Compara los precios de Home Sheep Home: Farmageddon Party Edition en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Aardman Animations. Publicado por Greenlight Games. Lanzado el 17/2/2014. Disponible en PC, Xbox. Géneros: Action, Adventure, Casual, Indie.

Grab two friends and prepare for coordinated chaos: this physics-based co-op puzzler is charming enough for kids but annoying enough to stress-test any friendship.

My reflex is to skip anything that looks like it belongs on a classroom tablet, but I gave this one a fair run and came away with more respect than I expected. Home Sheep Home: Farmageddon Party Edition is a physics-based puzzle platformer built around three sheep with asymmetric abilities across around 60 levels spanning underground caverns, the streets of London, and outer space. Shaun jumps high and moves fast, Timmy squeezes into tiny gaps, and Shirley shunts heavy objects that the other two can't budge. Solo, you swap between them manually. With two or three players on the same puzzle, each person controls one sheep simultaneously, and that shift changes the entire feel of the game. The co-op mode is where the thing actually lives. Coordinating a sheep stack so Shirley weighs down a seesaw while Timmy launches through a gap and Shaun catches a swinging platform on the other side is satisfying in a way that no amount of gunplay has ever replicated for me, and I say that with full awareness of how that sounds. The puzzles scale up sensibly, and the physics engine is generally readable. That said, the same physics that makes good puzzles possible is also responsible for the game's worst moments. Trampolines jam into trenches, planks you carefully balanced get nudged by a teammate's elbow, and a level you had cleanly solved devolves into thirty seconds of accidental slapstick. Whether that reads as fun or maddening depends entirely on who is in the room with you. The party mode, hosted by the alien Lu-La from the Farmageddon film, adds a separate suite of competitive minigames for up to four players, including farm volleyball, dodging hay bales, and raft-balancing challenges. It is not Mario Party. The minigame count is modest and the depth is shallow, but the format works well for short sessions with mixed-age groups. More significantly for PC players, a free post-launch update added full online co-op support through Steam, so the campaign is no longer locked to couch play. Party mode online support was listed as coming later, so check the current patch notes before assuming everything is available remotely. Visually the game uses hand-painted backdrops and hand-drawn sprites rather than Aardman's signature claymation style, which some fans will notice and miss. The art is still clean and characterful, and the soundtrack pulls directly from the TV series, which helps the whole thing feel coherent. Steam reception sits at Very Positive overall, with praise landing on the accessible design and co-op feel. The one real structural complaint that keeps surfacing is that the solo experience is noticeably weaker than the multiplayer version, and the campaign is short enough that a determined adult can clear it in a single sitting. There is no ranked mode, no skill ceiling worth discussing, and no reason to think about your polling rate. This is a family couch game, and it is a good one, with the online update now making it viable beyond the living room. Fred, Scout Team

Home Sheep Home: Farmageddon Party Edition

Home Sheep Home: Farmageddon Party Edition

17 feb 2014Aardman AnimationsGreenlight Games
GamerScout opina

Grab two friends and prepare for coordinated chaos: this physics-based co-op puzzler is charming enough for kids but annoying enough to stress-test any friendship.

PCXbox
Steam Deck VerifiedProtonDB Platinum
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Mínimo histórico: €1.52

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My reflex is to skip anything that looks like it belongs on a classroom tablet, but I gave this one a fair run and came away with more respect than I expected. Home Sheep Home: Farmageddon Party Edition is a physics-based puzzle platformer built around three sheep with asymmetric abilities across around 60 levels spanning underground caverns, the streets of London, and outer space. Shaun jumps high and moves fast, Timmy squeezes into tiny gaps, and Shirley shunts heavy objects that the other two can't budge. Solo, you swap between them manually. With two or three players on the same puzzle, each person controls one sheep simultaneously, and that shift changes the entire feel of the game. The co-op mode is where the thing actually lives. Coordinating a sheep stack so Shirley weighs down a seesaw while Timmy launches through a gap and Shaun catches a swinging platform on the other side is satisfying in a way that no amount of gunplay has ever replicated for me, and I say that with full awareness of how that sounds. The puzzles scale up sensibly, and the physics engine is generally readable. That said, the same physics that makes good puzzles possible is also responsible for the game's worst moments. Trampolines jam into trenches, planks you carefully balanced get nudged by a teammate's elbow, and a level you had cleanly solved devolves into thirty seconds of accidental slapstick. Whether that reads as fun or maddening depends entirely on who is in the room with you. The party mode, hosted by the alien Lu-La from the Farmageddon film, adds a separate suite of competitive minigames for up to four players, including farm volleyball, dodging hay bales, and raft-balancing challenges. It is not Mario Party. The minigame count is modest and the depth is shallow, but the format works well for short sessions with mixed-age groups. More significantly for PC players, a free post-launch update added full online co-op support through Steam, so the campaign is no longer locked to couch play. Party mode online support was listed as coming later, so check the current patch notes before assuming everything is available remotely. Visually the game uses hand-painted backdrops and hand-drawn sprites rather than Aardman's signature claymation style, which some fans will notice and miss. The art is still clean and characterful, and the soundtrack pulls directly from the TV series, which helps the whole thing feel coherent. Steam reception sits at Very Positive overall, with praise landing on the accessible design and co-op feel. The one real structural complaint that keeps surfacing is that the solo experience is noticeably weaker than the multiplayer version, and the campaign is short enough that a determined adult can clear it in a single sitting. There is no ranked mode, no skill ceiling worth discussing, and no reason to think about your polling rate. This is a family couch game, and it is a good one, with the online update now making it viable beyond the living room.

Fred
Fred · Scout Team

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Etiquetas

singleplayermultiplayerpvplocal-multiplayercooponline-cooplocal-coopachievementscontroller-supportcloud-savestier:indiePhysics PuzzlerAsymmetric Co-opParty MinigamesFamily FriendlyOnline Co-op UpdateCouch Co-opCharacter Switching

Requisitos del sistema

Mínimos

OS
Windows 10: 32 or 64-bit
Memory
1 GB RAM
Storage
700 MB available space
Graphics
It will work on all forms of GPU via the software rendering fallback (including Intel GMA and other on-board variants).
Processor
Core 2 Duo (1.8GHz - although we have tested back to a Pentium 4 and it was playable)

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Información del juego

Desarrolladora
Aardman Animations
Distribuidora
Greenlight Games
Fecha de lanzamiento
17 feb 2014

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¿En qué plataformas está disponible Home Sheep Home: Farmageddon Party Edition?

Home Sheep Home: Farmageddon Party Edition está disponible en PC, Xbox.

¿Cuándo se lanzó Home Sheep Home: Farmageddon Party Edition?

Home Sheep Home: Farmageddon Party Edition se lanzó el 17 de febrero de 2014.

¿Quién desarrolló Home Sheep Home: Farmageddon Party Edition?

Home Sheep Home: Farmageddon Party Edition fue desarrollado por Aardman Animations y publicado por Greenlight Games.