
Beasts Battle
About four hours of King's Bounty-lite hex combat split across three campaigns, with online PvP and hotseat mode bolted on. Competent enough, but this is clearly a first draft.
Veredicto de GamerScout
Worth a single playthrough at a low price if hex tactics appeal, but don't expect story, polish, or active online lobbies.
Comparar precios(4 tiendas)
Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.
Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Historial de precios
Capturas y multimedia
Acerca de Beasts Battle
I'll be straight with you: Beasts Battle is not the kind of game that gets a shooter guy like me excited about turn-based strategy. But sometimes you pick up something cheap and budget your time honestly, so here we are. This is a King's Bounty-inspired hex-grid tactics game from Greenolor Studio, a one-developer indie outfit, and it lands squarely in the "does the job, nothing more" category. You pick a commander class, you recruit troops, you fight through a string of battles. The loop is familiar and functional. The structure breaks into three campaigns: warrior, mage, and overlord. Warrior and mage play roughly as you'd expect, letting you level your hero, learn new skills, and top up your army with gold after each fight. Unit archetypes include archers and fliers, there's a spellbook to lean on, and each unit counters only once per turn, which keeps the hex grid from feeling like pure attrition. The overlord campaign is where the design gets slightly interesting: you play as the final boss from the other two runs, you lose access to gold and leveling, and you're handed a fixed pool of summons per battle instead. It's a different headspace. Not a lot of games flip the villain perspective like that, even briefly. The friction points are real though. Troops don't automatically regenerate between fights, which sounds like a strategic tension point but mostly just punishes you for not grinding out extra cash to keep reserves stocked. It's busywork dressed up as consequence. The narrative is essentially absent - there's no story pulling you from fight to fight, just a loosely connected string of battles. The game clocks in at around four hours of content total, which is transparent about what it is at this price tier. But thin is thin. There's online PvP and hotseat local co-op included, which is a reasonable bonus for a game this size. Whether anyone is still queuing online is a different question entirely, and I wouldn't count on a populated lobby in 2025. The Steam review pool is small (about 54 reviews at roughly 68 percent positive), which tells you the community never really took off. Cross-platform support covers PC and Mac, which is a minor convenience. The honest play here, if you're drawn to the concept, is to treat it as a short solo exercise and treat any multiplayer session as a bonus if a friend happens to own it too. Beasts Battle reads as a proof of concept, something Greenolor built to find their footing before making the more refined Necromancer Returns. The fundamentals are competent - the hex combat is balanced, the overlord mode shows a developer willing to experiment - but the lack of troop regeneration, the non-existent story, and the short runtime mean this is a game you pick up at a heavy discount and play through once. If you're new to King's Bounty-style tactics and want a gentle on-ramp with very low stakes, it fits. If you've played the actual King's Bounty games or Braveland, this will feel underdressed by comparison.

Shooters
Etiquetas
Requisitos del sistema
Mínimos
- OS
- Windows 10, Windows 8, Windows 7, Vista, or XP Service Pack 3
- Memory
- 1 GB RAM
- DirectX
- Version 9.0
- Storage
- 100 MB available space
- Graphics
- OpenGL 2.1 or higher
- Processor
- 1 GHz processor
Sigue explorando
Community Discussion
Be the first to comment on Beasts Battle.
Reseñas y valoraciones
No hay valoraciones disponibles
Información del juego
- Desarrolladora
- Greenolor Studio
- Distribuidora
- Kaser Studio
- Fecha de lanzamiento
- 15 jun 2016

