Compara los precios de Men of War: Red Tide en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Fulqrum Publishing. Publicado por 1C Entertainment. Lanzado el 1/11/2009. Disponible en PC. Géneros: Strategy. Puntuación Metacritic: 77/100.

A 2009 standalone RTS where you command Soviet Naval Infantry on the Eastern Front, with optional direct unit control that shifts the genre mid-mission.

Men of War: Red Tide is a real-time tactics game, not a full RTS in the base-building sense. There are no construction queues, no resource loops to optimise in the background. What you get instead is a tight, mission-by-mission campaign following the Black Coats, the Soviet Naval Infantry who fought brutal coastal and amphibious operations around the Black Sea during World War II. The narrative was developed in collaboration with Russian author Alexander Zorich, which gives the campaign a grittier, more literary texture than most titles in this era of the genre. The mechanical hook that separates Men of War from contemporaries like Company of Heroes is direct control. You can drop into the perspective of any individual soldier, aim manually, loot ammo from corpses, and drive or crew any vehicle on the map. It is a hybrid that reads on paper as a gimmick but plays as a genuine depth multiplier. When your anti-tank gun crew gets wiped and a Panzer is closing in, swapping to direct control of a surviving rifleman, sprinting to the gun, and manually rotating it to land a side-armour shot is the kind of emergent moment that keeps the community alive fifteen-plus years after release. Supply management matters too. Units run out of ammunition, weapons jam, and captured enemy gear is often a better option than waiting for resupply. Veterans of the series will immediately recognise the systems; newcomers should expect a steep initial curve. From a decision-depth perspective, the game rewards patience and positional thinking over rush tactics. Line of sight, suppression, armour facing, and infantry morale all factor into engagements. The AI is competent enough to punish a poorly covered flank but not clever enough to stage multi-vector attacks that feel truly threatening once you understand its patrol logic. That is the ceiling here. Expert players will find the AI manageable within a few hours, and the campaign is not especially long by grand-strategy standards. Replayability relies on replaying missions with self-imposed constraints or moving into the broader Men of War modding ecosystem, which remains active and has produced total-conversion content worth exploring. For newcomers to the series or to WW2 tactics games in general, Red Tide is actually a reasonable entry point despite its age. The smaller unit counts compared to full grand-strategy titles mean there is less to track simultaneously, and the direct-control option functions as a pressure valve when the macro situation goes sideways. The tutorial is minimal by modern standards, so pairing a first playthrough with community guides is strongly advised. The 85 percent positive rating on Steam across 900 reviews reflects a loyal, genre-aware audience rather than broad mainstream appeal, which tells you most of what you need to know about fit. The visuals are dated, the UI was designed in 2009 and shows it, and there is no multiplayer to speak of in terms of active lobbies at this point. What Red Tide delivers is a concentrated, systems-driven tactics experience with a specific historical focus that few games bother with. If the Black Sea campaigns and the intersection of RTS macro and direct-control micro sound appealing, the game holds up mechanically better than its age suggests. Diego, Scout Team

Men of War: Red Tide

Men of War: Red Tide

1 nov 2009Fulqrum Publishing1C Entertainment
GamerScout opina

A 2009 standalone RTS where you command Soviet Naval Infantry on the Eastern Front, with optional direct unit control that shifts the genre mid-mission.

PC
ProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.62

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.6226 Jun 2026
Keyshops
€0.58€0.61€0.64€0.685 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Men of War: Red Tide

Men of War: Red Tide is a real-time tactics game, not a full RTS in the base-building sense. There are no construction queues, no resource loops to optimise in the background. What you get instead is a tight, mission-by-mission campaign following the Black Coats, the Soviet Naval Infantry who fought brutal coastal and amphibious operations around the Black Sea during World War II. The narrative was developed in collaboration with Russian author Alexander Zorich, which gives the campaign a grittier, more literary texture than most titles in this era of the genre. The mechanical hook that separates Men of War from contemporaries like Company of Heroes is direct control. You can drop into the perspective of any individual soldier, aim manually, loot ammo from corpses, and drive or crew any vehicle on the map. It is a hybrid that reads on paper as a gimmick but plays as a genuine depth multiplier. When your anti-tank gun crew gets wiped and a Panzer is closing in, swapping to direct control of a surviving rifleman, sprinting to the gun, and manually rotating it to land a side-armour shot is the kind of emergent moment that keeps the community alive fifteen-plus years after release. Supply management matters too. Units run out of ammunition, weapons jam, and captured enemy gear is often a better option than waiting for resupply. Veterans of the series will immediately recognise the systems; newcomers should expect a steep initial curve. From a decision-depth perspective, the game rewards patience and positional thinking over rush tactics. Line of sight, suppression, armour facing, and infantry morale all factor into engagements. The AI is competent enough to punish a poorly covered flank but not clever enough to stage multi-vector attacks that feel truly threatening once you understand its patrol logic. That is the ceiling here. Expert players will find the AI manageable within a few hours, and the campaign is not especially long by grand-strategy standards. Replayability relies on replaying missions with self-imposed constraints or moving into the broader Men of War modding ecosystem, which remains active and has produced total-conversion content worth exploring. For newcomers to the series or to WW2 tactics games in general, Red Tide is actually a reasonable entry point despite its age. The smaller unit counts compared to full grand-strategy titles mean there is less to track simultaneously, and the direct-control option functions as a pressure valve when the macro situation goes sideways. The tutorial is minimal by modern standards, so pairing a first playthrough with community guides is strongly advised. The 85 percent positive rating on Steam across 900 reviews reflects a loyal, genre-aware audience rather than broad mainstream appeal, which tells you most of what you need to know about fit. The visuals are dated, the UI was designed in 2009 and shows it, and there is no multiplayer to speak of in terms of active lobbies at this point. What Red Tide delivers is a concentrated, systems-driven tactics experience with a specific historical focus that few games bother with. If the Black Sea campaigns and the intersection of RTS macro and direct-control micro sound appealing, the game holds up mechanically better than its age suggests.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamReal-Time TacticsDirect Unit ControlHistorical WW2Supply ManagementSingle-Player CampaignModdableArmour MechanicsEastern Front

Requisitos del sistema

Mínimos

Processor
Intel Pentium 4 2,6 GHz (Athlon 3000+)
Memory
1 GB RAM
Graphics
NVIDIA GeForce 6200 or ATI Radeon 9600 (128 MB RAM) DirectX®: 9.0c Hard Drive: 5 GB of f…

Recomendados

Processor
Core 2 Duo 2,33 GHz
Memory
2 GB RAM
Graphics
NVIDIA GeForce 8600 or ATI Radeon HD 2600 (256 MB RAM) DirectX®: 9.0c Hard Drive: 5 GB…

Sigue explorando

Community Discussion

Be the first to comment on Men of War: Red Tide.

Reseñas y valoraciones

Metacritic
77
Steam
85%(900)

Información del juego

Desarrolladora
Fulqrum Publishing
Distribuidora
1C Entertainment
Fecha de lanzamiento
1 nov 2009

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Fulqrum Publishing

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Men of War: Red Tide →

Preguntas frecuentes sobre Men of War: Red Tide

¿Cuánto cuesta Men of War: Red Tide?

El precio de Men of War: Red Tide cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Men of War: Red Tide más barato?

Compara los precios de Men of War: Red Tide en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Men of War: Red Tide?

Men of War: Red Tide está disponible en PC.

¿Cuándo se lanzó Men of War: Red Tide?

Men of War: Red Tide se lanzó el 1 de noviembre de 2009.

¿Quién desarrolló Men of War: Red Tide?

Men of War: Red Tide fue desarrollado por Fulqrum Publishing y publicado por 1C Entertainment.

¿Merece la pena comprar Men of War: Red Tide?

Men of War: Red Tide tiene una puntuación Metacritic de 77/100, lo que lo convierte en uno de los títulos destacados de Strategy. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.