
Zeepkist
Trackmania's laid-back Dutch cousin: pure downhill momentum, weird physics, and a level editor deep enough to eat your weekend.
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About Zeepkist
I've organised enough couch racing nights to know a crowd-pleaser on sight, and Zeepkist had the whole group arguing over controller turns within twenty minutes. The concept is absurdly simple: sit in a soapbox, roll downhill, beat the clock. No engine, no gas pedal, just gravity, momentum, and whatever chaos the track designer felt like throwing at you that day. That stripped-back loop is exactly why it works so well. The adventure mode gives solo players a proper campaign to chew through, with over 100 levels that ramp up in creativity and nastiness. The controls are intuitive enough that anyone can pick them up in under a minute, but the physics have just enough jank to make perfecting a line genuinely satisfying. Expect to slam into the same obstacle six times in a row, swear a little, and then feel unreasonably proud when you finally nail the run. Restarting is instant, which is the single most important quality-of-life feature a time-trial racer can have, and Zeepkist gets it right. For group play, the split-screen mode supports up to four players locally, and that is where the game absolutely shines on a Saturday night. Four people crammed on a couch, no gas pedals required, everyone equally confused by the physics on a new track. The online side scales up to 64 players in a single room, which sounds chaotic and absolutely is. Steam Workshop support means the community has been building and sharing tracks constantly, so there is no shortage of fresh content beyond the official levels. The level editor itself is a serious tool: over 2000 blocks, a paint system, a tree gun for decoration, and NPC cats for reasons I support completely. There is a learning curve, but player-made beginner tutorial maps are easy to find on the Workshop. The honest caveat here is that Zeepkist is still in Early Access. The core experience is solid and the community reception has been overwhelmingly positive, but content volume and polish are still catching up to the ambition. Solo players who burn through the adventure levels quickly may feel the wait between updates. If you are the kind of person who would rather build tracks than race them, though, the editor alone justifies the time investment. Bottom line for my crowd: bring three friends, hook it up to a TV, and let the physics sort out the rest. This is one of those rare games that works just as well for someone who has never played a racing game as it does for the time-trial obsessive who will spend an hour shaving a tenth of a second off their lap. Riley, Scout Team
Tags
Steam Deck & Linux
Valve rates this game Steam Deck Playable. Runs great on Linux after minor tweaks. Based on 22 ProtonDB community reports.
System Requirements
Minimum
- OS
- Windows 8 / 10 / 11
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Storage
- 4 GB available space
- Graphics
- Nvidia GeForce GTX860M or AMD equivalent
- Processor
- Intel Core i5 2.0 GHz or AMD equivalent
- Additional Notes
- Low / Very Low graphics :)
Recommended
- OS
- Windows 8 / 10 / 11
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Storage
- 4 GB available space
- Graphics
- Nvidia GeForce GTX1060 or AMD equivalent
- Processor
- Intel Core i5 3.8 GHz or AMD equivalent
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Reviews & Ratings
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Game Info
- Developer
- Steelpan Interactive
- Publisher
- Steelpan Interactive
- Release Date
- Jan 28, 2021