Compara los precios de Anodyne 2 - OST en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Melos Han-Tani. Publicado por Analgesic Productions. Lanzado el 12/8/2019. Disponible en PC, Mac, Linux, Xbox. Géneros: Adventure, Indie, RPG.

Sixty-plus minutes of wistful, handcrafted synth-work from one of indie gaming's most quietly distinctive composers - essential if the base game already lives in your head.

I keep coming back to this OST the way you return to a specific street you walked once at dusk and can't quite explain why. Melos Han-Tani built the Anodyne 2 soundtrack across a genuinely vast range of moods and reference points, and spending time with it outside the game reveals both its considerable strengths and one honest limitation worth naming upfront. The breadth here is real. Han-Tani has spoken openly about drawing from decades of game music history reaching back to the NES and SNES, alongside electronic, dance, and classical influences, with primary debts to composers like Susumu Hirasawa and Rei Harakami sitting alongside more obscure Bandcamp and SoundCloud discoveries. The instruments range from custom synthesizer patches built in Ableton's Operator, Wavetable, and Collision to SNES and Genesis samples to live percussion. The result is a collection that swings between ambient soundscapes, soft synth lullabies, chiptune-esque passages, and something one listener aptly described as contemplative space jazz. Tracks like "Blue Vale Breeze" and "Center Sanctuary" feel genuinely transportive. Boss cues like "DUUUSTBOUND BEEAAATDOWN!!" and "COSTUME PARTY'S OVER, NERDS!!" land with a goofy, disarming energy that suits the game's surreal personality. There are also quieter callbacks: motifs from the original Anodyne resurface throughout, and Han-Tani's All Our Asias OST bleeds in on a couple of tracks, giving the whole package the feeling of a shared universe slowly revealing itself. The honest caveat is track density. This is a 69-track release running well over an hour, and not every piece is designed to stand alone as a listening experience. Several cues are under a minute, built to loop inside a specific room and nowhere else. Listened to linearly, the sequencing can feel uneven - a meditative four-minute piece followed by a 16-second sting doesn't always make for comfortable headphone listening. The soundtrack rewards browsing over linear playback. Put it on shuffle, or seek out the highlights individually, and the inconsistency of structure fades into the background. For anyone who played the base game, this package is exactly what it should be: a direct line back into that strange, quiet world. For curious newcomers, it works less as a standalone album and more as a mood document - atmospheric enough to function as ambient background, peculiar enough to make you want to investigate the game that spawned it. Han-Tani is a composer whose sensibility rewards patience, and this collection, for all its sprawl, carries that quality in abundance. Kai, Scout Team

Anodyne 2 - OST

Anodyne 2 - OST

12 ago 2019Melos Han-TaniAnalgesic Productions
GamerScout opina

Sixty-plus minutes of wistful, handcrafted synth-work from one of indie gaming's most quietly distinctive composers - essential if the base game already lives in your head.

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I keep coming back to this OST the way you return to a specific street you walked once at dusk and can't quite explain why. Melos Han-Tani built the Anodyne 2 soundtrack across a genuinely vast range of moods and reference points, and spending time with it outside the game reveals both its considerable strengths and one honest limitation worth naming upfront. The breadth here is real. Han-Tani has spoken openly about drawing from decades of game music history reaching back to the NES and SNES, alongside electronic, dance, and classical influences, with primary debts to composers like Susumu Hirasawa and Rei Harakami sitting alongside more obscure Bandcamp and SoundCloud discoveries. The instruments range from custom synthesizer patches built in Ableton's Operator, Wavetable, and Collision to SNES and Genesis samples to live percussion. The result is a collection that swings between ambient soundscapes, soft synth lullabies, chiptune-esque passages, and something one listener aptly described as contemplative space jazz. Tracks like "Blue Vale Breeze" and "Center Sanctuary" feel genuinely transportive. Boss cues like "DUUUSTBOUND BEEAAATDOWN!!" and "COSTUME PARTY'S OVER, NERDS!!" land with a goofy, disarming energy that suits the game's surreal personality. There are also quieter callbacks: motifs from the original Anodyne resurface throughout, and Han-Tani's All Our Asias OST bleeds in on a couple of tracks, giving the whole package the feeling of a shared universe slowly revealing itself. The honest caveat is track density. This is a 69-track release running well over an hour, and not every piece is designed to stand alone as a listening experience. Several cues are under a minute, built to loop inside a specific room and nowhere else. Listened to linearly, the sequencing can feel uneven - a meditative four-minute piece followed by a 16-second sting doesn't always make for comfortable headphone listening. The soundtrack rewards browsing over linear playback. Put it on shuffle, or seek out the highlights individually, and the inconsistency of structure fades into the background. For anyone who played the base game, this package is exactly what it should be: a direct line back into that strange, quiet world. For curious newcomers, it works less as a standalone album and more as a mood document - atmospheric enough to function as ambient background, peculiar enough to make you want to investigate the game that spawned it. Han-Tani is a composer whose sensibility rewards patience, and this collection, for all its sprawl, carries that quality in abundance.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

tier:aaaAtmospheric SoundtrackChiptune-InfluencedSynth AmbientSingle-ComposerCross-Game MotifsMood-DrivenElectronic InstrumentalLore-Adjacent Audio

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Información del juego

Desarrolladora
Melos Han-Tani
Distribuidora
Analgesic Productions
Fecha de lanzamiento
12 ago 2019

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¿En qué plataformas está disponible Anodyne 2 - OST?

Anodyne 2 - OST está disponible en PC, Mac, Linux, Xbox.

¿Cuándo se lanzó Anodyne 2 - OST?

Anodyne 2 - OST se lanzó el 12 de agosto de 2019.

¿Quién desarrolló Anodyne 2 - OST?

Anodyne 2 - OST fue desarrollado por Melos Han-Tani y publicado por Analgesic Productions.