Compara los precios de Gravity Badgers en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Wales Interactive. Publicado por Wales Interactive. Lanzado el 28/11/2013. Disponible en PC, Mac, Linux. Géneros: Casual, Indie.

Badgers catapulted through space sounds charming until the slingshot physics start fighting you harder than the Evil Honey Badgers ever do. Grab it at the right price if you have a soft spot for mobile-to-PC puzzle ports.

My honest first impression of Gravity Badgers was a grin followed by a slow, creeping deflation. The premise is genuinely lovable: a space-suited badger captain named T. Bayback slung across star fields, warring against a faction of evil honey badgers called the Hellsett. The 80s cartoon art style and that mullet-rock title theme carry real personality. Then you actually start playing, and the gap between the wrapper and the contents becomes hard to ignore. At its core this is a slingshot physics puzzler in the tradition of Angry Birds Space. You pull Captain Bayback back like a slingshot, release, and watch him arc through gravitational fields toward a green warp portal. Red planetoids pull, blue ones repel, and later levels layer in rotating ice blocks that redirect your trajectory, laser gates, moving portals, and enemy obstacles to dodge. The trajectory ghost line after each failed shot is a genuinely helpful touch, showing you exactly where your previous launch went wrong. With 140 levels spread across five episodes plus five boss stages, including encounters with the giant Space Worm and the Doomsphere, there is no shortage of content for the price. The trouble is twofold. First, the difficulty curve turns spiky in the mid-game in a way that feels less like clever design and more like imprecise physics doing unpredictable things. The gravitational pull and repulsion forces are inconsistent relative to how they look on screen, so what should be a calibration problem becomes trial-and-error guesswork. Second, and this is the thing that hurts the most as someone who loves handcrafted small games: the whole project clearly began life on mobile. The animations are bare-bones, character sprites flip like cardboard cutouts when they turn, and the static painted cutscenes between chapters hint at a story that the gameplay never actually tells. Wales Interactive had the bones of something charming here, and the presentation just did not grow to meet the ambition. The Steam reception landed at Mostly Positive, which feels about right. Physics-puzzle fans who can tolerate a fair amount of retry friction will find a serviceable afternoon distraction across several sessions. The main menu theme alone is worth a few minutes of your time. If you came expecting the warmth and craft of a thoughtfully designed puzzle-adventure, though, the gap between what Gravity Badgers promises and what it delivers will register quickly. It is a decent filler game at the right moment, not a hidden gem worth hunting down. Kai, Scout Team

Gravity Badgers

Gravity Badgers

28 nov 2013Wales Interactive
GamerScout opina

Badgers catapulted through space sounds charming until the slingshot physics start fighting you harder than the Evil Honey Badgers ever do. Grab it at the right price if you have a soft spot for mobile-to-PC puzzle ports.

PCMacLinux
Steam Deck Playable
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.47

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.477 Jun 2026
Keyshops
€0.43€0.46€0.48€0.517 Jun12 Jun18 Jun23 Jun28 Jun
Tracking prices since 7 Jun 2026
Create alert

Capturas y multimedia

Acerca de Gravity Badgers

My honest first impression of Gravity Badgers was a grin followed by a slow, creeping deflation. The premise is genuinely lovable: a space-suited badger captain named T. Bayback slung across star fields, warring against a faction of evil honey badgers called the Hellsett. The 80s cartoon art style and that mullet-rock title theme carry real personality. Then you actually start playing, and the gap between the wrapper and the contents becomes hard to ignore. At its core this is a slingshot physics puzzler in the tradition of Angry Birds Space. You pull Captain Bayback back like a slingshot, release, and watch him arc through gravitational fields toward a green warp portal. Red planetoids pull, blue ones repel, and later levels layer in rotating ice blocks that redirect your trajectory, laser gates, moving portals, and enemy obstacles to dodge. The trajectory ghost line after each failed shot is a genuinely helpful touch, showing you exactly where your previous launch went wrong. With 140 levels spread across five episodes plus five boss stages, including encounters with the giant Space Worm and the Doomsphere, there is no shortage of content for the price. The trouble is twofold. First, the difficulty curve turns spiky in the mid-game in a way that feels less like clever design and more like imprecise physics doing unpredictable things. The gravitational pull and repulsion forces are inconsistent relative to how they look on screen, so what should be a calibration problem becomes trial-and-error guesswork. Second, and this is the thing that hurts the most as someone who loves handcrafted small games: the whole project clearly began life on mobile. The animations are bare-bones, character sprites flip like cardboard cutouts when they turn, and the static painted cutscenes between chapters hint at a story that the gameplay never actually tells. Wales Interactive had the bones of something charming here, and the presentation just did not grow to meet the ambition. The Steam reception landed at Mostly Positive, which feels about right. Physics-puzzle fans who can tolerate a fair amount of retry friction will find a serviceable afternoon distraction across several sessions. The main menu theme alone is worth a few minutes of your time. If you came expecting the warmth and craft of a thoughtfully designed puzzle-adventure, though, the gap between what Gravity Badgers promises and what it delivers will register quickly. It is a decent filler game at the right moment, not a hidden gem worth hunting down.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstrading-cardstier:sub-5Physics PuzzlerSlingshot MechanicMobile PortTrial and ErrorBoss Fights80s AestheticCasual PuzzleShort Sessions

Requisitos del sistema

Mínimos

OS
XP SP2
Memory
512 MB RAM
DirectX
Version 9.0
Storage
670 MB available space
Graphics
OpenGL 1.1 compatible
Processor
1 GHz

Sigue explorando

Community Discussion

Be the first to comment on Gravity Badgers.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Wales Interactive
Distribuidora
Wales Interactive
Fecha de lanzamiento
28 nov 2013

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Wales Interactive

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Gravity Badgers →

Preguntas frecuentes sobre Gravity Badgers

¿Cuánto cuesta Gravity Badgers?

El precio de Gravity Badgers cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Gravity Badgers más barato?

Compara los precios de Gravity Badgers en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Gravity Badgers?

Gravity Badgers está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Gravity Badgers?

Gravity Badgers se lanzó el 28 de noviembre de 2013.

¿Quién desarrolló Gravity Badgers?

Gravity Badgers fue desarrollado por Wales Interactive.