Compara los precios de Dashy Square en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Kastriot Sulejmani. Publicado por KasSanity. Lanzado el 25/4/2016. Disponible en PC, Mac. Géneros: Action, Indie.

If Geometry Dash ever felt too polished and corporate, this scrappy solo-dev rhythm platformer scratches the same itch with 300+ tracks and a surprisingly generous content spread for its size.

I went in with low expectations, which is honestly the best gift you can give a small indie. Dashy Square wears its inspirations openly: it is a side-scrolling rhythm platformer built around a single-input core, where one click (or tap, or keypress) controls everything. Jump, dash, flip gravity, pilot a jetpack or a hoverboard or a spaceship, and do it all in sync with an electronic soundtrack that genuinely slaps. The Geometry Dash comparison will follow this game to the grave, and it is fair, but it undersells what the developer put together here. The content count is the first real surprise. Twenty levels across the structured campaign, six endless modes for when you want punishment without a finish line, a practice mode that lets you drill specific sections without restarting from scratch, and over 300 tracks from more than 50 artists spanning EDM and electronic sub-genres. That library means each level has its own sonic personality rather than one song recycled with palette swaps. Community players consistently flag the music as the thing that keeps them coming back, and I understand why: the rhythm lock between the beat and the obstacle timing is tight enough that a good run feels like a small performance. The 150-plus unlockable characters and deep texture customization give completionists something to chase, though none of it affects gameplay. The rougher edges are real and worth naming. Hitbox complaints surface in player feedback more than anything else, and on twitchier sections I felt it myself. The level editor, teased and discussed by the developer since 2017, has a complicated history. The game is also firmly a product of 2016 in scope: peak concurrent players today hover near zero, which means the leaderboards feel like a ghost town. If an active community is part of the appeal for you, temper that expectation. The developer (a two-person outfit at its height, mostly a one-person show) has moved on to other projects, so ongoing support is not something to bank on. Who is this actually for? Fans of precision rhythm platformers who want something lighter on the wallet than the genre heavyweights, achievement hunters who enjoy a completable list, and anyone who likes curating a personal color scheme and character skin for their tiny square avatar. If you bounced off Geometry Dash because the difficulty curve felt cruel, Dashy Square's practice mode and gentler early levels give you more room to find your footing. The colorful, pixel-adjacent visuals are unpretentious and clean, and the whole package runs on hardware that was mid-range a decade ago, which matters for folks on modest setups. Kai, Scout Team

Dashy Square

Dashy Square

25 abr 2016Kastriot SulejmaniKasSanity
GamerScout opina

If Geometry Dash ever felt too polished and corporate, this scrappy solo-dev rhythm platformer scratches the same itch with 300+ tracks and a surprisingly generous content spread for its size.

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I went in with low expectations, which is honestly the best gift you can give a small indie. Dashy Square wears its inspirations openly: it is a side-scrolling rhythm platformer built around a single-input core, where one click (or tap, or keypress) controls everything. Jump, dash, flip gravity, pilot a jetpack or a hoverboard or a spaceship, and do it all in sync with an electronic soundtrack that genuinely slaps. The Geometry Dash comparison will follow this game to the grave, and it is fair, but it undersells what the developer put together here. The content count is the first real surprise. Twenty levels across the structured campaign, six endless modes for when you want punishment without a finish line, a practice mode that lets you drill specific sections without restarting from scratch, and over 300 tracks from more than 50 artists spanning EDM and electronic sub-genres. That library means each level has its own sonic personality rather than one song recycled with palette swaps. Community players consistently flag the music as the thing that keeps them coming back, and I understand why: the rhythm lock between the beat and the obstacle timing is tight enough that a good run feels like a small performance. The 150-plus unlockable characters and deep texture customization give completionists something to chase, though none of it affects gameplay. The rougher edges are real and worth naming. Hitbox complaints surface in player feedback more than anything else, and on twitchier sections I felt it myself. The level editor, teased and discussed by the developer since 2017, has a complicated history. The game is also firmly a product of 2016 in scope: peak concurrent players today hover near zero, which means the leaderboards feel like a ghost town. If an active community is part of the appeal for you, temper that expectation. The developer (a two-person outfit at its height, mostly a one-person show) has moved on to other projects, so ongoing support is not something to bank on. Who is this actually for? Fans of precision rhythm platformers who want something lighter on the wallet than the genre heavyweights, achievement hunters who enjoy a completable list, and anyone who likes curating a personal color scheme and character skin for their tiny square avatar. If you bounced off Geometry Dash because the difficulty curve felt cruel, Dashy Square's practice mode and gentler early levels give you more room to find your footing. The colorful, pixel-adjacent visuals are unpretentious and clean, and the whole package runs on hardware that was mid-range a decade ago, which matters for folks on modest setups.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstrading-cardscloud-savestier:sub-5Rhythm-PlatformerOne-Button ControlsPrecision-TimingEndless-ModePractice-ModeCharacter-UnlocksEDM-SoundtrackGeometry-Dash-Adjacent

Requisitos del sistema

Mínimos

OS
Windows XP
Memory
512 MB RAM
Storage
70 MB available space
Graphics
OpenGL 2.0+ Support
Processor
2.0+ GHz

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Información del juego

Desarrolladora
Kastriot Sulejmani
Distribuidora
KasSanity
Fecha de lanzamiento
25 abr 2016

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¿En qué plataformas está disponible Dashy Square?

Dashy Square está disponible en PC, Mac.

¿Cuándo se lanzó Dashy Square?

Dashy Square se lanzó el 25 de abril de 2016.

¿Quién desarrolló Dashy Square?

Dashy Square fue desarrollado por Kastriot Sulejmani y publicado por KasSanity.