Compara los precios de Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por CyberConnect2. Publicado por SEGA. Lanzado el 5/8/2025. Disponible en PC, Xbox. Géneros: Action, Adventure.

If you want a 3D anime arena fighter that actually holds 60fps and puts 47 characters on the VS screen, Hinokami Chronicles 2 delivers. Non-fans will bounce off it fast.

I'll be straight with you: this isn't the game I'd normally cover. Shooters pay my rent. But CyberConnect2's arena fighters sit close enough to the competitive PvP space that the fundamentals matter to me, and enough people are asking whether Hinokami Chronicles 2 is worth their money right now that someone has to give them an honest read. The combat runs in 3D arenas where you control a main fighter paired with a support character. You can call the support in for an assist, swap them in entirely, or burn the support gauge on an Emergency Escape to bail out of a combo. Both fighters share one health bar, so careless swapping punishes you. Light attacks, heavy attacks, a regenerating skill gauge that feeds three unique specials tied to each character's Breathing Style or Blood Demon Art, and a build-up Ultimate Gauge that triggers cinematic finishers. The new Dual Ultimates add pair-specific team super attacks, and they look genuinely spectacular. The Gear system lets you slot up to three passive buffs per character, covering things like health regen, poison resistance, or brief attack boosts. In practice, most reviewers found the gear too mild to meaningfully shift matchups, so don't expect anything close to a loadout meta. The VS roster lands at 47 fighters, up from a much thinner first game, and includes all nine Hashira plus Upper Rank demons like Gyokko and Zohakuten, which is a real improvement over what launched in 2021. Netcode is delay-based with no crossplay across the main platforms, which is a genuine red flag if you care about online quality. Ranked, casual, and lobby modes are present, along with monthly ranked seasons and spectator-friendly lobbies. At 60fps the game at least reads cleanly, but delay-based on a licensed anime fighter is the kind of detail that will matter past the launch honeymoon. If you have a high-refresh monitor and you're used to rollback, prepare to adjust your expectations. Story mode covers the Entertainment District Arc, Swordsmith Village Arc, and Hashira Training Arc, told through a dense mix of cutscenes and boss fights. The Hashira Training roguelite mode sends you down a branching board toward a Hashira boss fight with no health regen between battles, and while it isn't Slay the Spire, it adds a reason to keep fighting after you've cleared the campaign. There's also Path of a Demon Slayer (basically an arcade ladder), offline Versus, Endurance, Survival, and Time Attack. The single-player content is wide but shallow, with exploration segments that feel more like hallways between the good bits. The move list is short. CyberConnect2 makes accessible arena fighters, not technical ones, and players master the full character kit quickly. If you came from Dragon Ball FighterZ or Under Night expecting layered neutral, you will be disappointed. What the game nails is spectacle and pace: attacks land with real audiovisual crunch, the orchestral score hits hard, and the boss fights are genuinely well-constructed set pieces. The visuals match the anime's production quality closely enough that the gap barely registers. Fans of the source material are clearly the primary audience here, and they get a thorough, faithful ride through three of the manga's biggest arcs. Everyone else is going to find a competent but formulaic arena fighter that doesn't push the genre forward. Fred, Scout Team

Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2

Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2

5 ago 2025CyberConnect2SEGA
GamerScout opina

If you want a 3D anime arena fighter that actually holds 60fps and puts 47 characters on the VS screen, Hinokami Chronicles 2 delivers. Non-fans will bounce off it fast.

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Acerca de Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2

I'll be straight with you: this isn't the game I'd normally cover. Shooters pay my rent. But CyberConnect2's arena fighters sit close enough to the competitive PvP space that the fundamentals matter to me, and enough people are asking whether Hinokami Chronicles 2 is worth their money right now that someone has to give them an honest read. The combat runs in 3D arenas where you control a main fighter paired with a support character. You can call the support in for an assist, swap them in entirely, or burn the support gauge on an Emergency Escape to bail out of a combo. Both fighters share one health bar, so careless swapping punishes you. Light attacks, heavy attacks, a regenerating skill gauge that feeds three unique specials tied to each character's Breathing Style or Blood Demon Art, and a build-up Ultimate Gauge that triggers cinematic finishers. The new Dual Ultimates add pair-specific team super attacks, and they look genuinely spectacular. The Gear system lets you slot up to three passive buffs per character, covering things like health regen, poison resistance, or brief attack boosts. In practice, most reviewers found the gear too mild to meaningfully shift matchups, so don't expect anything close to a loadout meta. The VS roster lands at 47 fighters, up from a much thinner first game, and includes all nine Hashira plus Upper Rank demons like Gyokko and Zohakuten, which is a real improvement over what launched in 2021. Netcode is delay-based with no crossplay across the main platforms, which is a genuine red flag if you care about online quality. Ranked, casual, and lobby modes are present, along with monthly ranked seasons and spectator-friendly lobbies. At 60fps the game at least reads cleanly, but delay-based on a licensed anime fighter is the kind of detail that will matter past the launch honeymoon. If you have a high-refresh monitor and you're used to rollback, prepare to adjust your expectations. Story mode covers the Entertainment District Arc, Swordsmith Village Arc, and Hashira Training Arc, told through a dense mix of cutscenes and boss fights. The Hashira Training roguelite mode sends you down a branching board toward a Hashira boss fight with no health regen between battles, and while it isn't Slay the Spire, it adds a reason to keep fighting after you've cleared the campaign. There's also Path of a Demon Slayer (basically an arcade ladder), offline Versus, Endurance, Survival, and Time Attack. The single-player content is wide but shallow, with exploration segments that feel more like hallways between the good bits. The move list is short. CyberConnect2 makes accessible arena fighters, not technical ones, and players master the full character kit quickly. If you came from Dragon Ball FighterZ or Under Night expecting layered neutral, you will be disappointed. What the game nails is spectacle and pace: attacks land with real audiovisual crunch, the orchestral score hits hard, and the boss fights are genuinely well-constructed set pieces. The visuals match the anime's production quality closely enough that the gap barely registers. Fans of the source material are clearly the primary audience here, and they get a thorough, faithful ride through three of the manga's biggest arcs. Everyone else is going to find a competent but formulaic arena fighter that doesn't push the genre forward.

Fred
Fred · Scout Team

Shooters

Etiquetas

singleplayermultiplayerpvponline-pvplocal-multiplayerlocal-coopachievementscontroller-supporttrading-cardscloud-savestier:aaaAnime Arena FighterTag-Team CombatDual UltimatesRoguelite ModeDelay-Based NetcodeRanked SeasonsStory Arc AdaptationBreathing Style Combat

Requisitos del sistema

Mínimos

OS
Windows 10 or higher
Memory
6 GB RAM
DirectX
Version 11
Storage
30 GB available space
Graphics
NVIDIA GeForce GT 640, 2 GB or AMD Radeon HD 7950, 3 GB
Processor
Intel Core i5-3470 or AMD Ryzen 3 1200

Recomendados

OS
Windows 10 or higher
Memory
8 GB RAM
DirectX
Version 11
Storage
30 GB available space
Graphics
NVIDIA GeForce GTX 760, 2 GB or AMD Radeon RX 470, 4GB
Processor
Intel Core i5-4570 or Ryzen 5 1400

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Información del juego

Desarrolladora
CyberConnect2
Distribuidora
SEGA
Fecha de lanzamiento
5 ago 2025

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¿En qué plataformas está disponible Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2?

Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 está disponible en PC, Xbox.

¿Cuándo se lanzó Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2?

Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 se lanzó el 5 de agosto de 2025.

¿Quién desarrolló Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2?

Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 fue desarrollado por CyberConnect2 y publicado por SEGA.