
MetaMorph: Dungeon Creatures
A shape-shifting dungeon crawler that trades polish for novelty, letting you possess enemies mid-combat but stumbling on execution.
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For players willing to overlook rough polish in exchange for a genuinely weird possession system.
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I went in hoping for a tactical possession system that would rival something like Prey, but MetaMorph lands somewhere between 'interesting proof of concept' and 'needs another year in the oven.' You swap between dungeon creatures mid-fight to exploit their abilities and set traps, which sounds fantastic on paper. The core mechanic works often enough to hook you through a few dungeons, but the mixed Steam reviews aren't wrong, performance hiccups, clunky ability balance, and uneven level design bog down what could've been a clever roguelike. If you're chasing experimental indie RPGs and have patience for rough edges, there's a weird little game here. Just don't expect the kind of polish or depth that justifies the grind past hour five. The shape-shifting hook is real, but the execution doesn't quite land.

RPGs
Etiquetas
Requisitos del sistema
Mínimos
- Processor
- Intel Core i3 or equivalent
- Memory
- 2 GB RAM
- Graphics
- NVIDIA GeForce GTX 460 or AMD Radeon HD 6850
- Storage
- 700 MB available space Additional N…
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Reseñas y valoraciones
Información del juego
- Desarrolladora
- FireFly Studios
- Distribuidora
- FireFly Studios
- Fecha de lanzamiento
- 13 dic 2017
