Compara los precios de Beholder 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Alawar Stargaze (Warm Lamp Games). Publicado por Alawar Premium. Lanzado el 4/12/2018. Disponible en PC, Xbox. Géneros: Adventure, Indie, Simulation, Strategy. Puntuación Metacritic: 76/100.

A desk-job dystopia where filing the right paperwork can ruin lives. Beholder 2 turns bureaucratic climbing into genuine moral horror.

Beholder 2 is a narrative-driven strategy adventure set inside the Prime Ministry, the all-seeing administrative core of a totalitarian state. You play a low-ranking clerk who has just lost his father under suspicious circumstances. The core loop is essentially office work: read documents, stamp approvals, forge signatures, spy on colleagues, and climb the ministry ladder one act of quiet betrayal at a time. It sounds dry on paper, and that contrast is the whole point. The decision-making layer is where the game earns its strategy label. Every task you accept has a ripple effect. Approve a permit and a rival gets promoted over you. Refuse and you draw suspicion. The ministry runs on a reputation and loyalty economy, and reading the room correctly matters more than any single choice. There are multiple endings, and reaching the better ones requires treating the game almost like a resource-management puzzle: who do you sacrifice, when do you comply, and when do you push back at genuine personal cost. The branching is real, not cosmetic. The art direction does a lot of heavy lifting. The silhouette-heavy, slightly grotesque visual style carries the oppressive atmosphere without the game ever needing to show explicit violence to make a point. Music cues and ambient office noise are well-tuned. On the mechanical side, the time-management pressure is constant: deadlines stack, tasks conflict, and some objectives expire if you spend too long on a moral dilemma. That pressure occasionally tips into frustration, particularly on a first run where you don't yet understand which favors are time-sensitive. A few honest criticisms. The dialogue can feel stiff in translation, losing some of the satirical bite the first Beholder nailed more consistently. The mid-game pacing drags when you're waiting for the next narrative trigger and have exhausted current floor tasks. And the tutorial, while present, assumes you played the original, leaving some resource mechanics unexplained until you've already made a costly mistake. None of these are killers, but they mean the best experience is a second playthrough once you understand the system's logic. For a strategy-minded player, Beholder 2 is genuinely interesting as a study in constrained agency. Every lever you pull has a cost somewhere else, and the late game forces you to reckon with who you became on the way up. It rewards deliberate play and punishes optimization without empathy, which is a harder design trick than it looks. If you've already worked through Papers Please and want something with more narrative meat, this is a logical next stop. Diego, Scout Team

Beholder 2

Beholder 2

4 dic 2018Alawar Stargaze (Warm Lamp Games)Alawar Premium
GamerScout opina

A desk-job dystopia where filing the right paperwork can ruin lives. Beholder 2 turns bureaucratic climbing into genuine moral horror.

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Beholder 2 is a narrative-driven strategy adventure set inside the Prime Ministry, the all-seeing administrative core of a totalitarian state. You play a low-ranking clerk who has just lost his father under suspicious circumstances. The core loop is essentially office work: read documents, stamp approvals, forge signatures, spy on colleagues, and climb the ministry ladder one act of quiet betrayal at a time. It sounds dry on paper, and that contrast is the whole point. The decision-making layer is where the game earns its strategy label. Every task you accept has a ripple effect. Approve a permit and a rival gets promoted over you. Refuse and you draw suspicion. The ministry runs on a reputation and loyalty economy, and reading the room correctly matters more than any single choice. There are multiple endings, and reaching the better ones requires treating the game almost like a resource-management puzzle: who do you sacrifice, when do you comply, and when do you push back at genuine personal cost. The branching is real, not cosmetic. The art direction does a lot of heavy lifting. The silhouette-heavy, slightly grotesque visual style carries the oppressive atmosphere without the game ever needing to show explicit violence to make a point. Music cues and ambient office noise are well-tuned. On the mechanical side, the time-management pressure is constant: deadlines stack, tasks conflict, and some objectives expire if you spend too long on a moral dilemma. That pressure occasionally tips into frustration, particularly on a first run where you don't yet understand which favors are time-sensitive. A few honest criticisms. The dialogue can feel stiff in translation, losing some of the satirical bite the first Beholder nailed more consistently. The mid-game pacing drags when you're waiting for the next narrative trigger and have exhausted current floor tasks. And the tutorial, while present, assumes you played the original, leaving some resource mechanics unexplained until you've already made a costly mistake. None of these are killers, but they mean the best experience is a second playthrough once you understand the system's logic. For a strategy-minded player, Beholder 2 is genuinely interesting as a study in constrained agency. Every lever you pull has a cost somewhere else, and the late game forces you to reckon with who you became on the way up. It rewards deliberate play and punishes optimization without empathy, which is a harder design trick than it looks. If you've already worked through Papers Please and want something with more narrative meat, this is a logical next stop.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamDystopianBranching NarrativeMultiple EndingsMoral ChoicesTime ManagementResource ManagementDark AtmosphereBureaucracy Sim

Requisitos del sistema

Mínimos

Processor
Intel Core 2 Quad Q6600 @ 2.4 GHz, AMD FX 8120 @ 3.1 GHz
Memory
4 GB RAM
Graphics
NVIDIA GT 630 / 650m, AMD Radeon HD6570 or equivalent
DirectX
Version 9.0c
Storage
4 G…

Recomendados

Processor
Intel i7 920 @ 2.7 GHz, AMD Phenom II 945 @ 3.0 GHz
Memory
8 GB RAM
Graphics
NVIDIA GTX 660, Radeon R9-270
DirectX
Version 11
Storage
4 GB availab…

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Reseñas y valoraciones

Metacritic
76
Steam
87%(7,973)

Información del juego

Desarrolladora
Alawar Stargaze (Warm Lamp Games)
Distribuidora
Alawar Premium
Fecha de lanzamiento
4 dic 2018

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¿En qué plataformas está disponible Beholder 2?

Beholder 2 está disponible en PC, Xbox.

¿Cuándo se lanzó Beholder 2?

Beholder 2 se lanzó el 4 de diciembre de 2018.

¿Quién desarrolló Beholder 2?

Beholder 2 fue desarrollado por Alawar Stargaze (Warm Lamp Games) y publicado por Alawar Premium.

¿Merece la pena comprar Beholder 2?

Beholder 2 tiene una puntuación Metacritic de 76/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.