Compara los precios de FAIRY TAIL 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por KOEI TECMO GAMES CO., LTD.. Publicado por KOEI TECMO GAMES CO., LTD.. Lanzado el 11/12/2024. Disponible en PC. Géneros: Action, RPG.

If you finished the Fairy Tail anime and want one last trip to Magnolia before the curtain drops, this is your game. Everyone else, proceed with caution.

I came to FAIRY TAIL 2 as someone who values whether a licensed RPG can stand on its own mechanical legs, and the honest answer here is: sort of, but only if you already love the source material. Developed by Gust Studios (yes, the Atelier people) and published by Koei Tecmo, this action RPG covers the climactic Alvarez Empire Arc, pitting Natsu, Lucy, Erza, and a roster of guild members against Emperor Zeref's elite bodyguard unit, the Spriggan 12, and the world-ending Black Dragon Acnologia. The story across its twelve chapters is supervised by series creator Hiro Mashima, which lends the adaptation a genuine sense of authorial care, even as the pacing rushes through emotional beats that clearly landed harder in the manga. The biggest mechanical shift from the first game is the move away from turn-based combat to a real-time action RPG system, and opinions in the player community are genuinely split on this. The new setup has you controlling one character in a three-person party, using regular attacks to build SP and then spending that SP on character-specific skills. Chain enough hits, trigger a Unison Raid by depleting an enemy's Break Gauge, and you can unleash combined attacks that look spectacular on screen. Some characters also have Mode Change transformations that alter their ability set mid-fight. On paper it sounds dynamic, and in the early hours it is. The problem is that the skill trees underpinning all of this are shallow. Each character has three trees to develop, but the stat nodes rarely produce a felt sense of growing power, and the combat loop starts repeating itself well before you reach the post-game. Enemy variety compounds the issue: after roughly five hours the world is largely throwing recolored versions of the same enemy types at you, with area bosses being oversized palette swaps of regular foes. What saves FAIRY TAIL 2 from being a write-off are two things. First, the character interactions. The Fairy Tail Diaries system, unlocked progressively at campfire rest stops, delivers short voiced vignettes between guild members that range from goofy banter to genuinely warm character moments. These feel much more alive than the main story cutscenes, which are condensed to the point where the emotional weight of major arc beats gets lost in the speed. Second, the post-game content. Once the credits roll, a four-chapter original story called "Key to the Unknown," written in collaboration with Mashima, opens up. It is the kind of bonus that dedicated fans will genuinely appreciate, offering new character dynamics that were never in the anime. The PC version runs cleanly at 1080p and 60fps in standard conditions, though some boss encounters have attracted reports of frame rate drops causing input issues. There is no English dub despite the anime having one, which is a real accessibility miss. The skill trees feel like obligation rather than design, the side quests are largely fetch-and-return filler, and if you are coming in cold without having played the 2020 original, major characters and relationships will wash over you without landing. FAIRY TAIL 2 is a game that respects its license but does not transcend it. If Acnologia and Zeref mean something to you, the combat spectacle and the Diaries will carry you through a satisfying 20-25 hour run. If they do not, there are better action RPGs competing for your time. Monika, Scout Team

FAIRY TAIL 2

FAIRY TAIL 2

11 dic 2024KOEI TECMO GAMES CO., LTD.
GamerScout opina

If you finished the Fairy Tail anime and want one last trip to Magnolia before the curtain drops, this is your game. Everyone else, proceed with caution.

PC
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Mínimo histórico: €26.85

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Acerca de FAIRY TAIL 2

I came to FAIRY TAIL 2 as someone who values whether a licensed RPG can stand on its own mechanical legs, and the honest answer here is: sort of, but only if you already love the source material. Developed by Gust Studios (yes, the Atelier people) and published by Koei Tecmo, this action RPG covers the climactic Alvarez Empire Arc, pitting Natsu, Lucy, Erza, and a roster of guild members against Emperor Zeref's elite bodyguard unit, the Spriggan 12, and the world-ending Black Dragon Acnologia. The story across its twelve chapters is supervised by series creator Hiro Mashima, which lends the adaptation a genuine sense of authorial care, even as the pacing rushes through emotional beats that clearly landed harder in the manga. The biggest mechanical shift from the first game is the move away from turn-based combat to a real-time action RPG system, and opinions in the player community are genuinely split on this. The new setup has you controlling one character in a three-person party, using regular attacks to build SP and then spending that SP on character-specific skills. Chain enough hits, trigger a Unison Raid by depleting an enemy's Break Gauge, and you can unleash combined attacks that look spectacular on screen. Some characters also have Mode Change transformations that alter their ability set mid-fight. On paper it sounds dynamic, and in the early hours it is. The problem is that the skill trees underpinning all of this are shallow. Each character has three trees to develop, but the stat nodes rarely produce a felt sense of growing power, and the combat loop starts repeating itself well before you reach the post-game. Enemy variety compounds the issue: after roughly five hours the world is largely throwing recolored versions of the same enemy types at you, with area bosses being oversized palette swaps of regular foes. What saves FAIRY TAIL 2 from being a write-off are two things. First, the character interactions. The Fairy Tail Diaries system, unlocked progressively at campfire rest stops, delivers short voiced vignettes between guild members that range from goofy banter to genuinely warm character moments. These feel much more alive than the main story cutscenes, which are condensed to the point where the emotional weight of major arc beats gets lost in the speed. Second, the post-game content. Once the credits roll, a four-chapter original story called "Key to the Unknown," written in collaboration with Mashima, opens up. It is the kind of bonus that dedicated fans will genuinely appreciate, offering new character dynamics that were never in the anime. The PC version runs cleanly at 1080p and 60fps in standard conditions, though some boss encounters have attracted reports of frame rate drops causing input issues. There is no English dub despite the anime having one, which is a real accessibility miss. The skill trees feel like obligation rather than design, the side quests are largely fetch-and-return filler, and if you are coming in cold without having played the 2020 original, major characters and relationships will wash over you without landing. FAIRY TAIL 2 is a game that respects its license but does not transcend it. If Acnologia and Zeref mean something to you, the combat spectacle and the Diaries will carry you through a satisfying 20-25 hour run. If they do not, there are better action RPGs competing for your time.

Monika
Monika · Scout Team

RPGs

Etiquetas

singleplayerachievementscloud-savestier:aaaAnime-Licensed RPGReal-Time CombatBreak Gauge SystemUnison RaidMode ChangeParty ManagementPost-Game StoryCharacter VignettesFranchise Required

Requisitos del sistema

Mínimos

OS
Windows® 10, Windows® 11, 64bit
Memory
8 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
25 GB available space
Graphics
GeForce GTX 1050Ti 4GB, AMD Radeon RX 570 4GB
Processor
Intel Core i5-7400, AMD Ryzen 3 3200G
Sound Card
16 bit stereo, 48kHz WAVE file can be played

Recomendados

OS
Windows® 10, Windows® 11, 64bit
Memory
16 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
25 GB available space
Graphics
GeForce GTX 1660 6GB, AMD Radeon RX 5600XT 6GB
Processor
Intel Core i7-8700, AMD Ryzen 5 2600
Sound Card
16 bit stereo, 48kHz WAVE file can be played

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Información del juego

Desarrolladora
KOEI TECMO GAMES CO., LTD.
Distribuidora
KOEI TECMO GAMES CO., LTD.
Fecha de lanzamiento
11 dic 2024

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¿En qué plataformas está disponible FAIRY TAIL 2?

FAIRY TAIL 2 está disponible en PC.

¿Cuándo se lanzó FAIRY TAIL 2?

FAIRY TAIL 2 se lanzó el 11 de diciembre de 2024.

¿Quién desarrolló FAIRY TAIL 2?

FAIRY TAIL 2 fue desarrollado por KOEI TECMO GAMES CO., LTD..