Compara los precios de Disciples: Liberation en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Frima Studio. Publicado por Kalypso Media. Lanzado el 21/10/2021. Disponible en PC, Xbox. Géneros: RPG, Strategy.

A dark fantasy turn-based RPG where your choices shape faction allegiances and army compositions - ambitious but uneven in execution.

Disciples: Liberation is a dark fantasy strategy-RPG hybrid from Frima Studio that asks you to build a mercenary warband, pick political sides across four rival factions, and grind through hex-based tactical combat while a story about gods, undead, and morally grey power brokers unfolds around you. If you have a soft spot for grimdark worldbuilding and the kind of lore that rewards reading item descriptions at 1am, the setting here has genuine texture. The world of Nevendaar carries real weight from the older Disciples titles, and Liberation does try to honor that legacy with its oppressive atmosphere and mature storytelling. Demons broker deals, elves are not friendly, and the church is absolutely the villain in at least two questlines. The faction allegiance system is where the game earns its RPG credentials. Your protagonist Avyanna accumulates influence with the Undead Hordes, the Empire, the Mountain Clans, and the Elven Alliance, and those standing meters actually affect quest availability and story outcomes. That is a real mechanical hook, not cosmetic flavor. Army composition leans into unit synergies and class roles - healers, tanks, ranged damage dealers - and the hex combat has enough tactical depth to stay interesting through the mid-game. Building out your base of operations adds a light city-builder layer that fans of Heroes of Might and Magic adjacents will recognise immediately. Where Liberation stumbles is in the places that hurt the most for an RPG fan. The writing oscillates between genuinely sharp dialogue and clunky exposition dumps that feel like they skipped a revision pass. Side quests frequently boil down to fetch errands dressed in lore clothing, and if you are the type who will notice padding, you will notice it here around hour 15-20 when the map starts to feel repetitive. Combat animations are serviceable but slow, and the interface has rough edges that suggest a production timeline tighter than the scope demanded. The 73 percent Steam rating is honest - this is a game that delivers on some of its promises and quietly ignores others. The audience sweet spot is players who bounced off Heroes of Might and Magic because they wanted more RPG meat on the bones, or who enjoyed Operencia and King's Bounty but wanted darker tonal territory. If your benchmark is Divinity: Original Sin 2 or BG3 for writing quality and systemic depth, Liberation will feel like a rougher, smaller cousin playing in the same genre space. It is not that cousin you regret inviting - more the one who occasionally says something surprisingly insightful but also repeats the same three stories at every gathering. Discover it on sale or when you are specifically craving dark fantasy faction politics with tactical combat. Play it for Nevendaar's atmosphere, Avyanna's arc, and the faction allegiance payoffs. Tolerate it for the pacing bumps and the occasionally undercooked quest design. Go in with calibrated expectations and there is a solid 30-40 hour campaign here that will satisfy the itch. Monika, Scout Team

Disciples: Liberation

Disciples: Liberation

21 oct 2021Frima StudioKalypso Media
GamerScout opina

A dark fantasy turn-based RPG where your choices shape faction allegiances and army compositions - ambitious but uneven in execution.

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Steam Deck VerifiedProtonDB Platinum
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Mínimo histórico: €1.59

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Acerca de Disciples: Liberation

Disciples: Liberation is a dark fantasy strategy-RPG hybrid from Frima Studio that asks you to build a mercenary warband, pick political sides across four rival factions, and grind through hex-based tactical combat while a story about gods, undead, and morally grey power brokers unfolds around you. If you have a soft spot for grimdark worldbuilding and the kind of lore that rewards reading item descriptions at 1am, the setting here has genuine texture. The world of Nevendaar carries real weight from the older Disciples titles, and Liberation does try to honor that legacy with its oppressive atmosphere and mature storytelling. Demons broker deals, elves are not friendly, and the church is absolutely the villain in at least two questlines. The faction allegiance system is where the game earns its RPG credentials. Your protagonist Avyanna accumulates influence with the Undead Hordes, the Empire, the Mountain Clans, and the Elven Alliance, and those standing meters actually affect quest availability and story outcomes. That is a real mechanical hook, not cosmetic flavor. Army composition leans into unit synergies and class roles - healers, tanks, ranged damage dealers - and the hex combat has enough tactical depth to stay interesting through the mid-game. Building out your base of operations adds a light city-builder layer that fans of Heroes of Might and Magic adjacents will recognise immediately. Where Liberation stumbles is in the places that hurt the most for an RPG fan. The writing oscillates between genuinely sharp dialogue and clunky exposition dumps that feel like they skipped a revision pass. Side quests frequently boil down to fetch errands dressed in lore clothing, and if you are the type who will notice padding, you will notice it here around hour 15-20 when the map starts to feel repetitive. Combat animations are serviceable but slow, and the interface has rough edges that suggest a production timeline tighter than the scope demanded. The 73 percent Steam rating is honest - this is a game that delivers on some of its promises and quietly ignores others. The audience sweet spot is players who bounced off Heroes of Might and Magic because they wanted more RPG meat on the bones, or who enjoyed Operencia and King's Bounty but wanted darker tonal territory. If your benchmark is Divinity: Original Sin 2 or BG3 for writing quality and systemic depth, Liberation will feel like a rougher, smaller cousin playing in the same genre space. It is not that cousin you regret inviting - more the one who occasionally says something surprisingly insightful but also repeats the same three stories at every gathering. Discover it on sale or when you are specifically craving dark fantasy faction politics with tactical combat. Play it for Nevendaar's atmosphere, Avyanna's arc, and the faction allegiance payoffs. Tolerate it for the pacing bumps and the occasionally undercooked quest design. Go in with calibrated expectations and there is a solid 30-40 hour campaign here that will satisfy the itch.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamDark FantasyFaction AllegianceHex-Based CombatBase BuildingMature ThemesMercenary BandChoice-Driven StoryGrimdarkFaction ReputationBranching StorylineUnit ManagementSingle-Player CampaignSkill Tree

Requisitos del sistema

Mínimos

Processor
Intel Core i5-6402P or AMD Ryzen 1300X
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 960 4 GB or AMD Radeon R9 380 4 GB
DirectX
Version 11
Storage
8 GB available space
Sound Card
Integrat…

Recomendados

OS
Windows 10 64-bit
Processor
Intel Core i5-7600K or AMD Ryzen 1700
Memory
16 GB RAM
Graphics
NVIDIA GeForce GTX 1660 Ti 6 GB or AMD Radeon RX 590 6…

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Reseñas y valoraciones

Steam
73%(3,912)

Información del juego

Desarrolladora
Frima Studio
Distribuidora
Kalypso Media
Fecha de lanzamiento
21 oct 2021

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¿En qué plataformas está disponible Disciples: Liberation?

Disciples: Liberation está disponible en PC, Xbox.

¿Cuándo se lanzó Disciples: Liberation?

Disciples: Liberation se lanzó el 21 de octubre de 2021.

¿Quién desarrolló Disciples: Liberation?

Disciples: Liberation fue desarrollado por Frima Studio y publicado por Kalypso Media.