Battle vs Chess
Chess with animated angels-vs-demons pieces, two 30-mission campaigns, and a Battlegrounds mode that turns captures into hack-and-slash skirmishes. Niche, but nothing else quite like it.
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Battle vs Chess is a 3D chess game built on the Fritz 10 engine, meaning the underlying chess logic is genuinely serious, running across 10 difficulty levels. The fantasy skin is the hook: white pieces represent a heavenly army, black pieces come from hell, and every unit from stone-golem rooks to chimera knights gets a fully animated combat sequence when a capture happens. Six distinct board environments dress up the matches, and the whole thing has a look that still holds up for a niche title of this era. Content-wise, the package is surprisingly chunky. Two campaign modes deliver 30 missions each, and the mission design goes beyond standard chess by layering in rule twists - fog-of-war maps where you need to control board points to reveal the field, minefield variants where pawns have to probe rows 3 through 6 before other pieces can move safely, and puzzle challenges that test pure tactical calculation. There is also a tutorial for total newcomers, which makes this a reasonable first chess game if you have never touched the board game. The Battlegrounds mode is where things get weird, and opinions split hard. In Duel mode, captures trigger quick-time event sequences - button prompts that decide whether your piece survives. In Slasher mode, the whole board erupts into a hack-and-slash brawl with all pieces fighting simultaneously, a bit like a chaotic Dynasty Warriors skirmish on 64 squares. Both modes are optional and can be turned off entirely if you just want clean FIDE rules chess. For four friends passing a controller on a Friday night, Slasher is a legitimately funny chaos mode, even if it has basically nothing to do with chess skill. The QTE Duel mode is the weaker of the two - fast button prompts in a strategy game feel like a design mismatch, and most experienced players disable it quickly. The multiplayer situation is the real problem to flag. Online servers are effectively dead, so competitive play against strangers is off the table. Hot-seat local play on one machine works fine, and LAN is technically supported, but for practical purposes this is now a solo or same-room-only game. The AI at higher difficulty levels also has a known patience issue: crank it past level 6 and the CPU can sit thinking for 10-plus minutes per move with no time-limit option, which kills the pace. Casual players will want to stay in the mid-range difficulty brackets. For the right person - someone who likes chess but wants a bit of spectacle and variety around it, or a parent looking for a game that teaches basics while keeping kids entertained - Battle vs Chess still works. It is one of the few chess titles with actual campaign content and mission-based goals. Just go in knowing the online is gone, the QTE mode is skippable, and the real value is in solo campaign puzzle-solving and the occasional chaotic Slasher session with whoever is sitting next to you.

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Etiquetas
Requisitos del sistema
Mínimos
- Memory
- 1 GB\t
- Storage
- 1 GB
- Graphics
- GeForce 8300
- Processor
- Pentium 4 3.40GHz
- System requirements
- Windows XP
Recomendados
- Memory
- 2 GB RAM
- Storage
- 2 GB
- Graphics
- Graphics Shader 3.0
- Processor
- Intel Core 2 Duo
- System requirements
- Windows XP SP3 / Vista / 7 / 8
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Información del juego
- Desarrolladora
- Targem Games
- Distribuidora
- TopWare Interactive
- Fecha de lanzamiento
- 16 ago 2013






