Compara los precios de FootLOL: Epic Soccer League en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por HeroCraft. Publicado por HeroCraft. Lanzado el 16/4/2014. Disponible en PC. Géneros: Action, Indie, RPG, Sports.

Chaotic soccer with mines, aliens, and zero regard for the rulebook. Think FIFA if FIFA had a complete breakdown.

FootLOL: Epic Soccer League is a top-down action-sports game from HeroCraft that takes the basic premise of soccer and stuffs it full of landmines, alien abductions, cows, and guns until the sport is barely recognizable. That is entirely the point. This is not a simulation. It is not a management game in any meaningful sense, despite what the store tags suggest. It is a small, loud, deliberately stupid party game where winning involves deploying chaos tools against the opposing team more cleverly than they deploy them against you. The core loop is simple: your tiny soccer players try to score goals while you drop traps and trigger gadgets from a toolkit of increasingly absurd items. Mines blow opposing players off the pitch. Cows wander in and obstruct everyone. Aliens swoop down and remove players from the field entirely. Guns let you shoot at the opposing squad directly. None of this is balanced in a way that rewards deep tactical thinking, and that is fine because deep tactical thinking is not the game's offer. The offer is thirty minutes of screaming at a screen with friends or watching the AI implode in entertaining ways. For an RPG specialist like me, the genre tags here are a trap. There are no character builds, no dialogue trees, no branching narrative, and no decisions that carry emotional weight past the final whistle. The RPG and management labels seem to refer to some light progression elements between matches, but calling this an RPG is like calling a vending machine a restaurant. If you are searching for systems depth, build variety, or any kind of narrative payoff, this is genuinely the wrong shelf. The game knows what it is, though, and it commits to the bit without apology. What works is the pick-up-and-play accessibility and the genuine comedic timing of the chaos mechanics. Watching a cow absorb a would-be goal or seeing your entire midfield get abducted thirty seconds before the final whistle produces a specific kind of laugh that the game earns honestly. The versus mode against friends is where the real value lives, because the AI opponents, while functional, do not have the emotional investment required to make the screaming funny. Local multiplayer is the correct context for this game. The 83 percent positive rating on Steam from over a thousand reviews suggests a community that found exactly what they came for. What does not work, for anyone expecting longevity, is that the novelty has a visible ceiling. The toolkit of chaos items is entertaining on first exposure and starts feeling repetitive within a few sessions. There is no meaningful meta-progression that would push a solo player through dozens of matches. The graphics are cheerful but dated, a product of their 2014 origins with no evident updates to pull them forward. This is a snack, not a meal, and you should budget your expectations accordingly. Bottom line: if you have a couch, a couple of friends, and an appetite for short-burst absurdity, FootLOL delivers exactly that with no pretension and reasonable competence. Just do not come here expecting Rocket League's mechanical depth or anything resembling a story. Monika, Scout Team

FootLOL: Epic Soccer League

FootLOL: Epic Soccer League

16 abr 2014HeroCraft
GamerScout opina

Chaotic soccer with mines, aliens, and zero regard for the rulebook. Think FIFA if FIFA had a complete breakdown.

PC
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Mínimo histórico: €0.42

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FootLOL: Epic Soccer League is a top-down action-sports game from HeroCraft that takes the basic premise of soccer and stuffs it full of landmines, alien abductions, cows, and guns until the sport is barely recognizable. That is entirely the point. This is not a simulation. It is not a management game in any meaningful sense, despite what the store tags suggest. It is a small, loud, deliberately stupid party game where winning involves deploying chaos tools against the opposing team more cleverly than they deploy them against you. The core loop is simple: your tiny soccer players try to score goals while you drop traps and trigger gadgets from a toolkit of increasingly absurd items. Mines blow opposing players off the pitch. Cows wander in and obstruct everyone. Aliens swoop down and remove players from the field entirely. Guns let you shoot at the opposing squad directly. None of this is balanced in a way that rewards deep tactical thinking, and that is fine because deep tactical thinking is not the game's offer. The offer is thirty minutes of screaming at a screen with friends or watching the AI implode in entertaining ways. For an RPG specialist like me, the genre tags here are a trap. There are no character builds, no dialogue trees, no branching narrative, and no decisions that carry emotional weight past the final whistle. The RPG and management labels seem to refer to some light progression elements between matches, but calling this an RPG is like calling a vending machine a restaurant. If you are searching for systems depth, build variety, or any kind of narrative payoff, this is genuinely the wrong shelf. The game knows what it is, though, and it commits to the bit without apology. What works is the pick-up-and-play accessibility and the genuine comedic timing of the chaos mechanics. Watching a cow absorb a would-be goal or seeing your entire midfield get abducted thirty seconds before the final whistle produces a specific kind of laugh that the game earns honestly. The versus mode against friends is where the real value lives, because the AI opponents, while functional, do not have the emotional investment required to make the screaming funny. Local multiplayer is the correct context for this game. The 83 percent positive rating on Steam from over a thousand reviews suggests a community that found exactly what they came for. What does not work, for anyone expecting longevity, is that the novelty has a visible ceiling. The toolkit of chaos items is entertaining on first exposure and starts feeling repetitive within a few sessions. There is no meaningful meta-progression that would push a solo player through dozens of matches. The graphics are cheerful but dated, a product of their 2014 origins with no evident updates to pull them forward. This is a snack, not a meal, and you should budget your expectations accordingly. Bottom line: if you have a couch, a couple of friends, and an appetite for short-burst absurdity, FootLOL delivers exactly that with no pretension and reasonable competence. Just do not come here expecting Rocket League's mechanical depth or anything resembling a story.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamCouch MultiplayerParty GameTop-DownChaotic GameplayLocal VersusArcade SportsPhysics Comedy

Requisitos del sistema

Mínimos

Processor
1.6 GHz
Memory
1024 MB RAM
DirectX
Version 9.0 Hard Drive: 107 MB available space

Recomendados

Processor
3 GHz
Memory
2048 MB RAM
DirectX
Version 9.0
Storage
107 MB available space

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Reseñas y valoraciones

Steam
83%(1,098)

Información del juego

Desarrolladora
HeroCraft
Distribuidora
HeroCraft
Fecha de lanzamiento
16 abr 2014

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¿En qué plataformas está disponible FootLOL: Epic Soccer League?

FootLOL: Epic Soccer League está disponible en PC.

¿Cuándo se lanzó FootLOL: Epic Soccer League?

FootLOL: Epic Soccer League se lanzó el 16 de abril de 2014.

¿Quién desarrolló FootLOL: Epic Soccer League?

FootLOL: Epic Soccer League fue desarrollado por HeroCraft.