Compara los precios de Jump Force Steam key en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Spike Chunsoft Co., Ltd.. Publicado por BANDAI NAMCO Entertainment. Lanzado el 15/2/2019. Disponible en PC. Géneros: Action, Single Player, Multiplayer, Local Co-op, Co-op, Split Screen, Third Person, Fighting.

Goku, Naruto, Luffy, and 37 more Shonen Jump legends in one chaotic 3v3 brawler. The fantasy is real; the execution is uneven, but the couch-fighting sessions are hard to quit.

Jump Force is a 3v3 tag-team arena fighter built around one gloriously dumb premise: every iconic character from 50 years of Weekly Shonen Jump magazine punches each other in recognisable real-world locations like New York and San Francisco. You pick a team of three, control one fighter at a time, and tag in the others as supports mid-match. The base roster lands at 40 characters spanning 16 series - Dragon Ball, Naruto, One Piece, Bleach, Hunter x Hunter, JoJo's Bizarre Adventure, My Hero Academia, Fist of the North Star, and more - with additional fighters available via DLC Character Passes, pushing the total past 50 if you go all in. There is also a full custom avatar system where you build your own character, pick a fighting style, and slot in special moves borrowed from any franchise you like. For a Saturday-night couch session where half the room grew up on these shows, the character select screen alone generates 20 minutes of debate. The combat sits in accessible territory, which is both its appeal and its ceiling. Attacks, blocks, grabs, counters, and dodges operate on a loose rock-paper-scissors system, and each fighter carries four unique specials broken into categories like short-range, counter, area-of-effect, long-range, and buff. Landing a super move lights the entire screen with franchise-faithful effects - watching Naruto drop a Rasengan or seeing Goku go Super Saiyan is genuinely satisfying for fans. The problem is depth. Combo options are shallow, your one dodge-per-combo allowance means getting caught in a juggle string is basically a death sentence, and after a few hours most characters start to feel samey despite their distinct move sets. It plays closer to a casual anime party brawler than a serious tournament fighter, which is fine if that is what you came for. For the couch crowd, the local split-screen option is the main event here. Two players can go at it offline without needing online accounts or servers, and the low execution barrier means a friend who has never touched a fighting game can pick up Goku and start spamming Kamehamehas within minutes. Is it fun for four people rotating controllers and arguing about who would actually beat who? Genuinely, yes. Is it a game you will grind competitively for 300 hours? Almost certainly not. The story mode, where you create a custom avatar and join Alpha team (led by Goku), Beta team (led by Luffy), or Gamma team (led by Naruto), ranges from forgettable to actively irritating, with a hub world that is sluggish to navigate and cutscenes where characters largely stand still with minimal facial animation. The narrative exists mostly as scaffolding to get you into the next fight. A critical note for anyone buying a physical or third-party key in 2025: the game was delisted from all digital storefronts in February 2022, and official ranked online servers shut down in August 2022. Unranked online matches reportedly still function, but the matchmaking population is thin. You are essentially buying this for offline versus and story content. On PC, a gamepad is strongly recommended - the port supports both Xbox and PlayStation button prompts, which is a nice touch - and performance runs at a stable 60fps in actual combat, though the hub world can drag. Graphics settings go up to Ultra but the environmental art looks rough at any setting; character models hold up better during fights than in cutscenes. If you have a group of anime fans, a couple of controllers, and zero expectations about mechanical depth, Jump Force delivers on its core fantasy: watching Kenshiro, Sasuke, and Boa Hancock beat each other senseless. Solo players chasing a deep fighting system or a compelling story should look elsewhere, maybe at Dragon Ball FighterZ or the Naruto Ultimate Ninja Storm series for a more polished take on the same space. Riley, Scout Team

Jump Force Steam key
ActionSingle PlayerMultiplayerLocal Co-opCo-opSplit ScreenThird PersonFighting

Jump Force Steam key

15 feb 2019Spike Chunsoft Co., Ltd.BANDAI NAMCO Entertainment
GamerScout opina

Goku, Naruto, Luffy, and 37 more Shonen Jump legends in one chaotic 3v3 brawler. The fantasy is real; the execution is uneven, but the couch-fighting sessions are hard to quit.

PC
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Mínimo histórico: €166.76

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Jump Force is a 3v3 tag-team arena fighter built around one gloriously dumb premise: every iconic character from 50 years of Weekly Shonen Jump magazine punches each other in recognisable real-world locations like New York and San Francisco. You pick a team of three, control one fighter at a time, and tag in the others as supports mid-match. The base roster lands at 40 characters spanning 16 series - Dragon Ball, Naruto, One Piece, Bleach, Hunter x Hunter, JoJo's Bizarre Adventure, My Hero Academia, Fist of the North Star, and more - with additional fighters available via DLC Character Passes, pushing the total past 50 if you go all in. There is also a full custom avatar system where you build your own character, pick a fighting style, and slot in special moves borrowed from any franchise you like. For a Saturday-night couch session where half the room grew up on these shows, the character select screen alone generates 20 minutes of debate. The combat sits in accessible territory, which is both its appeal and its ceiling. Attacks, blocks, grabs, counters, and dodges operate on a loose rock-paper-scissors system, and each fighter carries four unique specials broken into categories like short-range, counter, area-of-effect, long-range, and buff. Landing a super move lights the entire screen with franchise-faithful effects - watching Naruto drop a Rasengan or seeing Goku go Super Saiyan is genuinely satisfying for fans. The problem is depth. Combo options are shallow, your one dodge-per-combo allowance means getting caught in a juggle string is basically a death sentence, and after a few hours most characters start to feel samey despite their distinct move sets. It plays closer to a casual anime party brawler than a serious tournament fighter, which is fine if that is what you came for. For the couch crowd, the local split-screen option is the main event here. Two players can go at it offline without needing online accounts or servers, and the low execution barrier means a friend who has never touched a fighting game can pick up Goku and start spamming Kamehamehas within minutes. Is it fun for four people rotating controllers and arguing about who would actually beat who? Genuinely, yes. Is it a game you will grind competitively for 300 hours? Almost certainly not. The story mode, where you create a custom avatar and join Alpha team (led by Goku), Beta team (led by Luffy), or Gamma team (led by Naruto), ranges from forgettable to actively irritating, with a hub world that is sluggish to navigate and cutscenes where characters largely stand still with minimal facial animation. The narrative exists mostly as scaffolding to get you into the next fight. A critical note for anyone buying a physical or third-party key in 2025: the game was delisted from all digital storefronts in February 2022, and official ranked online servers shut down in August 2022. Unranked online matches reportedly still function, but the matchmaking population is thin. You are essentially buying this for offline versus and story content. On PC, a gamepad is strongly recommended - the port supports both Xbox and PlayStation button prompts, which is a nice touch - and performance runs at a stable 60fps in actual combat, though the hub world can drag. Graphics settings go up to Ultra but the environmental art looks rough at any setting; character models hold up better during fights than in cutscenes. If you have a group of anime fans, a couple of controllers, and zero expectations about mechanical depth, Jump Force delivers on its core fantasy: watching Kenshiro, Sasuke, and Boa Hancock beat each other senseless. Solo players chasing a deep fighting system or a compelling story should look elsewhere, maybe at Dragon Ball FighterZ or the Naruto Ultimate Ninja Storm series for a more polished take on the same space.

Riley
Riley · Scout Team

Sports & racing

Etiquetas

steam3v3 Tag-TeamAnime CrossoverCustom AvatarAccessible CombatCouch VersusLocal Split-ScreenShonen JumpSpecial Move Spectacle

Requisitos del sistema

Mínimos

Memory
4 GB RAM
Storage
17 GB
Graphics
GeForce GTX 660 Ti 3 GB / Radeon HD 7950 3 GB
Processor
Intel Core i5-2300 @2.80 GHz / AMD A10-7850K @3.70 GHz
System requirements
Windows 7/8/10 (64-bit)

Recomendados

Memory
8 GB RAM
Storage
17 GB
Graphics
GeForce GTX 1060 / Radeon R9 Fury
Processor
Intel Core i7-6700 / AMD Ryzen 5 1400
System requirements
Windows 7/8/10 (64-bit)

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Información del juego

Desarrolladora
Spike Chunsoft Co., Ltd.
Distribuidora
BANDAI NAMCO Entertainment
Fecha de lanzamiento
15 feb 2019

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¿En qué plataformas está disponible Jump Force Steam key?

Jump Force Steam key está disponible en PC.

¿Cuándo se lanzó Jump Force Steam key?

Jump Force Steam key se lanzó el 15 de febrero de 2019.

¿Quién desarrolló Jump Force Steam key?

Jump Force Steam key fue desarrollado por Spike Chunsoft Co., Ltd. y publicado por BANDAI NAMCO Entertainment.