Compara los precios de Looney Tunes: Wacky World of Sports en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Bamtang Games. Publicado por GameMill Entertainment. Lanzado el 27/9/2024. Disponible en PC, Xbox. Géneros: Sports.

Four couch-sports in one box, Bugs Bunny throwing ACME anvils at your friends sounds better than it plays - golf and tennis save it, basketball and soccer drag it back down.

I came into this one with exactly the kind of scepticism that GameMill's track record deserves, and the game confirmed most of it while occasionally surprising me in the wrong direction. Wacky World of Sports wraps basketball, soccer, golf, and tennis under one roof with Looney Tunes characters as the hook - nine of them, from Bugs and Daffy down to Road Runner and Taz, each carrying Speed, Strength, and Intelligence stats that at least gesture toward differentiation. Road Runner feels quick. Elmer Fudd plods around like a tank. It is a thin layer of personality over what are, at best, mid-tier arcade sports. Here is the problem nobody in the marketing bothered to mention: two of the four sports are genuinely rough. Basketball and soccer both suffer from sluggish character movement, controls that resist responsiveness, and AI teammates who stand around doing essentially nothing on either offense or defense. Switching characters while defending is unclear and clunky. Power-ups like ACME anvils and TNT clusters sound great on paper but in practice they slow down gameplay that was already dragging its feet. The basketball dunks look exaggerated and fun, but the surrounding framework feels undercooked. Soccer is arguably worse, with the ball physics and positional AI combining to make matches feel more random than competitive. Golf is the clear standout. The two-button hit mechanic is intuitive, the pacing is slower so sluggish movement stops mattering, and the courses themselves do some genuinely creative things - rabbit holes, catapults, dynamite X marks on the fairway that will send Taz into his eating-a-bomb animation. Tennis lands somewhere in the middle: it has decent back-and-forth rally feel and the Looney Tunes voice cast (fully reprised by Eric Bauza and crew) gives it personality, but the AI barely competes and the court movement is too stiff to produce satisfying net approaches or baseline sweeps. The mode structure gives you Ultimate Cup (a spin-the-wheel tournament across all four sports), Sports Mode for individual matches, and a Challenges list that unlocks stadium cosmetics and color options. Completing the challenges does not take long, and once you are done there is not much left unless you have three friends in the same room. That last part is the real condition of entry here: this thing is built around local co-op for up to four players and it has zero online multiplayer. In 2024, that is a meaningful omission. Solo players will hit the content ceiling fast, and the AI is not good enough to make grinding through it rewarding. The cel-shaded visuals are charming, venues like Granny's House and the Pirate Ship arena look lively, and the character animations carry genuine cartoon energy - but none of that changes the fact that two of the four sports are not fun to play. Fred, Scout Team

Looney Tunes: Wacky World of Sports

Looney Tunes: Wacky World of Sports

27 sept 2024Bamtang GamesGameMill Entertainment
GamerScout opina

Four couch-sports in one box, Bugs Bunny throwing ACME anvils at your friends sounds better than it plays - golf and tennis save it, basketball and soccer drag it back down.

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Acerca de Looney Tunes: Wacky World of Sports

I came into this one with exactly the kind of scepticism that GameMill's track record deserves, and the game confirmed most of it while occasionally surprising me in the wrong direction. Wacky World of Sports wraps basketball, soccer, golf, and tennis under one roof with Looney Tunes characters as the hook - nine of them, from Bugs and Daffy down to Road Runner and Taz, each carrying Speed, Strength, and Intelligence stats that at least gesture toward differentiation. Road Runner feels quick. Elmer Fudd plods around like a tank. It is a thin layer of personality over what are, at best, mid-tier arcade sports. Here is the problem nobody in the marketing bothered to mention: two of the four sports are genuinely rough. Basketball and soccer both suffer from sluggish character movement, controls that resist responsiveness, and AI teammates who stand around doing essentially nothing on either offense or defense. Switching characters while defending is unclear and clunky. Power-ups like ACME anvils and TNT clusters sound great on paper but in practice they slow down gameplay that was already dragging its feet. The basketball dunks look exaggerated and fun, but the surrounding framework feels undercooked. Soccer is arguably worse, with the ball physics and positional AI combining to make matches feel more random than competitive. Golf is the clear standout. The two-button hit mechanic is intuitive, the pacing is slower so sluggish movement stops mattering, and the courses themselves do some genuinely creative things - rabbit holes, catapults, dynamite X marks on the fairway that will send Taz into his eating-a-bomb animation. Tennis lands somewhere in the middle: it has decent back-and-forth rally feel and the Looney Tunes voice cast (fully reprised by Eric Bauza and crew) gives it personality, but the AI barely competes and the court movement is too stiff to produce satisfying net approaches or baseline sweeps. The mode structure gives you Ultimate Cup (a spin-the-wheel tournament across all four sports), Sports Mode for individual matches, and a Challenges list that unlocks stadium cosmetics and color options. Completing the challenges does not take long, and once you are done there is not much left unless you have three friends in the same room. That last part is the real condition of entry here: this thing is built around local co-op for up to four players and it has zero online multiplayer. In 2024, that is a meaningful omission. Solo players will hit the content ceiling fast, and the AI is not good enough to make grinding through it rewarding. The cel-shaded visuals are charming, venues like Granny's House and the Pirate Ship arena look lively, and the character animations carry genuine cartoon energy - but none of that changes the fact that two of the four sports are not fun to play.

Fred
Fred · Scout Team

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Etiquetas

singleplayermultiplayerpvplocal-multiplayerlocal-coopachievementscontroller-supportcloud-savestier:aaaArcade SportsCouch Co-OpLocal Multiplayer OnlyACME Power-UpsCharacter StatsLicensed IPFamily Party GameNo Online Multiplayer

Requisitos del sistema

Mínimos

OS
Windows 10 64-bit
Memory
8 GB RAM
DirectX
Version 11
Graphics
NVIDIA GeForce GTX1050 or higher
Processor
Quad-core Intel or AMD, 2.7 GHz or higher

Recomendados

OS
Windows 10 64-bit
Memory
16 GB RAM
DirectX
Version 11
Graphics
NVIDIA GeForce GTX 1060 6 GB or higher
Processor
Quad-core Intel or AMD, 3.0 GHz or higher

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Información del juego

Desarrolladora
Bamtang Games
Distribuidora
GameMill Entertainment
Fecha de lanzamiento
27 sept 2024

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¿En qué plataformas está disponible Looney Tunes: Wacky World of Sports?

Looney Tunes: Wacky World of Sports está disponible en PC, Xbox.

¿Cuándo se lanzó Looney Tunes: Wacky World of Sports?

Looney Tunes: Wacky World of Sports se lanzó el 27 de septiembre de 2024.

¿Quién desarrolló Looney Tunes: Wacky World of Sports?

Looney Tunes: Wacky World of Sports fue desarrollado por Bamtang Games y publicado por GameMill Entertainment.