every six weeks, which creates mild pressure around the cosmetic economy. Dragon Krystals are the real-money currency, and yes, the best-looking cosmetics funnel toward them. It is not aggressive, but at a full launch price it registers as a gripe worth mentioning. Arcade Towers are still here for old-school ladder fans, each character getting an individual ending vignette. For PC fighting game players, MK1 is a strong package fighting a mediocre port. If your rig is current-gen Nvidia and you are willing to tolerate some cutscene jank, the Kameo combat system and rollback online make it worth the session hours. If you are on AMD or a system that has historically struggled with NetherRealm ports, wait for a sale and check the patch notes first. Fred, Scout Team

Mortal Kombat 1

Mortal Kombat 1

19 sept 2023NetherRealm StudiosWarner Bros. Games
GamerScout opina

The best the series has played in years, but NetherRealm's PC port history is a real conversation and MK1 on Steam is no exception, check your rig before you commit.

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I have a very specific grievance with NetherRealm and it goes back to MKX on PC. So going into MK1, my guard was up before the title screen even loaded. The good news: the actual fighting game underneath the port problems is the strongest MK has been in a long time. The Kameo system is the headline mechanical change, and it earns its place. You pick a primary fighter from the main 23-character roster, then pair them with a separate Kameo assist character who operates on a cooldown. Kameos can extend combos, absorb hits, or yank you out of bad positioning. The pairing layer adds genuine strategic depth without turning the game into a homework assignment, which is exactly what a fighting game needs to stay fun past the tutorial. Sub-Zero with Scorpion as a Kameo is a starting point, but the real entertainment is figuring out pairings that suit your pressure style. The rollback netcode, when the PC port cooperates, holds up in online ranked play. Kombat League is a best-of-five ranked format and the tension it builds match to match is exactly what I want from a competitive fighting game ladder. King of the Hill is there too, but it is mostly a spectator experience with too much dead time between your own matches. Casual and private room options exist, though the lack of a spectator mode in private rooms is a noticeable omission compared to Street Fighter 6. The netcode foundation is solid, rollback is doing its job, and when connections are good the fights feel clean. Here is where the PC version needs an honest conversation. Stuttering during story mode cutscenes was a documented launch issue that NetherRealm acknowledged. Community reports mention shader compilation stutter during gameplay, online desyncs on rematch, and a 30fps cap on menus and cutscenes that carries over from the console builds. The in-game benchmark that sometimes runs before versus matches is an annoyance. Whether these issues affect you depends on your hardware, but if you are on AMD or a mid-range setup, read the current Steam discussions before buying. The game was outsourced to a third-party PC porter, and it shows in the rougher edges. On the content side, the 15-chapter story mode runs roughly six to seven hours, and it is genuinely good cinematic fighting game territory, though the climax tips into spectacular chaos that either lands or loses you. Invasion mode is the seasonal single-player offering, a map-based mode with challenge nodes, multi-phase bosses, and cosmetic rewards. The seasonal Kredits system is worth noting: those points expire every six weeks, which creates mild pressure around the cosmetic economy. Dragon Krystals are the real-money currency, and yes, the best-looking cosmetics funnel toward them. It is not aggressive, but at a full launch price it registers as a gripe worth mentioning. Arcade Towers are still here for old-school ladder fans, each character getting an individual ending vignette. For PC fighting game players, MK1 is a strong package fighting a mediocre port. If your rig is current-gen Nvidia and you are willing to tolerate some cutscene jank, the Kameo combat system and rollback online make it worth the session hours. If you are on AMD or a system that has historically struggled with NetherRealm ports, wait for a sale and check the patch notes first.

Fred
Fred · Scout Team

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Etiquetas

singleplayermultiplayerlocal-coopachievementscontroller-supportcloud-savessteamRollback NetcodeKameo Assist SystemRanked LadderSeasonal ContentCombo-FocusedStory ModePC Port WarningMicrotransactions

Requisitos del sistema

Mínimos

OS
Windows 10 64-bit
Processor
Intel® Core™ i5-6600 | AMD Ryzen™ 3 3100 or Ryzen™ 5 2600
Memory
8 GB RAM
Graphics
Nvidia GeForce® GTX 1660 or AMD Radeon™…

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OS
Windows 10/11 64-bit
Processor
Intel® Core™ i5-8400 | AMD Ryzen™ 5 3600X
Memory
8 GB RAM
Graphics
Nvidia GeForce® GTX 2080 Ti or AMD Radeon™ RX 57…

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Reseñas y valoraciones

Metacritic
82
Steam
72%(46,603)

Información del juego

Desarrolladora
NetherRealm Studios
Distribuidora
Warner Bros. Games
Fecha de lanzamiento
19 sept 2023

Modos de juego

singleplayer
multiplayer
local coop
Cooperativo local

Idiomas

Audio (7)
EnglishFrenchItalianGermanSpanish - SpainPortuguese - Brazil+1 más
Subtítulos (13)
EnglishFrenchItalianGermanSpanish - SpainArabic+7 más

Características

AchievementsController SupportCloud Saves

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¿En qué plataformas está disponible Mortal Kombat 1?

Mortal Kombat 1 está disponible en PC, Xbox.

¿Cuándo se lanzó Mortal Kombat 1?

Mortal Kombat 1 se lanzó el 19 de septiembre de 2023.

¿Quién desarrolló Mortal Kombat 1?

Mortal Kombat 1 fue desarrollado por NetherRealm Studios y publicado por Warner Bros. Games.

¿Merece la pena comprar Mortal Kombat 1?

Mortal Kombat 1 tiene una puntuación Metacritic de 82/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.