Dead Island: Riptide (Complete Edition)
Techland's quasi-sequel drops you on another zombie-infested tropical island with the same melee sandbox, four-player co-op, and weapon-crafting loop. More Dead Island, for better and worse.
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Dead Island: Riptide Complete Edition is a first-person melee-heavy action RPG set on the flooded tropical island of Palanai. You pick from five characters - Sam B, Logan, Purna, Xian Mei, or newcomer John Morgan, a hand-to-hand specialist - and grind through an open world full of modifiable weapons, loot drops, and waves of undead. Weapons degrade, get repaired at workstations, and can be upgraded and modded using crafting materials scattered across the map. It supports up to four-player co-op online, and honestly that is the only mode worth seriously considering here. The shooter in me has to be upfront: guns are secondary citizens. This is a melee brawler wearing an FPS coat. Time-to-kill varies wildly depending on whether your crowbar is the right level for the zone, and the floaty hit feedback will annoy anyone used to tight gunplay. That said, the melee system has a rough satisfying rhythm once you stop fighting it - especially building up the rage meter for character-specific special moves. John's punch-and-kick style plays differently enough from Purna's firearm focus or Xian Mei's blade work to justify replaying with a different character in co-op. The new Drowner enemy type lurks in the flooded streets, and base defense missions ask you to fortify a position and hold against horde waves, which is the most co-op-friendly content in the game. Dead Zones add instanced boss encounters for players who want an extra challenge loop. Here is the honest problem: Riptide does almost nothing to fix what was already broken in its predecessor. The quest design is a chain of fetch-and-courier tasks that send you across the same landscapes multiple times. Respawn rates are aggressive enough that backtracking feels like punishment. The PC version shipped with a 60 Hz refresh rate cap by default and has documented frame rate issues - if you care about a smooth experience on a high-refresh monitor, grab the Dead Island: Riptide Helper utility from PCGamingWiki before you boot it up. Multiplayer connection errors have also been reported as a recurring problem on this original release. Co-op matchmaking is not seamless. The Complete Edition bundles two expansion packs alongside the base game, giving you some additional weapons and missions that round out an already lengthy playthrough without dramatically changing the formula. If you have never touched either Dead Island game, you can jump into Riptide standalone - though playing the original first does add context. The setting, a mix of shantytown fishing villages, flooded streets, and the city of Henderson, is more visually varied than the first game's resort corridors, and the pacing is marginally tighter in the back half. Stick to a co-op group of two to four and the repetition becomes background noise rather than a dealbreaker.

Shooters
Etiquetas
Requisitos del sistema
Mínimos
- Memory
- 1 GB RAM
- Storage
- 7.0 GB
- Graphics
- 512MB VRAM - ATI Radeon 2600XT / nVidia Gece 8600GT
- Processor
- Intel Core 2 Duo 2.66 GHz
- System requirements
- Windows XP / Vista / 7
Recomendados
- Memory
- 4 GB RAM
- Storage
- 7 GB
- Graphics
- Nvidia gece 9600
- Processor
- Core2Duo 2.66 GHz
- System requirements
- Windows 7
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Información del juego
- Desarrolladora
- Techland
- Distribuidora
- Koch Media
- Fecha de lanzamiento
- 15 oct 2014

